import BlendEquation from "./BlendEquation.js";
import BlendFunction from "./BlendFunction.js";
/**
* The blending state combines {@link BlendEquation} and {@link BlendFunction} and the
* enabled
flag to define the full blending state for combining source and
* destination fragments when rendering.
*
* This is a helper when using custom render states with {@link Appearance#renderState}. *
* * @namespace */ const BlendingState = { /** * Blending is disabled. * * @type {object} * @constant */ DISABLED: Object.freeze({ enabled: false, }), /** * Blending is enabled using alpha blending,source(source.alpha) + destination(1 - source.alpha)
.
*
* @type {object}
* @constant
*/
ALPHA_BLEND: Object.freeze({
enabled: true,
equationRgb: BlendEquation.ADD,
equationAlpha: BlendEquation.ADD,
functionSourceRgb: BlendFunction.SOURCE_ALPHA,
functionSourceAlpha: BlendFunction.ONE,
functionDestinationRgb: BlendFunction.ONE_MINUS_SOURCE_ALPHA,
functionDestinationAlpha: BlendFunction.ONE_MINUS_SOURCE_ALPHA,
}),
/**
* Blending is enabled using alpha blending with premultiplied alpha, source + destination(1 - source.alpha)
.
*
* @type {object}
* @constant
*/
PRE_MULTIPLIED_ALPHA_BLEND: Object.freeze({
enabled: true,
equationRgb: BlendEquation.ADD,
equationAlpha: BlendEquation.ADD,
functionSourceRgb: BlendFunction.ONE,
functionSourceAlpha: BlendFunction.ONE,
functionDestinationRgb: BlendFunction.ONE_MINUS_SOURCE_ALPHA,
functionDestinationAlpha: BlendFunction.ONE_MINUS_SOURCE_ALPHA,
}),
/**
* Blending is enabled using additive blending, source(source.alpha) + destination
.
*
* @type {object}
* @constant
*/
ADDITIVE_BLEND: Object.freeze({
enabled: true,
equationRgb: BlendEquation.ADD,
equationAlpha: BlendEquation.ADD,
functionSourceRgb: BlendFunction.SOURCE_ALPHA,
functionSourceAlpha: BlendFunction.ONE,
functionDestinationRgb: BlendFunction.ONE,
functionDestinationAlpha: BlendFunction.ONE,
}),
};
export default Object.freeze(BlendingState);