# polygon-clipping Apply boolean Polygon clipping operations (`intersection`, `union`, `difference`, `xor`) to your Polygons & MultiPolygons. [![build](https://github.com/mfogel/polygon-clipping/workflows/build/badge.svg)](https://github.com/mfogel/polygon-clipping/actions?query=workflow%3Abuild) [![License: MIT](https://img.shields.io/badge/License-MIT-green.svg)](https://opensource.org/licenses/MIT) [![npm](https://img.shields.io/npm/v/polygon-clipping.svg)](https://www.npmjs.com/package/polygon-clipping) ## Quickstart ```javascript const polygonClipping = require('polygon-clipping') const poly1 = [[[0,0],[2,0],[0,2],[0,0]]] const poly2 = [[[-1,0],[1,0],[0,1],[-1,0]]] polygonClipping.union (poly1, poly2 /* , poly3, ... */) polygonClipping.intersection(poly1, poly2 /* , poly3, ... */) polygonClipping.xor (poly1, poly2 /* , poly3, ... */) polygonClipping.difference (poly1, poly2 /* , poly3, ... */) ``` ## API ```javascript /* All functions take one or more [multi]polygon(s) as input */ polygonClipping.union (, ...) polygonClipping.intersection(, ...) polygonClipping.xor (, ...) /* The clipGeoms will be subtracted from the subjectGeom */ polygonClipping.difference(, ...) ``` ### Input Each positional argument (``) may be either a Polygon or a MultiPolygon. The [GeoJSON spec](https://tools.ietf.org/html/rfc7946#section-3.1) is followed, with the following notes/modifications: * MultiPolygons may contain touching or overlapping Polygons. * rings are not required to be self-closing. * rings may contain repeated points, which are ignored. * rings may be self-touching and/or self-crossing. Self-crossing rings will be interpreted using the [non-zero rule](https://en.wikipedia.org/wiki/Nonzero-rule). * winding order of rings does not matter. * inner rings may extend outside their outer ring. The portion of inner rings outside their outer ring is dropped. * inner rings may touch or overlap each other. ### Output For non-empty results, output will always be a MultiPolygon containing one or more non-overlapping, non-edge-sharing Polygons. The [GeoJSON spec](https://tools.ietf.org/html/rfc7946#section-3.1) is followed, with the following notes/modifications: * outer rings will be wound counter-clockwise, and inner rings clockwise. * inner rings will not extend outside their outer ring. * rings will not overlap, nor share an edge with each other. * rings will be self-closing. * rings will not contain repeated points. * rings will not contain superfluous points (intermediate points along a straight line). * rings will not be self-touching nor self-crossing. * rings *may* touch each other, but *may not* cross each other. In the event that the result of the operation is the empty set, output will be a MultiPolygon with no Polygons: `[]`. ## Correctness Run: `npm test` The tests are broken up into unit tests and end-to-end tests. The end-to-end tests are organized as GeoJSON files, to make them easy to visualize thanks to [GitHub's helpful rendering of GeoJSON files](https://help.github.com/articles/mapping-geojson-files-on-github/). Browse those tests [here](test/end-to-end). ## Performance The Martinez-Rueda-Feito polygon clipping algorithm is used to compute the result in `O((n+k)*log(n))` time, where `n` is the total number of edges in all polygons involved and `k` is the number of intersections between edges. ## Settings Global settings are set via environment variables. * **POLYGON_CLIPPING_MAX_QUEUE_SIZE** and **POLYGON_CLIPPING_MAX_SWEEPLINE_SEGMENTS**: Aims to prevent infinite loops - usually caused by floating-point math round-off errors. Defaults are 1,000,000. ## Changelog This project adheres to [Semantic Versioning](https://semver.org/). The full changelog is available at [CHANGELOG.md](https://github.com/mfogel/polygon-clipping/blob/master/CHANGELOG.md). ## Authors * [Mike Fogel](https://github.com/mfogel) * [Alexander Milevski](https://github.com/w8r) * [Vladimir Ovsyannikov](https://github.com/sh1ng) ## Sponsors * [Alantgeo](https://www.alantgeo.com.au/) * [EasyTerritory](https://www.easyterritory.com/) Please contact [Mike Fogel](https://github.com/mfogel) if you or your company is interested in sponsoring work on specific bug fixes or feature requests. ## Based on * [A new algorithm for computing Boolean operations on polygons](paper.pdf) by Francisco Martinez, Antonio Jesus Rueda, Francisco Ramon Feito (2009)