"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); var invariant_1 = require("@turf/invariant"); // http://en.wikipedia.org/wiki/Even%E2%80%93odd_rule // modified from: https://github.com/substack/point-in-polygon/blob/master/index.js // which was modified from http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html /** * Takes a {@link Point} and a {@link Polygon} or {@link MultiPolygon} and determines if the point * resides inside the polygon. The polygon can be convex or concave. The function accounts for holes. * * @name booleanPointInPolygon * @param {Coord} point input point * @param {Feature} polygon input polygon or multipolygon * @param {Object} [options={}] Optional parameters * @param {boolean} [options.ignoreBoundary=false] True if polygon boundary should be ignored when determining if * the point is inside the polygon otherwise false. * @returns {boolean} `true` if the Point is inside the Polygon; `false` if the Point is not inside the Polygon * @example * var pt = turf.point([-77, 44]); * var poly = turf.polygon([[ * [-81, 41], * [-81, 47], * [-72, 47], * [-72, 41], * [-81, 41] * ]]); * * turf.booleanPointInPolygon(pt, poly); * //= true */ function booleanPointInPolygon(point, polygon, options) { if (options === void 0) { options = {}; } // validation if (!point) { throw new Error("point is required"); } if (!polygon) { throw new Error("polygon is required"); } var pt = invariant_1.getCoord(point); var geom = invariant_1.getGeom(polygon); var type = geom.type; var bbox = polygon.bbox; var polys = geom.coordinates; // Quick elimination if point is not inside bbox if (bbox && inBBox(pt, bbox) === false) { return false; } // normalize to multipolygon if (type === "Polygon") { polys = [polys]; } var insidePoly = false; for (var i = 0; i < polys.length && !insidePoly; i++) { // check if it is in the outer ring first if (inRing(pt, polys[i][0], options.ignoreBoundary)) { var inHole = false; var k = 1; // check for the point in any of the holes while (k < polys[i].length && !inHole) { if (inRing(pt, polys[i][k], !options.ignoreBoundary)) { inHole = true; } k++; } if (!inHole) { insidePoly = true; } } } return insidePoly; } exports.default = booleanPointInPolygon; /** * inRing * * @private * @param {Array} pt [x,y] * @param {Array>} ring [[x,y], [x,y],..] * @param {boolean} ignoreBoundary ignoreBoundary * @returns {boolean} inRing */ function inRing(pt, ring, ignoreBoundary) { var isInside = false; if (ring[0][0] === ring[ring.length - 1][0] && ring[0][1] === ring[ring.length - 1][1]) { ring = ring.slice(0, ring.length - 1); } for (var i = 0, j = ring.length - 1; i < ring.length; j = i++) { var xi = ring[i][0]; var yi = ring[i][1]; var xj = ring[j][0]; var yj = ring[j][1]; var onBoundary = pt[1] * (xi - xj) + yi * (xj - pt[0]) + yj * (pt[0] - xi) === 0 && (xi - pt[0]) * (xj - pt[0]) <= 0 && (yi - pt[1]) * (yj - pt[1]) <= 0; if (onBoundary) { return !ignoreBoundary; } var intersect = yi > pt[1] !== yj > pt[1] && pt[0] < ((xj - xi) * (pt[1] - yi)) / (yj - yi) + xi; if (intersect) { isInside = !isInside; } } return isInside; } /** * inBBox * * @private * @param {Position} pt point [x,y] * @param {BBox} bbox BBox [west, south, east, north] * @returns {boolean} true/false if point is inside BBox */ function inBBox(pt, bbox) { return (bbox[0] <= pt[0] && bbox[1] <= pt[1] && bbox[2] >= pt[0] && bbox[3] >= pt[1]); }