//This file is automatically rebuilt by the Cesium build process. export default "in vec3 position;\n\ \n\ out vec3 v_texCoord;\n\ \n\ void main()\n\ {\n\ vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position));\n\ gl_Position = czm_projection * vec4(p, 1.0);\n\ v_texCoord = position.xyz;\n\ }\n\ ";