|  | @@ -1,20 +1,20 @@
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				|  |  |  /*
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				|  |  | -九、绘制弓形
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				|  |  | +九、绘制弓形线
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				|  |  |   */
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				|  |  | -class DrawArc {
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				|  |  | +class DrawBowLine {
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				|  |  |  	constructor(arg) {
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				|  |  |  		this.viewer = arg.viewer;
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				|  |  |  		this.Cesium = arg.Cesium;
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				|  |  |  		this.tt = 0.4;
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				|  |  |  		this.floatingPoint = null; //标识点
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				|  |  |  		this.drawHandler = null; //画事件
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				|  |  | -		this.DrawArc = null; //弓形
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				|  |  | -		this._DrawArcLast = null; //最后一个弓形
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				|  |  | +		this.DrawBowLine = null; //弓形
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				|  |  | +		this._DrawBowLineLast = null; //最后一个弓形
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				|  |  |  		this._positions = []; //活动点
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				|  |  |  		this._entities_point = []; //脏数据
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				|  |  |  		this._entities_PincerArrow = []; //脏数据
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				|  |  | -		this._DrawArcData = null; //用于构造弓形
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				|  |  | +		this._DrawBowLineData = null; //用于构造弓形
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				|  |  |  		this.DrawStartEvent = new Cesium.Event(); //开始绘制事件
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				|  |  |  		this.DrawEndEvent = new Cesium.Event(); //结束绘制事件 
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				|  |  |  		
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				|  | @@ -39,12 +39,12 @@ class DrawArc {
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				|  |  |  	//返回弓形
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				|  |  |  	get PincerArrow() {
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				|  |  | -		return this._DrawArcLast;
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				|  |  | +		return this._DrawBowLineLast;
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				|  |  |  	}
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				|  |  |  
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				|  |  |  	//返回弓形数据用于加载弓形
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				|  |  |  	getData() {
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				|  |  | -		return this._DrawArcData;
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				|  |  | +		return this._DrawBowLineData;
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				|  |  |  	}
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				|  |  |  
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				|  |  |  	// 修改编辑调用计算
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				|  | @@ -53,14 +53,14 @@ class DrawArc {
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				|  |  |  		if (data.length < 3) {
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				|  |  |  			return;
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				|  |  |  		}
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				|  |  | -		var DrawArc = [];
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				|  |  | +		var DrawBowLine = [];
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				|  |  |  		let positions = [];
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				|  |  |  		for (var i = 0; i < data.length; i++) {
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				|  |  |  			positions.push($this.cartesianToLatlng(data[i]));
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				|  |  |  			var cart3 = $this.lonLatToMercator($this.cartesianToLatlng(data[i]));
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				|  |  | -			DrawArc.push(cart3);
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				|  |  | +			DrawBowLine.push(cart3);
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				|  |  |  		}
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				|  |  | -		let [pnt1, pnt2, pnt3, startAngle, endAngle] = [DrawArc[0], DrawArc[2], DrawArc[1], null, null];
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				|  |  | +		let [pnt1, pnt2, pnt3, startAngle, endAngle] = [DrawBowLine[0], DrawBowLine[2], DrawBowLine[1], null, null];
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				|  |  |  		let center = $this.getCircleCenterOfThreePoints(pnt1, pnt2, pnt3)
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				|  |  |  		let radius = $this.MathDistance(pnt1, center)
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				|  |  |  		let angle1 = $this.getAzimuth(pnt1, center)
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				|  | @@ -78,7 +78,7 @@ class DrawArc {
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				|  |  |  			var cart3 = $this.LatlngTocartesian($this.WebMercator2lonLat(getArcPoint[l]));
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				|  |  |  			pHierarchy.push(cart3);
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				|  |  |  		}
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				|  |  | -		$this._DrawArcData = positions
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				|  |  | +		$this._DrawBowLineData = positions
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				|  |  |  		return pHierarchy
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				|  |  |  	}
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				|  |  |  
