"use strict"; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); var bearing_1 = __importDefault(require("@turf/bearing")); var distance_1 = __importDefault(require("@turf/distance")); var destination_1 = __importDefault(require("@turf/destination")); var line_intersect_1 = __importDefault(require("@turf/line-intersect")); var meta_1 = require("@turf/meta"); var helpers_1 = require("@turf/helpers"); var invariant_1 = require("@turf/invariant"); /** * Takes a {@link Point} and a {@link LineString} and calculates the closest Point on the (Multi)LineString. * * @name nearestPointOnLine * @param {Geometry|Feature} lines lines to snap to * @param {Geometry|Feature|number[]} pt point to snap from * @param {Object} [options={}] Optional parameters * @param {string} [options.units='kilometers'] can be degrees, radians, miles, or kilometers * @returns {Feature} closest point on the `line` to `point`. The properties object will contain three values: `index`: closest point was found on nth line part, `dist`: distance between pt and the closest point, `location`: distance along the line between start and the closest point. * @example * var line = turf.lineString([ * [-77.031669, 38.878605], * [-77.029609, 38.881946], * [-77.020339, 38.884084], * [-77.025661, 38.885821], * [-77.021884, 38.889563], * [-77.019824, 38.892368] * ]); * var pt = turf.point([-77.037076, 38.884017]); * * var snapped = turf.nearestPointOnLine(line, pt, {units: 'miles'}); * * //addToMap * var addToMap = [line, pt, snapped]; * snapped.properties['marker-color'] = '#00f'; */ function nearestPointOnLine(lines, pt, options) { if (options === void 0) { options = {}; } var closestPt = helpers_1.point([Infinity, Infinity], { dist: Infinity, }); var length = 0.0; meta_1.flattenEach(lines, function (line) { var coords = invariant_1.getCoords(line); for (var i = 0; i < coords.length - 1; i++) { //start var start = helpers_1.point(coords[i]); start.properties.dist = distance_1.default(pt, start, options); //stop var stop_1 = helpers_1.point(coords[i + 1]); stop_1.properties.dist = distance_1.default(pt, stop_1, options); // sectionLength var sectionLength = distance_1.default(start, stop_1, options); //perpendicular var heightDistance = Math.max(start.properties.dist, stop_1.properties.dist); var direction = bearing_1.default(start, stop_1); var perpendicularPt1 = destination_1.default(pt, heightDistance, direction + 90, options); var perpendicularPt2 = destination_1.default(pt, heightDistance, direction - 90, options); var intersect = line_intersect_1.default(helpers_1.lineString([ perpendicularPt1.geometry.coordinates, perpendicularPt2.geometry.coordinates, ]), helpers_1.lineString([start.geometry.coordinates, stop_1.geometry.coordinates])); var intersectPt = null; if (intersect.features.length > 0) { intersectPt = intersect.features[0]; intersectPt.properties.dist = distance_1.default(pt, intersectPt, options); intersectPt.properties.location = length + distance_1.default(start, intersectPt, options); } if (start.properties.dist < closestPt.properties.dist) { closestPt = start; closestPt.properties.index = i; closestPt.properties.location = length; } if (stop_1.properties.dist < closestPt.properties.dist) { closestPt = stop_1; closestPt.properties.index = i + 1; closestPt.properties.location = length + sectionLength; } if (intersectPt && intersectPt.properties.dist < closestPt.properties.dist) { closestPt = intersectPt; closestPt.properties.index = i; } // update length length += sectionLength; } }); return closestPt; } exports.default = nearestPointOnLine;