# @turf/planepoint ## planepoint Takes a triangular plane as a [Polygon][1] and a [Point][2] within that triangle and returns the z-value at that point. The Polygon should have properties `a`, `b`, and `c` that define the values at its three corners. Alternatively, the z-values of each triangle point can be provided by their respective 3rd coordinate if their values are not provided as properties. **Parameters** - `point` **[Coord][3]** the Point for which a z-value will be calculated - `triangle` **[Feature][4]<[Polygon][5]>** a Polygon feature with three vertices **Examples** ```javascript var point = turf.point([-75.3221, 39.529]); // "a", "b", and "c" values represent the values of the coordinates in order. var triangle = turf.polygon([[ [-75.1221, 39.57], [-75.58, 39.18], [-75.97, 39.86], [-75.1221, 39.57] ]], { "a": 11, "b": 122, "c": 44 }); var zValue = turf.planepoint(point, triangle); point.properties.zValue = zValue; //addToMap var addToMap = [triangle, point]; ``` Returns **[number][6]** the z-value for `interpolatedPoint` [1]: https://tools.ietf.org/html/rfc7946#section-3.1.6 [2]: https://tools.ietf.org/html/rfc7946#section-3.1.2 [3]: https://tools.ietf.org/html/rfc7946#section-3.1.1 [4]: https://tools.ietf.org/html/rfc7946#section-3.2 [5]: https://tools.ietf.org/html/rfc7946#section-3.1.6 [6]: https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Number --- This module is part of the [Turfjs project](http://turfjs.org/), an open source module collection dedicated to geographic algorithms. It is maintained in the [Turfjs/turf](https://github.com/Turfjs/turf) repository, where you can create PRs and issues. ### Installation Install this module individually: ```sh $ npm install @turf/planepoint ``` Or install the Turf module that includes it as a function: ```sh $ npm install @turf/turf ```