import clone from "@turf/clone"; import distance from "@turf/distance"; import { featureEach } from "@turf/meta"; /** * Takes a reference {@link Point|point} and a FeatureCollection of Features * with Point geometries and returns the * point from the FeatureCollection closest to the reference. This calculation * is geodesic. * * @name nearestPoint * @param {Coord} targetPoint the reference point * @param {FeatureCollection} points against input point set * @returns {Feature} the closest point in the set to the reference point * @example * var targetPoint = turf.point([28.965797, 41.010086], {"marker-color": "#0F0"}); * var points = turf.featureCollection([ * turf.point([28.973865, 41.011122]), * turf.point([28.948459, 41.024204]), * turf.point([28.938674, 41.013324]) * ]); * * var nearest = turf.nearestPoint(targetPoint, points); * * //addToMap * var addToMap = [targetPoint, points, nearest]; * nearest.properties['marker-color'] = '#F00'; */ function nearestPoint(targetPoint, points) { // Input validation if (!targetPoint) throw new Error("targetPoint is required"); if (!points) throw new Error("points is required"); var nearest; var minDist = Infinity; var bestFeatureIndex = 0; featureEach(points, function (pt, featureIndex) { var distanceToPoint = distance(targetPoint, pt); if (distanceToPoint < minDist) { bestFeatureIndex = featureIndex; minDist = distanceToPoint; } }); nearest = clone(points.features[bestFeatureIndex]); nearest.properties.featureIndex = bestFeatureIndex; nearest.properties.distanceToPoint = minDist; return nearest; } export default nearestPoint;