import AssociativeArray from "../Core/AssociativeArray.js"; import Cartesian3 from "../Core/Cartesian3.js"; import Color from "../Core/Color.js"; import ColorGeometryInstanceAttribute from "../Core/ColorGeometryInstanceAttribute.js"; import defined from "../Core/defined.js"; import DistanceDisplayCondition from "../Core/DistanceDisplayCondition.js"; import DistanceDisplayConditionGeometryInstanceAttribute from "../Core/DistanceDisplayConditionGeometryInstanceAttribute.js"; import OffsetGeometryInstanceAttribute from "../Core/OffsetGeometryInstanceAttribute.js"; import ShowGeometryInstanceAttribute from "../Core/ShowGeometryInstanceAttribute.js"; import PerInstanceColorAppearance from "../Scene/PerInstanceColorAppearance.js"; import Primitive from "../Scene/Primitive.js"; import BoundingSphereState from "./BoundingSphereState.js"; import Property from "./Property.js"; const colorScratch = new Color(); const distanceDisplayConditionScratch = new DistanceDisplayCondition(); const defaultDistanceDisplayCondition = new DistanceDisplayCondition(); const defaultOffset = Cartesian3.ZERO; const offsetScratch = new Cartesian3(); function Batch(primitives, translucent, width, shadows) { this.translucent = translucent; this.width = width; this.shadows = shadows; this.primitives = primitives; this.createPrimitive = false; this.waitingOnCreate = false; this.primitive = undefined; this.oldPrimitive = undefined; this.geometry = new AssociativeArray(); this.updaters = new AssociativeArray(); this.updatersWithAttributes = new AssociativeArray(); this.attributes = new AssociativeArray(); this.itemsToRemove = []; this.subscriptions = new AssociativeArray(); this.showsUpdated = new AssociativeArray(); } Batch.prototype.add = function (updater, instance) { const id = updater.id; this.createPrimitive = true; this.geometry.set(id, instance); this.updaters.set(id, updater); if ( !updater.hasConstantOutline || !updater.outlineColorProperty.isConstant || !Property.isConstant(updater.distanceDisplayConditionProperty) || !Property.isConstant(updater.terrainOffsetProperty) ) { this.updatersWithAttributes.set(id, updater); } else { const that = this; this.subscriptions.set( id, updater.entity.definitionChanged.addEventListener(function ( entity, propertyName, newValue, oldValue ) { if (propertyName === "isShowing") { that.showsUpdated.set(updater.id, updater); } }) ); } }; Batch.prototype.remove = function (updater) { const id = updater.id; this.createPrimitive = this.geometry.remove(id) || this.createPrimitive; if (this.updaters.remove(id)) { this.updatersWithAttributes.remove(id); const unsubscribe = this.subscriptions.get(id); if (defined(unsubscribe)) { unsubscribe(); this.subscriptions.remove(id); this.showsUpdated.remove(id); } return true; } return false; }; Batch.prototype.update = function (time) { let isUpdated = true; let removedCount = 0; let primitive = this.primitive; const primitives = this.primitives; let i; if (this.createPrimitive) { const geometries = this.geometry.values; const geometriesLength = geometries.length; if (geometriesLength > 0) { if (defined(primitive)) { if (!defined(this.oldPrimitive)) { this.oldPrimitive = primitive; } else { primitives.remove(primitive); } } primitive = new Primitive({ show: false, asynchronous: true, geometryInstances: geometries.slice(), appearance: new PerInstanceColorAppearance({ flat: true, translucent: this.translucent, renderState: { lineWidth: this.width, }, }), shadows: this.shadows, }); primitives.add(primitive); isUpdated = false; } else { if (defined(primitive)) { primitives.remove(primitive); primitive = undefined; } const oldPrimitive = this.oldPrimitive; if (defined(oldPrimitive)) { primitives.remove(oldPrimitive); this.oldPrimitive = undefined; } } this.attributes.removeAll(); this.primitive = primitive; this.createPrimitive = false; this.waitingOnCreate = true; } else if (defined(primitive) && primitive.ready) { primitive.show = true; if (defined(this.oldPrimitive)) { primitives.remove(this.oldPrimitive); this.oldPrimitive = undefined; } const updatersWithAttributes = this.updatersWithAttributes.values; const length = updatersWithAttributes.length; const waitingOnCreate = this.waitingOnCreate; for (i = 0; i < length; i++) { const updater = updatersWithAttributes[i]; const instance = this.geometry.get(updater.id); let attributes = this.attributes.get(instance.id.id); if (!defined(attributes)) { attributes = primitive.getGeometryInstanceAttributes(instance.id); this.attributes.set(instance.id.id, attributes); } if (!updater.outlineColorProperty.isConstant || waitingOnCreate) { const outlineColorProperty = updater.outlineColorProperty; const outlineColor = Property.getValueOrDefault( outlineColorProperty, time, Color.WHITE, colorScratch ); if (!Color.equals(attributes._lastColor, outlineColor)) { attributes._lastColor = Color.clone( outlineColor, attributes._lastColor ); attributes.color = ColorGeometryInstanceAttribute.toValue( outlineColor, attributes.color ); if ( (this.translucent && attributes.color[3] === 255) || (!this.translucent && attributes.color[3] !== 255) ) { this.itemsToRemove[removedCount++] = updater; } } } const show = updater.entity.isShowing && (updater.hasConstantOutline || updater.isOutlineVisible(time)); const currentShow = attributes.show[0] === 1; if (show !== currentShow) { attributes.show = ShowGeometryInstanceAttribute.toValue( show, attributes.show ); } const distanceDisplayConditionProperty = updater.distanceDisplayConditionProperty; if (!Property.isConstant(distanceDisplayConditionProperty)) { const distanceDisplayCondition = Property.getValueOrDefault( distanceDisplayConditionProperty, time, defaultDistanceDisplayCondition, distanceDisplayConditionScratch ); if ( !DistanceDisplayCondition.equals( distanceDisplayCondition, attributes._lastDistanceDisplayCondition ) ) { attributes._lastDistanceDisplayCondition = DistanceDisplayCondition.clone( distanceDisplayCondition, attributes._lastDistanceDisplayCondition ); attributes.distanceDisplayCondition = DistanceDisplayConditionGeometryInstanceAttribute.toValue( distanceDisplayCondition, attributes.distanceDisplayCondition ); } } const offsetProperty = updater.terrainOffsetProperty; if (!Property.isConstant(offsetProperty)) { const offset = Property.getValueOrDefault( offsetProperty, time, defaultOffset, offsetScratch ); if (!Cartesian3.equals(offset, attributes._lastOffset)) { attributes._lastOffset = Cartesian3.clone( offset, attributes._lastOffset ); attributes.offset = OffsetGeometryInstanceAttribute.toValue( offset, attributes.offset ); } } } this.updateShows(primitive); this.waitingOnCreate = false; } else if (defined(primitive) && !primitive.ready) { isUpdated = false; } this.itemsToRemove.length = removedCount; return isUpdated; }; Batch.prototype.updateShows = function (primitive) { const showsUpdated = this.showsUpdated.values; const length = showsUpdated.length; for (let i = 0; i < length; i++) { const updater = showsUpdated[i]; const instance = this.geometry.get(updater.id); let attributes = this.attributes.get(instance.id.id); if (!defined(attributes)) { attributes = primitive.getGeometryInstanceAttributes(instance.id); this.attributes.set(instance.id.id, attributes); } const show = updater.entity.isShowing; const currentShow = attributes.show[0] === 1; if (show !== currentShow) { attributes.show = ShowGeometryInstanceAttribute.toValue( show, attributes.show ); instance.attributes.show.value[0] = attributes.show[0]; } } this.showsUpdated.removeAll(); }; Batch.prototype.contains = function (updater) { return this.updaters.contains(updater.id); }; Batch.prototype.getBoundingSphere = function (updater, result) { const primitive = this.primitive; if (!primitive.ready) { return BoundingSphereState.PENDING; } const attributes = primitive.getGeometryInstanceAttributes(updater.entity); if ( !defined(attributes) || !defined(attributes.boundingSphere) || // (defined(attributes.show) && attributes.show[0] === 0) ) { return BoundingSphereState.FAILED; } attributes.boundingSphere.clone(result); return BoundingSphereState.DONE; }; Batch.prototype.removeAllPrimitives = function () { const primitives = this.primitives; const primitive = this.primitive; if (defined(primitive)) { primitives.remove(primitive); this.primitive = undefined; this.geometry.removeAll(); this.updaters.removeAll(); } const oldPrimitive = this.oldPrimitive; if (defined(oldPrimitive)) { primitives.remove(oldPrimitive); this.oldPrimitive = undefined; } }; /** * @private */ function StaticOutlineGeometryBatch(primitives, scene, shadows) { this._primitives = primitives; this._scene = scene; this._shadows = shadows; this._solidBatches = new AssociativeArray(); this._translucentBatches = new AssociativeArray(); } StaticOutlineGeometryBatch.prototype.add = function (time, updater) { const instance = updater.createOutlineGeometryInstance(time); const width = this._scene.clampLineWidth(updater.outlineWidth); let batches; let batch; if (instance.attributes.color.value[3] === 255) { batches = this._solidBatches; batch = batches.get(width); if (!defined(batch)) { batch = new Batch(this._primitives, false, width, this._shadows); batches.set(width, batch); } batch.add(updater, instance); } else { batches = this._translucentBatches; batch = batches.get(width); if (!defined(batch)) { batch = new Batch(this._primitives, true, width, this._shadows); batches.set(width, batch); } batch.add(updater, instance); } }; StaticOutlineGeometryBatch.prototype.remove = function (updater) { let i; const solidBatches = this._solidBatches.values; const solidBatchesLength = solidBatches.length; for (i = 0; i < solidBatchesLength; i++) { if (solidBatches[i].remove(updater)) { return; } } const translucentBatches = this._translucentBatches.values; const translucentBatchesLength = translucentBatches.length; for (i = 0; i < translucentBatchesLength; i++) { if (translucentBatches[i].remove(updater)) { return; } } }; StaticOutlineGeometryBatch.prototype.update = function (time) { let i; let x; let updater; let batch; const solidBatches = this._solidBatches.values; const solidBatchesLength = solidBatches.length; const translucentBatches = this._translucentBatches.values; const translucentBatchesLength = translucentBatches.length; let itemsToRemove; let isUpdated = true; let needUpdate = false; do { needUpdate = false; for (x = 0; x < solidBatchesLength; x++) { batch = solidBatches[x]; //Perform initial update isUpdated = batch.update(time); //If any items swapped between solid/translucent, we need to //move them between batches itemsToRemove = batch.itemsToRemove; const solidsToMoveLength = itemsToRemove.length; if (solidsToMoveLength > 0) { needUpdate = true; for (i = 0; i < solidsToMoveLength; i++) { updater = itemsToRemove[i]; batch.remove(updater); this.add(time, updater); } } } for (x = 0; x < translucentBatchesLength; x++) { batch = translucentBatches[x]; //Perform initial update isUpdated = batch.update(time); //If any items swapped between solid/translucent, we need to //move them between batches itemsToRemove = batch.itemsToRemove; const translucentToMoveLength = itemsToRemove.length; if (translucentToMoveLength > 0) { needUpdate = true; for (i = 0; i < translucentToMoveLength; i++) { updater = itemsToRemove[i]; batch.remove(updater); this.add(time, updater); } } } } while (needUpdate); return isUpdated; }; StaticOutlineGeometryBatch.prototype.getBoundingSphere = function ( updater, result ) { let i; const solidBatches = this._solidBatches.values; const solidBatchesLength = solidBatches.length; for (i = 0; i < solidBatchesLength; i++) { const solidBatch = solidBatches[i]; if (solidBatch.contains(updater)) { return solidBatch.getBoundingSphere(updater, result); } } const translucentBatches = this._translucentBatches.values; const translucentBatchesLength = translucentBatches.length; for (i = 0; i < translucentBatchesLength; i++) { const translucentBatch = translucentBatches[i]; if (translucentBatch.contains(updater)) { return translucentBatch.getBoundingSphere(updater, result); } } return BoundingSphereState.FAILED; }; StaticOutlineGeometryBatch.prototype.removeAllPrimitives = function () { let i; const solidBatches = this._solidBatches.values; const solidBatchesLength = solidBatches.length; for (i = 0; i < solidBatchesLength; i++) { solidBatches[i].removeAllPrimitives(); } const translucentBatches = this._translucentBatches.values; const translucentBatchesLength = translucentBatches.length; for (i = 0; i < translucentBatchesLength; i++) { translucentBatches[i].removeAllPrimitives(); } }; export default StaticOutlineGeometryBatch;