import AttributeCompression from "../Core/AttributeCompression.js"; import Cartesian3 from "../Core/Cartesian3.js"; import Cartographic from "../Core/Cartographic.js"; import Ellipsoid from "../Core/Ellipsoid.js"; import CesiumMath from "../Core/Math.js"; import Rectangle from "../Core/Rectangle.js"; import createTaskProcessorWorker from "./createTaskProcessorWorker.js"; const maxShort = 32767; const scratchBVCartographic = new Cartographic(); const scratchEncodedPosition = new Cartesian3(); const scratchRectangle = new Rectangle(); const scratchEllipsoid = new Ellipsoid(); const scratchMinMaxHeights = { min: undefined, max: undefined, }; function unpackBuffer(packedBuffer) { packedBuffer = new Float64Array(packedBuffer); let offset = 0; scratchMinMaxHeights.min = packedBuffer[offset++]; scratchMinMaxHeights.max = packedBuffer[offset++]; Rectangle.unpack(packedBuffer, offset, scratchRectangle); offset += Rectangle.packedLength; Ellipsoid.unpack(packedBuffer, offset, scratchEllipsoid); } function createVectorTilePoints(parameters, transferableObjects) { const positions = new Uint16Array(parameters.positions); unpackBuffer(parameters.packedBuffer); const rectangle = scratchRectangle; const ellipsoid = scratchEllipsoid; const minimumHeight = scratchMinMaxHeights.min; const maximumHeight = scratchMinMaxHeights.max; const positionsLength = positions.length / 3; const uBuffer = positions.subarray(0, positionsLength); const vBuffer = positions.subarray(positionsLength, 2 * positionsLength); const heightBuffer = positions.subarray( 2 * positionsLength, 3 * positionsLength ); AttributeCompression.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer); const decoded = new Float64Array(positions.length); for (let i = 0; i < positionsLength; ++i) { const u = uBuffer[i]; const v = vBuffer[i]; const h = heightBuffer[i]; const lon = CesiumMath.lerp(rectangle.west, rectangle.east, u / maxShort); const lat = CesiumMath.lerp(rectangle.south, rectangle.north, v / maxShort); const alt = CesiumMath.lerp(minimumHeight, maximumHeight, h / maxShort); const cartographic = Cartographic.fromRadians( lon, lat, alt, scratchBVCartographic ); const decodedPosition = ellipsoid.cartographicToCartesian( cartographic, scratchEncodedPosition ); Cartesian3.pack(decodedPosition, decoded, i * 3); } transferableObjects.push(decoded.buffer); return { positions: decoded.buffer, }; } export default createTaskProcessorWorker(createVectorTilePoints);