/** * This enumerated type is used in determining to what extent an object, the occludee, * is visible during horizon culling. An occluder may fully block an occludee, in which case * it has no visibility, may partially block an occludee from view, or may not block it at all, * leading to full visibility. * * @enum {Number} */ const Visibility = { /** * Represents that no part of an object is visible. * * @type {Number} * @constant */ NONE: -1, /** * Represents that part, but not all, of an object is visible * * @type {Number} * @constant */ PARTIAL: 0, /** * Represents that an object is visible in its entirety. * * @type {Number} * @constant */ FULL: 1, }; export default Object.freeze(Visibility);