//This file is automatically rebuilt by the Cesium build process. export default "/**\n\ * A wrapper around the texture (WebGL2) / textureCube (WebGL1)\n\ * function to allow for WebGL 1 support.\n\ * \n\ * @name czm_textureCube\n\ * @glslFunction\n\ *\n\ * @param {samplerCube} sampler The sampler.\n\ * @param {vec3} p The coordinates to sample the texture at.\n\ */\n\ vec4 czm_textureCube(samplerCube sampler, vec3 p) {\n\ #if __VERSION__ == 300\n\ return texture(sampler, p);\n\ #else \n\ return textureCube(sampler, p);\n\ #endif\n\ }";