import defaultValue from "./defaultValue.js"; import defined from "./defined.js"; import DeveloperError from "./DeveloperError.js"; /** * Values and type information for geometry attributes. A {@link Geometry} * generally contains one or more attributes. All attributes together form * the geometry's vertices. * * @alias GeometryAttribute * @constructor * * @param {Object} [options] Object with the following properties: * @param {ComponentDatatype} [options.componentDatatype] The datatype of each component in the attribute, e.g., individual elements in values. * @param {Number} [options.componentsPerAttribute] A number between 1 and 4 that defines the number of components in an attributes. * @param {Boolean} [options.normalize=false] When true and componentDatatype is an integer format, indicate that the components should be mapped to the range [0, 1] (unsigned) or [-1, 1] (signed) when they are accessed as floating-point for rendering. * @param {number[]|Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array} [options.values] The values for the attributes stored in a typed array. * * @exception {DeveloperError} options.componentsPerAttribute must be between 1 and 4. * * * @example * const geometry = new Cesium.Geometry({ * attributes : { * position : new Cesium.GeometryAttribute({ * componentDatatype : Cesium.ComponentDatatype.FLOAT, * componentsPerAttribute : 3, * values : new Float32Array([ * 0.0, 0.0, 0.0, * 7500000.0, 0.0, 0.0, * 0.0, 7500000.0, 0.0 * ]) * }) * }, * primitiveType : Cesium.PrimitiveType.LINE_LOOP * }); * * @see Geometry */ function GeometryAttribute(options) { options = defaultValue(options, defaultValue.EMPTY_OBJECT); //>>includeStart('debug', pragmas.debug); if (!defined(options.componentDatatype)) { throw new DeveloperError("options.componentDatatype is required."); } if (!defined(options.componentsPerAttribute)) { throw new DeveloperError("options.componentsPerAttribute is required."); } if ( options.componentsPerAttribute < 1 || options.componentsPerAttribute > 4 ) { throw new DeveloperError( "options.componentsPerAttribute must be between 1 and 4." ); } if (!defined(options.values)) { throw new DeveloperError("options.values is required."); } //>>includeEnd('debug'); /** * The datatype of each component in the attribute, e.g., individual elements in * {@link GeometryAttribute#values}. * * @type ComponentDatatype * * @default undefined */ this.componentDatatype = options.componentDatatype; /** * A number between 1 and 4 that defines the number of components in an attributes. * For example, a position attribute with x, y, and z components would have 3 as * shown in the code example. * * @type Number * * @default undefined * * @example * attribute.componentDatatype = Cesium.ComponentDatatype.FLOAT; * attribute.componentsPerAttribute = 3; * attribute.values = new Float32Array([ * 0.0, 0.0, 0.0, * 7500000.0, 0.0, 0.0, * 0.0, 7500000.0, 0.0 * ]); */ this.componentsPerAttribute = options.componentsPerAttribute; /** * When true and componentDatatype is an integer format, * indicate that the components should be mapped to the range [0, 1] (unsigned) * or [-1, 1] (signed) when they are accessed as floating-point for rendering. *

* This is commonly used when storing colors using {@link ComponentDatatype.UNSIGNED_BYTE}. *

* * @type Boolean * * @default false * * @example * attribute.componentDatatype = Cesium.ComponentDatatype.UNSIGNED_BYTE; * attribute.componentsPerAttribute = 4; * attribute.normalize = true; * attribute.values = new Uint8Array([ * Cesium.Color.floatToByte(color.red), * Cesium.Color.floatToByte(color.green), * Cesium.Color.floatToByte(color.blue), * Cesium.Color.floatToByte(color.alpha) * ]); */ this.normalize = defaultValue(options.normalize, false); /** * The values for the attributes stored in a typed array. In the code example, * every three elements in values defines one attributes since * componentsPerAttribute is 3. * * @type {number[]|Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array} * * @default undefined * * @example * attribute.componentDatatype = Cesium.ComponentDatatype.FLOAT; * attribute.componentsPerAttribute = 3; * attribute.values = new Float32Array([ * 0.0, 0.0, 0.0, * 7500000.0, 0.0, 0.0, * 0.0, 7500000.0, 0.0 * ]); */ this.values = options.values; } export default GeometryAttribute;