import AttributeCompression from "./AttributeCompression.js"; import Cartesian3 from "./Cartesian3.js"; import Cartographic from "./Cartographic.js"; import CesiumMath from "./Math.js"; const maxShort = 32767; const scratchBVCartographic = new Cartographic(); const scratchEncodedPosition = new Cartesian3(); function decodeVectorPolylinePositions( positions, rectangle, minimumHeight, maximumHeight, ellipsoid ) { const positionsLength = positions.length / 3; const uBuffer = positions.subarray(0, positionsLength); const vBuffer = positions.subarray(positionsLength, 2 * positionsLength); const heightBuffer = positions.subarray( 2 * positionsLength, 3 * positionsLength ); AttributeCompression.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer); const decoded = new Float64Array(positions.length); for (let i = 0; i < positionsLength; ++i) { const u = uBuffer[i]; const v = vBuffer[i]; const h = heightBuffer[i]; const lon = CesiumMath.lerp(rectangle.west, rectangle.east, u / maxShort); const lat = CesiumMath.lerp(rectangle.south, rectangle.north, v / maxShort); const alt = CesiumMath.lerp(minimumHeight, maximumHeight, h / maxShort); const cartographic = Cartographic.fromRadians( lon, lat, alt, scratchBVCartographic ); const decodedPosition = ellipsoid.cartographicToCartesian( cartographic, scratchEncodedPosition ); Cartesian3.pack(decodedPosition, decoded, i * 3); } return decoded; } export default decodeVectorPolylinePositions;