DrawRectFlag.js 11 KB

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  1. // DrawRectFlag
  2. /*
  3. 绘制矩形旗帜旗帜
  4. */
  5. class DrawRectFlag {
  6. constructor(arg) {
  7. this.viewer = arg.viewer;
  8. this.Cesium = arg.Cesium;
  9. this.identificationPoint = null; //标识点位
  10. this.RectFlag = null;
  11. this.RectFlagLast = null; // 矩形旗帜数据
  12. this.positions = []; // 经纬度
  13. this.entitiesPoint = []; // 实体点位
  14. this.entitiesRectFlag = [];
  15. this.RectFlagData = null;
  16. this.DrawStartEvent = new Cesium.Event(); //开始绘制事件
  17. this.DrawEndEvent = new Cesium.Event(); //结束绘制事件
  18. /* 通用参数集合 */
  19. this._param = {
  20. id: "DrawStraightArrow",
  21. polygonColor: 'rgba(0,255,0,0.5)', //面填充颜色
  22. outlineColor: 'rgba(255, 255, 255, 1)', //边框颜色
  23. outlineWidth: 1, //边框宽度
  24. }
  25. /* 创建面材质 */
  26. this.polygonMaterial = Cesium.Color.fromCssColorString(this._param.polygonColor);
  27. /* 创建线材质 */
  28. // this.outlineMaterial = new Cesium.PolylineDashMaterialProperty({//曲线
  29. // dashLength: 16,
  30. // color: Cesium.Color.fromCssColorString(this._param.outlineColor)
  31. // });
  32. this.outlineMaterial = Cesium.Color.fromCssColorString(this._param.outlineColor);
  33. }
  34. //返回矩形旗帜数据
  35. getData() {
  36. return this.RectFlagData;
  37. }
  38. // 修改编辑调用计算
  39. computePosition(data){
  40. //计算面
  41. let $this = this
  42. var lnglatArr = [];
  43. for (var i = 0; i < data.length; i++) {
  44. var lnglat = $this.cartesianToLatlng(data[i]);
  45. lnglatArr.push(lnglat)
  46. }
  47. let startPoint = lnglatArr[0];
  48. // 取最后一个
  49. let endPoint =lnglatArr[lnglatArr.length - 1]
  50. let point0 = lnglatArr[0];
  51. var point1 =[endPoint[0], startPoint[1]];
  52. var point2 = [endPoint[0], (startPoint[1] + endPoint[1]) / 2]
  53. var point3 = [startPoint[0], (startPoint[1] + endPoint[1]) / 2]
  54. var point4 =[startPoint[0], endPoint[1]]
  55. let componentspolygon = $this.Cesium.Cartesian3.fromDegreesArray([...point0, ...point1, ...point2, ...point3,...point0,])
  56. let componentspolyline = $this.Cesium.Cartesian3.fromDegreesArray([...point0, ...point1, ...point2, ...point3,...point0,...point4])
  57. let PolygonHierarchy = new $this.Cesium.PolygonHierarchy(componentspolygon)
  58. $this.RectFlagData = lnglatArr;
  59. console.log([PolygonHierarchy,componentspolyline])
  60. return [PolygonHierarchy,componentspolyline];
  61. }
  62. //加载
  63. addload(data) {
  64. var $this = this;
  65. if (data.length < 2) return;
  66. let startPoint = data[0];
  67. // 取最后一个
  68. let endPoint =data[data.length - 1]
  69. let point0 = data[0];
  70. var point1 =[endPoint[0], startPoint[1]];
  71. var point2 = [endPoint[0], (startPoint[1] + endPoint[1]) / 2]
  72. var point3 = [startPoint[0], (startPoint[1] + endPoint[1]) / 2]
  73. var point4 =[startPoint[0], endPoint[1]]
  74. let componentspolygon = $this.Cesium.Cartesian3.fromDegreesArray([...point0, ...point1, ...point2, ...point3,...point0,])
  75. let componentspolyline = $this.Cesium.Cartesian3.fromDegreesArray([...point0, ...point1, ...point2, ...point3,...point0,...point4])
  76. var shape = this.viewer.entities.add({
  77. Type:'DrawRectFlag',
  78. Position:data,
  79. id:data.id || $this.objId,
  80. polygon: {
  81. hierarchy: new $this.Cesium.PolygonHierarchy(componentspolygon),
  82. extrudedHeight: 1,
  83. material: $this.Cesium.Color.RED,
  84. },
  85. polyline: {