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				|  | @@ -88,12 +88,12 @@ class DrawArc {
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				|  |  |  		if (data.length < 3) {
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				|  |  |  			return;
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				|  |  |  		}
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				|  |  | -		var DrawArc = [];
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				|  |  | +		var DrawBowLine = [];
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				|  |  |  		for (var i = 0; i < data.length; i++) {
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				|  |  |  			var cart3 = $this.lonLatToMercator(data[i]);
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				|  |  | -			DrawArc.push(cart3);
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				|  |  | +			DrawBowLine.push(cart3);
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				|  |  |  		}
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				|  |  | -		let [pnt1, pnt2, pnt3, startAngle, endAngle] = [DrawArc[0], DrawArc[2], DrawArc[1], null, null];
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				|  |  | +		let [pnt1, pnt2, pnt3, startAngle, endAngle] = [DrawBowLine[0], DrawBowLine[2], DrawBowLine[1], null, null];
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				|  |  |  		let center = $this.getCircleCenterOfThreePoints(pnt1, pnt2, pnt3)
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				|  |  |  		let radius = $this.MathDistance(pnt1, center)
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				|  |  |  		let angle1 = $this.getAzimuth(pnt1, center)
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				|  | @@ -113,7 +113,7 @@ class DrawArc {
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				|  |  |  			pHierarchy.push(cart3);
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				|  |  |  		}
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				|  |  |  		var arrowEntity = $this.viewer.entities.add({
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				|  |  | -			Type: 'DrawArc',
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				|  |  | +			Type: 'DrawBowLine',
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				|  |  |  			Position: data,
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				|  |  |  			id: data.id || $this.objId,
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				|  |  |  			polyline: {
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				|  | @@ -180,11 +180,11 @@ class DrawArc {
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				|  |  |  				return;
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				|  |  |  			}
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				|  |  |  			//console.log("点击地图移动采集的点:",cartesian);
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				|  |  | -			if (!$this.Cesium.defined($this.DrawArc)) {
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				|  |  | -				$this.DrawArc = $this.createDrawArc();
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				|  |  | +			if (!$this.Cesium.defined($this.DrawBowLine)) {
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				|  |  | +				$this.DrawBowLine = $this.createDrawBowLine();
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				|  |  |  			}
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				|  |  |  			$this.floatingPoint.position.setValue(cartesian);
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				|  |  | -			if ($this.DrawArc) {
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				|  |  | +			if ($this.DrawBowLine) {
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				|  |  |  				//替换最后一个点
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				|  |  |  				// _positions.pop();
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				|  |  |  				// _positions.push(cartesian);
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				|  | @@ -204,18 +204,18 @@ class DrawArc {
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				|  |  |  		this.handler.setInputAction(function(movement) {
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				|  |  |  
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				|  |  |  			if ($this._positions.length >= 3) {
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				|  |  | -				$this._DrawArcData = $this._positions.concat();
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				|  |  | -				$this.viewer.entities.remove($this.DrawArc); //移除
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				|  |  | -				$this.DrawArc = null;
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				|  |  | +				$this._DrawBowLineData = $this._positions.concat();
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				|  |  | +				$this.viewer.entities.remove($this.DrawBowLine); //移除
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				|  |  | +				$this.DrawBowLine = null;
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				|  |  |  				var lnglatArr = [];
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				|  |  | -				for (var i = 0; i < $this._DrawArcData.length; i++) {
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				|  |  | -					var lnglat = $this.cartesianToLatlng($this._DrawArcData[i]);
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				|  |  | +				for (var i = 0; i < $this._DrawBowLineData.length; i++) {
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				|  |  | +					var lnglat = $this.cartesianToLatlng($this._DrawBowLineData[i]);
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				|  |  |  					lnglatArr.push(lnglat)
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				|  |  |  				}
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				|  |  | -				$this._DrawArcData = lnglatArr;
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				|  |  | +				$this._DrawBowLineData = lnglatArr;
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				|  |  |  				var pincerArrow = $this.addload(lnglatArr); //加载
