import defaultValue from "./defaultValue.js";
import defined from "./defined.js";
import DeveloperError from "./DeveloperError.js";
/**
* Values and type information for geometry attributes. A {@link Geometry}
* generally contains one or more attributes. All attributes together form
* the geometry's vertices.
*
* @alias GeometryAttribute
* @constructor
*
* @param {Object} [options] Object with the following properties:
* @param {ComponentDatatype} [options.componentDatatype] The datatype of each component in the attribute, e.g., individual elements in values.
* @param {Number} [options.componentsPerAttribute] A number between 1 and 4 that defines the number of components in an attributes.
* @param {Boolean} [options.normalize=false] When true
and componentDatatype
is an integer format, indicate that the components should be mapped to the range [0, 1] (unsigned) or [-1, 1] (signed) when they are accessed as floating-point for rendering.
* @param {number[]|Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array} [options.values] The values for the attributes stored in a typed array.
*
* @exception {DeveloperError} options.componentsPerAttribute must be between 1 and 4.
*
*
* @example
* const geometry = new Cesium.Geometry({
* attributes : {
* position : new Cesium.GeometryAttribute({
* componentDatatype : Cesium.ComponentDatatype.FLOAT,
* componentsPerAttribute : 3,
* values : new Float32Array([
* 0.0, 0.0, 0.0,
* 7500000.0, 0.0, 0.0,
* 0.0, 7500000.0, 0.0
* ])
* })
* },
* primitiveType : Cesium.PrimitiveType.LINE_LOOP
* });
*
* @see Geometry
*/
function GeometryAttribute(options) {
options = defaultValue(options, defaultValue.EMPTY_OBJECT);
//>>includeStart('debug', pragmas.debug);
if (!defined(options.componentDatatype)) {
throw new DeveloperError("options.componentDatatype is required.");
}
if (!defined(options.componentsPerAttribute)) {
throw new DeveloperError("options.componentsPerAttribute is required.");
}
if (
options.componentsPerAttribute < 1 ||
options.componentsPerAttribute > 4
) {
throw new DeveloperError(
"options.componentsPerAttribute must be between 1 and 4."
);
}
if (!defined(options.values)) {
throw new DeveloperError("options.values is required.");
}
//>>includeEnd('debug');
/**
* The datatype of each component in the attribute, e.g., individual elements in
* {@link GeometryAttribute#values}.
*
* @type ComponentDatatype
*
* @default undefined
*/
this.componentDatatype = options.componentDatatype;
/**
* A number between 1 and 4 that defines the number of components in an attributes.
* For example, a position attribute with x, y, and z components would have 3 as
* shown in the code example.
*
* @type Number
*
* @default undefined
*
* @example
* attribute.componentDatatype = Cesium.ComponentDatatype.FLOAT;
* attribute.componentsPerAttribute = 3;
* attribute.values = new Float32Array([
* 0.0, 0.0, 0.0,
* 7500000.0, 0.0, 0.0,
* 0.0, 7500000.0, 0.0
* ]);
*/
this.componentsPerAttribute = options.componentsPerAttribute;
/**
* When true
and componentDatatype
is an integer format,
* indicate that the components should be mapped to the range [0, 1] (unsigned)
* or [-1, 1] (signed) when they are accessed as floating-point for rendering.
*
* This is commonly used when storing colors using {@link ComponentDatatype.UNSIGNED_BYTE}. *
* * @type Boolean * * @default false * * @example * attribute.componentDatatype = Cesium.ComponentDatatype.UNSIGNED_BYTE; * attribute.componentsPerAttribute = 4; * attribute.normalize = true; * attribute.values = new Uint8Array([ * Cesium.Color.floatToByte(color.red), * Cesium.Color.floatToByte(color.green), * Cesium.Color.floatToByte(color.blue), * Cesium.Color.floatToByte(color.alpha) * ]); */ this.normalize = defaultValue(options.normalize, false); /** * The values for the attributes stored in a typed array. In the code example, * every three elements invalues
defines one attributes since
* componentsPerAttribute
is 3.
*
* @type {number[]|Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array}
*
* @default undefined
*
* @example
* attribute.componentDatatype = Cesium.ComponentDatatype.FLOAT;
* attribute.componentsPerAttribute = 3;
* attribute.values = new Float32Array([
* 0.0, 0.0, 0.0,
* 7500000.0, 0.0, 0.0,
* 0.0, 7500000.0, 0.0
* ]);
*/
this.values = options.values;
}
export default GeometryAttribute;