  86. //使用cesium的peoperty
  87. positions: componentspolyline,
  88. show: true,
  89. material: $this.Cesium.Color.YELLOW,
  90. width: 5,
  91. clampToGround: true
  92. }
  93. });
  94. $this.entitiesRectFlag.push(shape);
  95. return shape;
  96. }
  97. //开始创建
  98. startCreate(drawType) {
  99. this.drawType = drawType;
  100. var $this = this;
  101. this.handler = new this.Cesium.ScreenSpaceEventHandler(this.viewer.scene.canvas);
  102. this.handler.setInputAction(function (evt) { //单机开始绘制
  103. //屏幕坐标转地形上坐标
  104. var cartesian = $this.getCatesian3FromPX(evt.position);
  105. if ($this.positions.length == 0) {
  106. $this.positions.push(cartesian.clone());
  107. $this.identificationPoint = $this.createPoint(cartesian);
  108. $this.createPoint(cartesian);// 绘制点
  109. $this.positions.push(cartesian);
  110. }
  111. // if ($this.positions.length == 2) {
  112. // $this.positions.push(cartesian);
  113. // }
  114. }, $this.Cesium.ScreenSpaceEventType.LEFT_CLICK);
  115. this.handler.setInputAction(function (evt) { //移动时绘制线
  116. if ($this.positions.length < 2) return;
  117. var cartesian = $this.getCatesian3FromPX(evt.endPosition);
  118. if (!$this.Cesium.defined($this.RectFlag)) {
  119. $this.RectFlag = $this.createRectFlag();
  120. }
  121. $this.identificationPoint.position.setValue(cartesian);
  122. if ($this.RectFlag) {
  123. $this.positions.pop();
  124. $this.positions.push(cartesian);
  125. }
  126. }, $this.Cesium.ScreenSpaceEventType.MOUSE_MOVE);
  127. this.handler.setInputAction(function (evt) {
  128. if (!$this.RectFlag) return;
  129. var cartesian = $this.getCatesian3FromPX(evt.position);
  130. $this.positions.pop();
  131. $this.positions.push(cartesian);
  132. $this.createPoint(cartesian);// 绘制点
  133. $this.RectFlagData = $this.positions.concat();
  134. $this.viewer.entities.remove($this.RectFlag); //移除
  135. $this.RectFlag = null;
  136. $this.positions = [];
  137. $this.identificationPoint.position.setValue(cartesian);
  138. var lnglatArr = [];
  139. for (var i = 0; i < $this.RectFlagData.length; i++) {
  140. var lnglat = $this.cartesianToLatlng($this.RectFlagData[i]);
  141. lnglatArr.push(lnglat)
  142. }
  143. $this.RectFlagData = lnglatArr;
  144. var RectFlag = $this.addload([$this.RectFlagData[0],$this.RectFlagData[$this.RectFlagData.length -1 ]]); //加载
  145. $this.entitiesRectFlag.push(RectFlag);
  146. $this.RectFlagLast = RectFlag;
  147. $this.clearPoint();
  148. $this.destroy()
  149. }, $this.Cesium.ScreenSpaceEventType.RIGHT_CLICK);
  150. }
  151. //创建点
  152. createPoint(cartesian) {
  153. var $this = this;
  154. var point = this.viewer.entities.add({
  155. position: cartesian,
  156. point: {
  157. pixelSize: 10,
  158. color: $this.Cesium.Color.RED,
  159. heightReference: Cesium.HeightReference.CLAMP_TO_GROUND,
  160. }
  161. });
  162. $this.entitiesPoint.push(point);
  163. return point;
  164. }
  165. //创建矩形旗帜
  166. createRectFlag() {
  167. console.log('232323')
  168. var $this = this;
  169. var polygon = this.viewer.entities.add({
  170. polygon: {
  171. hierarchy: new $this.Cesium.CallbackProperty(function () {
  172. if($this.positions.length < 2) return
  173. let lonlat = [];
  174. let length = $this.positions.length
  175. for (let i=0; i<length; i++){
  176. lonlat.push($this.cartesianToLatlng($this.positions[i]))
  177. }
  178. let startPoint = lonlat[0]
  179. // 取最后一个
