| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051 | 'use strict';var distance = require('@turf/distance');function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }var distance__default = /*#__PURE__*/_interopDefaultLegacy(distance);/** * Takes a bounding box and calculates the minimum square bounding box that * would contain the input. * * @name square * @param {BBox} bbox extent in [west, south, east, north] order * @returns {BBox} a square surrounding `bbox` * @example * var bbox = [-20, -20, -15, 0]; * var squared = turf.square(bbox); * * //addToMap * var addToMap = [turf.bboxPolygon(bbox), turf.bboxPolygon(squared)] */function square(bbox) {  var west = bbox[0];  var south = bbox[1];  var east = bbox[2];  var north = bbox[3];  var horizontalDistance = distance__default['default'](bbox.slice(0, 2), [east, south]);  var verticalDistance = distance__default['default'](bbox.slice(0, 2), [west, north]);  if (horizontalDistance >= verticalDistance) {    var verticalMidpoint = (south + north) / 2;    return [      west,      verticalMidpoint - (east - west) / 2,      east,      verticalMidpoint + (east - west) / 2,    ];  } else {    var horizontalMidpoint = (west + east) / 2;    return [      horizontalMidpoint - (north - south) / 2,      south,      horizontalMidpoint + (north - south) / 2,      north,    ];  }}module.exports = square;module.exports.default = square;
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