import numberOfComponentsForType from "./numberOfComponentsForType.js"; import ComponentDatatype from "../../Core/ComponentDatatype.js"; import defined from "../../Core/defined.js"; /** * Returns the byte stride of the provided accessor. * If the byteStride is 0, it is calculated based on type and componentType * * @param {object} gltf A javascript object containing a glTF asset. * @param {object} accessor The accessor. * @returns {number} The byte stride of the accessor. * * @private */ function getAccessorByteStride(gltf, accessor) { const bufferViewId = accessor.bufferView; if (defined(bufferViewId)) { const bufferView = gltf.bufferViews[bufferViewId]; if (defined(bufferView.byteStride) && bufferView.byteStride > 0) { return bufferView.byteStride; } } return ( ComponentDatatype.getSizeInBytes(accessor.componentType) * numberOfComponentsForType(accessor.type) ); } export default getAccessorByteStride;