  180. let endPoint =lonlat[lonlat.length - 1]
  181. let point0 = lonlat[0];
  182. var point1 =[endPoint[0], startPoint[1]];
  183. var point2 = [endPoint[0], (startPoint[1] + endPoint[1]) / 2]
  184. var point3 = [startPoint[0], (startPoint[1] + endPoint[1]) / 2]
  185. var point4 =[startPoint[0], endPoint[1]]
  186. let components = $this.Cesium.Cartesian3.fromDegreesArray([...point0, ...point1, ...point2, ...point3,...point0,])
  187. return new $this.Cesium.PolygonHierarchy(components);
  188. }, false),
  189. extrudedHeight: 1,
  190. material: $this.Cesium.Color.RED,
  191. },
  192. polyline: {
  193. //使用cesium的peoperty
  194. positions: new $this.Cesium.CallbackProperty(function () {
  195. if($this.positions.length < 2) return
  196. let lonlat = [];
  197. let length = $this.positions.length
  198. for (let i=0; i<length; i++){
  199. lonlat.push($this.cartesianToLatlng($this.positions[i]))
  200. }
  201. let startPoint = lonlat[0]
  202. // 取最后一个
  203. let endPoint =lonlat[lonlat.length - 1]
  204. let point0 = lonlat[0];
  205. var point1 =[endPoint[0], startPoint[1]];
  206. var point2 = [endPoint[0], (startPoint[1] + endPoint[1]) / 2]
  207. var point3 = [startPoint[0], (startPoint[1] + endPoint[1]) / 2]
  208. var point4 =[startPoint[0], endPoint[1]]
  209. let components = $this.Cesium.Cartesian3.fromDegreesArray([...point0, ...point1, ...point2, ...point3,...point0,...point4])
  210. return components
  211. }, false),
  212. show: true,
  213. material: $this.Cesium.Color.YELLOW,
  214. width: 5,
  215. clampToGround: true
  216. }
  217. });
  218. $this.entitiesRectFlag.push(polygon);
  219. return polygon;
  220. }
  221. cartesianToLatlng(cartesian) {
  222. var latlng = this.viewer.scene.globe.ellipsoid.cartesianToCartographic(cartesian);
  223. var lat = this.Cesium.Math.toDegrees(latlng.latitude);
  224. var lng = this.Cesium.Math.toDegrees(latlng.longitude);
  225. return [lng, lat];
  226. }
  227. LatlngTocartesian(latlng) {
  228. let cartesian3 = this.Cesium.Cartesian3.fromDegrees(latlng[0], latlng[1]);
  229. return cartesian3
  230. }
  231. clearPoint() {
  232. this.DrawEndEvent.raiseEvent(this.RectFlagLast, [this.RectFlagData[0],this.RectFlagData[this.RectFlagData.length -1 ]], this.drawType);
  233. for (var i = 0; i < this.entitiesPoint.length; i++) {
  234. this.viewer.entities.remove(this.entitiesPoint[i]);
  235. }
  236. this.entitiesPoint = []; //脏数据
  237. }
  238. //销毁
  239. destroy() {
  240. if (this.handler) {
  241. this.handler.destroy();
  242. this.handler = null;
  243. }
  244. }
  245. //清空实体对象
  246. clear() {
  247. for (var i = 0; i < this.entitiesPoint.length; i++) {
  248. this.viewer.entities.remove(this.entitiesPoint[i]);
  249. }
  250. for (var i = 0; i < this.entitiesRectFlag.length; i++) {
  251. this.viewer.entities.remove(this.entitiesRectFlag[i]);
  252. }
  253. this.identificationPoint = null; //标识点位
  254. this.RectFlag = null;
  255. this.RectFlagLast = null; // 矩形旗帜数据
  256. this.positions = []; // 经纬度
  257. this.entitiesPoint = []; // 实体点位
  258. this.entitiesRectFlag = [];
  259. this.RectFlagData = null;
  260. }
  261. getCatesian3FromPX(px) {
  262. var cartesian;
  263. var ray = this.viewer.camera.getPickRay(px);
  264. if (!ray) return null;
  265. cartesian = this.viewer.scene.globe.pick(ray, this.viewer.scene);
  266. return cartesian;
  267. }
  268. }
  269. export default DrawRectFlag