import Check from "../Core/Check.js"; import Color from "../Core/Color.js"; import ColorGeometryInstanceAttribute from "../Core/ColorGeometryInstanceAttribute.js"; import defined from "../Core/defined.js"; import DeveloperError from "../Core/DeveloperError.js"; import DistanceDisplayConditionGeometryInstanceAttribute from "../Core/DistanceDisplayConditionGeometryInstanceAttribute.js"; import GeometryInstance from "../Core/GeometryInstance.js"; import Iso8601 from "../Core/Iso8601.js"; import ShowGeometryInstanceAttribute from "../Core/ShowGeometryInstanceAttribute.js"; import WallGeometry from "../Core/WallGeometry.js"; import WallOutlineGeometry from "../Core/WallOutlineGeometry.js"; import MaterialAppearance from "../Scene/MaterialAppearance.js"; import PerInstanceColorAppearance from "../Scene/PerInstanceColorAppearance.js"; import ColorMaterialProperty from "./ColorMaterialProperty.js"; import DynamicGeometryUpdater from "./DynamicGeometryUpdater.js"; import GeometryUpdater from "./GeometryUpdater.js"; import Property from "./Property.js"; const scratchColor = new Color(); function WallGeometryOptions(entity) { this.id = entity; this.vertexFormat = undefined; this.positions = undefined; this.minimumHeights = undefined; this.maximumHeights = undefined; this.granularity = undefined; } /** * A {@link GeometryUpdater} for walls. * Clients do not normally create this class directly, but instead rely on {@link DataSourceDisplay}. * @alias WallGeometryUpdater * @constructor * * @param {Entity} entity The entity containing the geometry to be visualized. * @param {Scene} scene The scene where visualization is taking place. */ function WallGeometryUpdater(entity, scene) { GeometryUpdater.call(this, { entity: entity, scene: scene, geometryOptions: new WallGeometryOptions(entity), geometryPropertyName: "wall", observedPropertyNames: ["availability", "wall"], }); this._onEntityPropertyChanged(entity, "wall", entity.wall, undefined); } if (defined(Object.create)) { WallGeometryUpdater.prototype = Object.create(GeometryUpdater.prototype); WallGeometryUpdater.prototype.constructor = WallGeometryUpdater; } /** * Creates the geometry instance which represents the fill of the geometry. * * @param {JulianDate} time The time to use when retrieving initial attribute values. * @returns {GeometryInstance} The geometry instance representing the filled portion of the geometry. * * @exception {DeveloperError} This instance does not represent a filled geometry. */ WallGeometryUpdater.prototype.createFillGeometryInstance = function (time) { //>>includeStart('debug', pragmas.debug); Check.defined("time", time); if (!this._fillEnabled) { throw new DeveloperError( "This instance does not represent a filled geometry." ); } //>>includeEnd('debug'); const entity = this._entity; const isAvailable = entity.isAvailable(time); let attributes; let color; const show = new ShowGeometryInstanceAttribute( isAvailable && entity.isShowing && this._showProperty.getValue(time) && this._fillProperty.getValue(time) ); const distanceDisplayCondition = this._distanceDisplayConditionProperty.getValue( time ); const distanceDisplayConditionAttribute = DistanceDisplayConditionGeometryInstanceAttribute.fromDistanceDisplayCondition( distanceDisplayCondition ); if (this._materialProperty instanceof ColorMaterialProperty) { let currentColor; if ( defined(this._materialProperty.color) && (this._materialProperty.color.isConstant || isAvailable) ) { currentColor = this._materialProperty.color.getValue(time, scratchColor); } if (!defined(currentColor)) { currentColor = Color.WHITE; } color = ColorGeometryInstanceAttribute.fromColor(currentColor); attributes = { show: show, distanceDisplayCondition: distanceDisplayConditionAttribute, color: color, }; } else { attributes = { show: show, distanceDisplayCondition: distanceDisplayConditionAttribute, }; } return new GeometryInstance({ id: entity, geometry: new WallGeometry(this._options), attributes: attributes, }); }; /** * Creates the geometry instance which represents