import BoundingSphere from "./BoundingSphere.js"; import Cartesian3 from "./Cartesian3.js"; import Check from "./Check.js"; import ComponentDatatype from "./ComponentDatatype.js"; import defined from "./defined.js"; import Geometry from "./Geometry.js"; import GeometryAttribute from "./GeometryAttribute.js"; import GeometryAttributes from "./GeometryAttributes.js"; import PrimitiveType from "./PrimitiveType.js"; /** * Describes geometry representing the outline of a plane centered at the origin, with a unit width and length. * * @alias PlaneOutlineGeometry * @constructor * */ function PlaneOutlineGeometry() { this._workerName = "createPlaneOutlineGeometry"; } /** * The number of elements used to pack the object into an array. * @type {Number} */ PlaneOutlineGeometry.packedLength = 0; /** * Stores the provided instance into the provided array. * * @param {PlaneOutlineGeometry} value The value to pack. * @param {Number[]} array The array to pack into. * * @returns {Number[]} The array that was packed into */ PlaneOutlineGeometry.pack = function (value, array) { //>>includeStart('debug', pragmas.debug); Check.defined("value", value); Check.defined("array", array); //>>includeEnd('debug'); return array; }; /** * Retrieves an instance from a packed array. * * @param {Number[]} array The packed array. * @param {Number} [startingIndex=0] The starting index of the element to be unpacked. * @param {PlaneOutlineGeometry} [result] The object into which to store the result. * @returns {PlaneOutlineGeometry} The modified result parameter or a new PlaneOutlineGeometry instance if one was not provided. */ PlaneOutlineGeometry.unpack = function (array, startingIndex, result) { //>>includeStart('debug', pragmas.debug); Check.defined("array", array); //>>includeEnd('debug'); if (!defined(result)) { return new PlaneOutlineGeometry(); } return result; }; const min = new Cartesian3(-0.5, -0.5, 0.0); const max = new Cartesian3(0.5, 0.5, 0.0); /** * Computes the geometric representation of an outline of a plane, including its vertices, indices, and a bounding sphere. * * @returns {Geometry|undefined} The computed vertices and indices. */ PlaneOutlineGeometry.createGeometry = function () { const attributes = new GeometryAttributes(); const indices = new Uint16Array(4 * 2); const positions = new Float64Array(4 * 3); positions[0] = min.x; positions[1] = min.y; positions[2] = min.z; positions[3] = max.x; positions[4] = min.y; positions[5] = min.z; positions[6] = max.x; positions[7] = max.y; positions[8] = min.z; positions[9] = min.x; positions[10] = max.y; positions[11] = min.z; attributes.position = new GeometryAttribute({ componentDatatype: ComponentDatatype.DOUBLE, componentsPerAttribute: 3, values: positions, }); indices[0] = 0; indices[1] = 1; indices[2] = 1; indices[3] = 2; indices[4] = 2; indices[5] = 3; indices[6] = 3; indices[7] = 0; return new Geometry({ attributes: attributes, indices: indices, primitiveType: PrimitiveType.LINES, boundingSphere: new BoundingSphere(Cartesian3.ZERO, Math.sqrt(2.0)), }); }; export default PlaneOutlineGeometry;