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				|  |  |  				$this._entities_PincerArrow.push(pincerArrow);
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				|  |  | -				$this._DrawArcLast = pincerArrow;
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				|  |  | +				$this._DrawBowLineLast = pincerArrow;
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				|  |  |  				$this.viewer.entities.remove($this.floatingPoint);
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				|  |  |  				$this.floatingPoint = null;
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				|  |  |  
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				|  | @@ -228,20 +228,20 @@ class DrawArc {
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				|  |  |  	}
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				|  |  |  
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				|  |  |  	//创建弓形
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				|  |  | -	createDrawArc() {
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				|  |  | +	createDrawBowLine() {
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				|  |  |  		let $this = this
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				|  |  | -		var DrawArcEntity = $this.viewer.entities.add({
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				|  |  | +		var DrawBowLineEntity = $this.viewer.entities.add({
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				|  |  |  			polyline: {
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				|  |  |  				positions: new $this.Cesium.CallbackProperty(function() {
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				|  |  |  					if ($this._positions.length < 3) {
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				|  |  |  						return;
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				|  |  |  					}
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				|  |  | -					var DrawArc = [];
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				|  |  | +					var DrawBowLine = [];
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				|  |  |  					for (var i = 0; i < $this._positions.length; i++) {
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				|  |  |  						var cart3 = $this.lonLatToMercator($this.cartesianToLatlng($this._positions[i]));
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				|  |  | -						DrawArc.push(cart3);
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				|  |  | +						DrawBowLine.push(cart3);
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				|  |  |  					}
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				|  |  | -					let [pnt1, pnt2, pnt3, startAngle, endAngle] = [DrawArc[0], DrawArc[2], DrawArc[1], null, null];
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				|  |  | +					let [pnt1, pnt2, pnt3, startAngle, endAngle] = [DrawBowLine[0], DrawBowLine[2], DrawBowLine[1], null, null];
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				|  |  |  					let center = $this.getCircleCenterOfThreePoints(pnt1, pnt2, pnt3)
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				|  |  |  					let radius = $this.MathDistance(pnt1, center)
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				|  |  |  					let angle1 = $this.getAzimuth(pnt1, center)
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				|  | @@ -268,10 +268,10 @@ class DrawArc {
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				|  |  |  				clampToGround: true
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				|  |  |  			}
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				|  |  |  		})
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				|  |  | -		//$this._entities_DrawArc.push(DrawArcEntity);
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				|  |  | -		// DrawArcEntity.valueFlag = "value";
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				|  |  | -		$this._entities_PincerArrow.push(DrawArcEntity);
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				|  |  | -		return DrawArcEntity
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				|  |  | +		//$this._entities_DrawBowLine.push(DrawBowLineEntity);
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				|  |  | +		// DrawBowLineEntity.valueFlag = "value";
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				|  |  | +		$this._entities_PincerArrow.push(DrawBowLineEntity);
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				|  |  | +		return DrawBowLineEntity
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				|  |  |  	}
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				|  |  |  
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				|  |  |  	//创建点
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				|  | @@ -306,7 +306,7 @@ class DrawArc {
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				|  |  |  	}
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				|  |  |  
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				|  |  |  	clearPoint() {
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				|  |  | -		this.DrawEndEvent.raiseEvent(this._DrawArcLast, this._DrawArcData, this.drawType);
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				|  |  | +		this.DrawEndEvent.raiseEvent(this._DrawBowLineLast, this._DrawBowLineData, this.drawType);
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				|  |  |  		for (var i = 0; i < this._entities_point.length; i++) {
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				|  |  |  			this.viewer.entities.remove(this._entities_point[i]);
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				|  |  |  		}
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				|  | @@ -531,4 +531,4 @@ class DrawArc {
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				|  |  |  
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				|  |  |  }
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				|  |  |  
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				|  |  | -export default DrawArc
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				|  |  | +export default DrawBowLine
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