//This file is automatically rebuilt by the Cesium build process. export default "/**\n\ * Converts an HSL color (hue, saturation, lightness) to RGB\n\ * HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}\n\ *\n\ * @name czm_HSLToRGB\n\ * @glslFunction\n\ * \n\ * @param {vec3} rgb The color in HSL.\n\ *\n\ * @returns {vec3} The color in RGB.\n\ *\n\ * @example\n\ * vec3 hsl = czm_RGBToHSL(rgb);\n\ * hsl.z *= 0.1;\n\ * rgb = czm_HSLToRGB(hsl);\n\ */\n\ \n\ vec3 hueToRGB(float hue)\n\ {\n\ float r = abs(hue * 6.0 - 3.0) - 1.0;\n\ float g = 2.0 - abs(hue * 6.0 - 2.0);\n\ float b = 2.0 - abs(hue * 6.0 - 4.0);\n\ return clamp(vec3(r, g, b), 0.0, 1.0);\n\ }\n\ \n\ vec3 czm_HSLToRGB(vec3 hsl)\n\ {\n\ vec3 rgb = hueToRGB(hsl.x);\n\ float c = (1.0 - abs(2.0 * hsl.z - 1.0)) * hsl.y;\n\ return (rgb - 0.5) * c + hsl.z;\n\ }\n\ ";