"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); // https://en.wikipedia.org/wiki/Rhumb_line var helpers_1 = require("@turf/helpers"); var invariant_1 = require("@turf/invariant"); /** * Returns the destination {@link Point} having travelled the given distance along a Rhumb line from the * origin Point with the (varant) given bearing. * * @name rhumbDestination * @param {Coord} origin starting point * @param {number} distance distance from the starting point * @param {number} bearing varant bearing angle ranging from -180 to 180 degrees from north * @param {Object} [options={}] Optional parameters * @param {string} [options.units='kilometers'] can be degrees, radians, miles, or kilometers * @param {Object} [options.properties={}] translate properties to destination point * @returns {Feature} Destination point. * @example * var pt = turf.point([-75.343, 39.984], {"marker-color": "F00"}); * var distance = 50; * var bearing = 90; * var options = {units: 'miles'}; * * var destination = turf.rhumbDestination(pt, distance, bearing, options); * * //addToMap * var addToMap = [pt, destination] * destination.properties['marker-color'] = '#00F'; */ function rhumbDestination(origin, distance, bearing, options) { if (options === void 0) { options = {}; } var wasNegativeDistance = distance < 0; var distanceInMeters = helpers_1.convertLength(Math.abs(distance), options.units, "meters"); if (wasNegativeDistance) distanceInMeters = -Math.abs(distanceInMeters); var coords = invariant_1.getCoord(origin); var destination = calculateRhumbDestination(coords, distanceInMeters, bearing); // compensate the crossing of the 180th meridian (https://macwright.org/2016/09/26/the-180th-meridian.html) // solution from https://github.com/mapbox/mapbox-gl-js/issues/3250#issuecomment-294887678 destination[0] += destination[0] - coords[0] > 180 ? -360 : coords[0] - destination[0] > 180 ? 360 : 0; return helpers_1.point(destination, options.properties); } /** * Returns the destination point having travelled along a rhumb line from origin point the given * distance on the given bearing. * Adapted from Geodesy: http://www.movable-type.co.uk/scripts/latlong.html#rhumblines * * @private * @param {Array} origin - point * @param {number} distance - Distance travelled, in same units as earth radius (default: metres). * @param {number} bearing - Bearing in degrees from north. * @param {number} [radius=6371e3] - (Mean) radius of earth (defaults to radius in metres). * @returns {Array} Destination point. */ function calculateRhumbDestination(origin, distance, bearing, radius) { // φ => phi // λ => lambda // ψ => psi // Δ => Delta // δ => delta // θ => theta radius = radius === undefined ? helpers_1.earthRadius : Number(radius); var delta = distance / radius; // angular distance in radians var lambda1 = (origin[0] * Math.PI) / 180; // to radians, but without normalize to 𝜋 var phi1 = helpers_1.degreesToRadians(origin[1]); var theta = helpers_1.degreesToRadians(bearing); var DeltaPhi = delta * Math.cos(theta); var phi2 = phi1 + DeltaPhi; // check for some daft bugger going past the pole, normalise latitude if so if (Math.abs(phi2) > Math.PI / 2) { phi2 = phi2 > 0 ? Math.PI - phi2 : -Math.PI - phi2; } var DeltaPsi = Math.log(Math.tan(phi2 / 2 + Math.PI / 4) / Math.tan(phi1 / 2 + Math.PI / 4)); // E-W course becomes ill-conditioned with 0/0 var q = Math.abs(DeltaPsi) > 10e-12 ? DeltaPhi / DeltaPsi : Math.cos(phi1); var DeltaLambda = (delta * Math.sin(theta)) / q; var lambda2 = lambda1 + DeltaLambda; return [ (((lambda2 * 180) / Math.PI + 540) % 360) - 180, (phi2 * 180) / Math.PI, ]; // normalise to −180..+180° } exports.default = rhumbDestination;