//This file is automatically rebuilt by the Cesium build process. export default "/**\n\ * Returns a position in model coordinates relative to eye taking into\n\ * account the current scene mode: 3D, 2D, or Columbus view.\n\ *
\n\
* This uses standard position attributes, position3DHigh
, \n\
* position3DLow
, position2DHigh
, and position2DLow
, \n\
* and should be used when writing a vertex shader for an {@link Appearance}.\n\
*