the outline of the geometry. * * @param {JulianDate} time The time to use when retrieving initial attribute values. * @returns {GeometryInstance} The geometry instance representing the outline portion of the geometry. * * @exception {DeveloperError} This instance does not represent an outlined geometry. */ WallGeometryUpdater.prototype.createOutlineGeometryInstance = function (time) { //>>includeStart('debug', pragmas.debug); Check.defined("time", time); if (!this._outlineEnabled) { throw new DeveloperError( "This instance does not represent an outlined geometry." ); } //>>includeEnd('debug'); const entity = this._entity; const isAvailable = entity.isAvailable(time); const outlineColor = Property.getValueOrDefault( this._outlineColorProperty, time, Color.BLACK, scratchColor ); const distanceDisplayCondition = this._distanceDisplayConditionProperty.getValue( time ); return new GeometryInstance({ id: entity, geometry: new WallOutlineGeometry(this._options), attributes: { show: new ShowGeometryInstanceAttribute( isAvailable && entity.isShowing && this._showProperty.getValue(time) && this._showOutlineProperty.getValue(time) ), color: ColorGeometryInstanceAttribute.fromColor(outlineColor), distanceDisplayCondition: DistanceDisplayConditionGeometryInstanceAttribute.fromDistanceDisplayCondition( distanceDisplayCondition ), }, }); }; WallGeometryUpdater.prototype._isHidden = function (entity, wall) { return ( !defined(wall.positions) || GeometryUpdater.prototype._isHidden.call(this, entity, wall) ); }; WallGeometryUpdater.prototype._getIsClosed = function (options) { return false; }; WallGeometryUpdater.prototype._isDynamic = function (entity, wall) { return ( !wall.positions.isConstant || // !Property.isConstant(wall.minimumHeights) || // !Property.isConstant(wall.maximumHeights) || // !Property.isConstant(wall.outlineWidth) || // !Property.isConstant(wall.granularity) ); }; WallGeometryUpdater.prototype._setStaticOptions = function (entity, wall) { const minimumHeights = wall.minimumHeights; const maximumHeights = wall.maximumHeights; const granularity = wall.granularity; const isColorMaterial = this._materialProperty instanceof ColorMaterialProperty; const options = this._options; options.vertexFormat = isColorMaterial ? PerInstanceColorAppearance.VERTEX_FORMAT : MaterialAppearance.MaterialSupport.TEXTURED.vertexFormat; options.positions = wall.positions.getValue( Iso8601.MINIMUM_VALUE, options.positions ); options.minimumHeights = defined(minimumHeights) ? minimumHeights.getValue(Iso8601.MINIMUM_VALUE, options.minimumHeights) : undefined; options.maximumHeights = defined(maximumHeights) ? maximumHeights.getValue(Iso8601.MINIMUM_VALUE, options.maximumHeights) : undefined; options.granularity = defined(granularity) ? granularity.getValue(Iso8601.MINIMUM_VALUE) : undefined; }; WallGeometryUpdater.DynamicGeometryUpdater = DynamicWallGeometryUpdater; /** * @private */ function DynamicWallGeometryUpdater( geometryUpdater, primitives, groundPrimitives ) { DynamicGeometryUpdater.call( this, geometryUpdater, primitives, groundPrimitives ); } if (defined(Object.create)) { DynamicWallGeometryUpdater.prototype = Object.create( DynamicGeometryUpdater.prototype ); DynamicWallGeometryUpdater.prototype.constructor = DynamicWallGeometryUpdater; } DynamicWallGeometryUpdater.prototype._isHidden = function (entity, wall, time) { return ( !defined(this._options.positions) || DynamicGeometryUpdater.prototype._isHidden.call(this, entity, wall, time) ); }; DynamicWallGeometryUpdater.prototype._setOptions = function ( entity, wall, time ) { const options = this._options; options.positions = Property.getValueOrUndefined( wall.positions, time, options.positions ); options.minimumHeights = Property.getValueOrUndefined( wall.minimumHeights, time, options.minimumHeights ); options.maximumHeights = Property.getValueOrUndefined( wall.maximumHeights, time, options.maximumHeights ); options.granularity = Property.getValueOrUndefined(wall.granularity, time); }; export default WallGeometryUpdater;