define(['./defaultValue-fe22d8c0', './Matrix3-41c58dde', './Check-6ede7e26', './EllipsoidGeometry-508da15c', './VertexFormat-030f11ff', './Math-0a2ac845', './Transforms-bc45e707', './Matrix2-e1298525', './RuntimeError-ef395448', './combine-d9581036', './ComponentDatatype-cf1fa08e', './WebGLConstants-0b1ce7ba', './GeometryAttribute-a466e9c7', './GeometryAttributes-ad136444', './GeometryOffsetAttribute-9ad0019c', './IndexDatatype-2643aa47'], (function (defaultValue, Matrix3, Check, EllipsoidGeometry, VertexFormat, Math, Transforms, Matrix2, RuntimeError, combine, ComponentDatatype, WebGLConstants, GeometryAttribute, GeometryAttributes, GeometryOffsetAttribute, IndexDatatype) { 'use strict'; /** * A description of a sphere centered at the origin. * * @alias SphereGeometry * @constructor * * @param {object} [options] Object with the following properties: * @param {number} [options.radius=1.0] The radius of the sphere. * @param {number} [options.stackPartitions=64] The number of times to partition the ellipsoid into stacks. * @param {number} [options.slicePartitions=64] The number of times to partition the ellipsoid into radial slices. * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed. * * @exception {DeveloperError} options.slicePartitions cannot be less than three. * @exception {DeveloperError} options.stackPartitions cannot be less than three. * * @see SphereGeometry#createGeometry * * @example * const sphere = new Cesium.SphereGeometry({ * radius : 100.0, * vertexFormat : Cesium.VertexFormat.POSITION_ONLY * }); * const geometry = Cesium.SphereGeometry.createGeometry(sphere); */ function SphereGeometry(options) { const radius = defaultValue.defaultValue(options.radius, 1.0); const radii = new Matrix3.Cartesian3(radius, radius, radius); const ellipsoidOptions = { radii: radii, stackPartitions: options.stackPartitions, slicePartitions: options.slicePartitions, vertexFormat: options.vertexFormat, }; this._ellipsoidGeometry = new EllipsoidGeometry.EllipsoidGeometry(ellipsoidOptions); this._workerName = "createSphereGeometry"; } /** * The number of elements used to pack the object into an array. * @type {number} */ SphereGeometry.packedLength = EllipsoidGeometry.EllipsoidGeometry.packedLength; /** * Stores the provided instance into the provided array. * * @param {SphereGeometry} value The value to pack. * @param {number[]} array The array to pack into. * @param {number} [startingIndex=0] The index into the array at which to start packing the elements. * * @returns {number[]} The array that was packed into */ SphereGeometry.pack = function (value, array, startingIndex) { //>>includeStart('debug', pragmas.debug); Check.Check.typeOf.object("value", value); //>>includeEnd('debug'); return EllipsoidGeometry.EllipsoidGeometry.pack(value._ellipsoidGeometry, array, startingIndex); }; const scratchEllipsoidGeometry = new EllipsoidGeometry.EllipsoidGeometry(); const scratchOptions = { radius: undefined, radii: new Matrix3.Cartesian3(), vertexFormat: new VertexFormat.VertexFormat(), stackPartitions: undefined, slicePartitions: undefined, }; /** * Retrieves an instance from a packed array. * * @param {number[]} array The packed array. * @param {number} [startingIndex=0] The starting index of the element to be unpacked. * @param {SphereGeometry} [result] The object into which to store the result. * @returns {SphereGeometry} The modified result parameter or a new SphereGeometry instance if one was not provided. */ SphereGeometry.unpack = function (array, startingIndex, result) { const ellipsoidGeometry = EllipsoidGeometry.EllipsoidGeometry.unpack( array, startingIndex, scratchEllipsoidGeometry ); scratchOptions.vertexFormat = VertexFormat.VertexFormat.clone( ellipsoidGeometry._vertexFormat, scratchOptions.vertexFormat ); scratchOptions.stackPartitions = ellipsoidGeometry._stackPartitions; scratchOptions.slicePartitions = ellipsoidGeometry._slicePartitions; if (!defaultValue.defined(result)) { scratchOptions.radius = ellipsoidGeometry._radii.x; return new SphereGeometry(scratchOptions); } Matrix3.Cartesian3.clone(ellipsoidGeometry._radii, scratchOptions.radii); result._ellipsoidGeometry = new EllipsoidGeometry.EllipsoidGeometry(scratchOptions); return result; }; /** * Computes the geometric representation of a sphere, including its vertices, indices, and a bounding sphere. * * @param {SphereGeometry} sphereGeometry A description of the sphere. * @returns {Geometry|undefined} The computed vertices and indices. */ SphereGeometry.createGeometry = function (sphereGeometry) { return EllipsoidGeometry.EllipsoidGeometry.createGeometry(sphereGeometry._ellipsoidGeometry); }; function createSphereGeometry(sphereGeometry, offset) { if (defaultValue.defined(offset)) { sphereGeometry = SphereGeometry.unpack(sphereGeometry, offset); } return SphereGeometry.createGeometry(sphereGeometry); } return createSphereGeometry; }));