//This file is automatically rebuilt by the Cesium build process. export default "/**\n\ * Unpacks a vec4 depth value to a float in [0, 1) range.\n\ *\n\ * @name czm_unpackDepth\n\ * @glslFunction\n\ *\n\ * @param {vec4} packedDepth The packed depth.\n\ *\n\ * @returns {float} The floating-point depth in [0, 1) range.\n\ */\n\ float czm_unpackDepth(vec4 packedDepth)\n\ {\n\ // See Aras Pranckevičius' post Encoding Floats to RGBA\n\ // http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/\n\ return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0));\n\ }\n\ ";