import Check from "./Check.js";
import ComponentDatatype from "./ComponentDatatype.js";
import defaultValue from "./defaultValue.js";
import defined from "./defined.js";
/**
* Value and type information for per-instance geometry attribute that determines the geometry instance offset
*
* @alias OffsetGeometryInstanceAttribute
* @constructor
*
* @param {Number} [x=0] The x translation
* @param {Number} [y=0] The y translation
* @param {Number} [z=0] The z translation
*
* @private
*
* @see GeometryInstance
* @see GeometryInstanceAttribute
*/
function OffsetGeometryInstanceAttribute(x, y, z) {
x = defaultValue(x, 0);
y = defaultValue(y, 0);
z = defaultValue(z, 0);
/**
* The values for the attributes stored in a typed array.
*
* @type Float32Array
*/
this.value = new Float32Array([x, y, z]);
}
Object.defineProperties(OffsetGeometryInstanceAttribute.prototype, {
/**
* The datatype of each component in the attribute, e.g., individual elements in
* {@link OffsetGeometryInstanceAttribute#value}.
*
* @memberof OffsetGeometryInstanceAttribute.prototype
*
* @type {ComponentDatatype}
* @readonly
*
* @default {@link ComponentDatatype.FLOAT}
*/
componentDatatype: {
get: function () {
return ComponentDatatype.FLOAT;
},
},
/**
* The number of components in the attributes, i.e., {@link OffsetGeometryInstanceAttribute#value}.
*
* @memberof OffsetGeometryInstanceAttribute.prototype
*
* @type {Number}
* @readonly
*
* @default 3
*/
componentsPerAttribute: {
get: function () {
return 3;
},
},
/**
* When true
and componentDatatype
is an integer format,
* indicate that the components should be mapped to the range [0, 1] (unsigned)
* or [-1, 1] (signed) when they are accessed as floating-point for rendering.
*
* @memberof OffsetGeometryInstanceAttribute.prototype
*
* @type {Boolean}
* @readonly
*
* @default false
*/
normalize: {
get: function () {
return false;
},
},
});
/**
* Creates a new {@link OffsetGeometryInstanceAttribute} instance given the provided an enabled flag and {@link DistanceDisplayCondition}.
*
* @param {Cartesian3} offset The cartesian offset
* @returns {OffsetGeometryInstanceAttribute} The new {@link OffsetGeometryInstanceAttribute} instance.
*/
OffsetGeometryInstanceAttribute.fromCartesian3 = function (offset) {
//>>includeStart('debug', pragmas.debug);
Check.defined("offset", offset);
//>>includeEnd('debug');
return new OffsetGeometryInstanceAttribute(offset.x, offset.y, offset.z);
};
/**
* Converts a distance display condition to a typed array that can be used to assign a distance display condition attribute.
*
* @param {Cartesian3} offset The cartesian offset
* @param {Float32Array} [result] The array to store the result in, if undefined a new instance will be created.
* @returns {Float32Array} The modified result parameter or a new instance if result was undefined.
*
* @example
* const attributes = primitive.getGeometryInstanceAttributes('an id');
* attributes.modelMatrix = Cesium.OffsetGeometryInstanceAttribute.toValue(modelMatrix, attributes.modelMatrix);
*/
OffsetGeometryInstanceAttribute.toValue = function (offset, result) {
//>>includeStart('debug', pragmas.debug);
Check.defined("offset", offset);
//>>includeEnd('debug');
if (!defined(result)) {
result = new Float32Array([offset.x, offset.y, offset.z]);
}
result[0] = offset.x;
result[1] = offset.y;
result[2] = offset.z;
return result;
};
export default OffsetGeometryInstanceAttribute;