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Takes a set of points and creates a Triangulated Irregular Network, or a TIN for short, returned as a collection of Polygons. These are often used for developing elevation contour maps or stepped heat visualizations.
If an optional z-value property is provided then it is added as properties called a
, b
,
and c
representing its value at each of the points that represent the corners of the
triangle.
Parameters
points
FeatureCollection<Point> input pointsz
String? name of the property from which to pull z values
This is optional: if not given, then there will be no extra data added to the derived triangles.Examples
// generate some random point data
var points = turf.randomPoint(30, {bbox: [50, 30, 70, 50]});
// add a random property to each point between 0 and 9
for (var i = 0; i < points.features.length; i++) {
points.features[i].properties.z = ~~(Math.random() * 9);
}
var tin = turf.tin(points, 'z');
//addToMap
var addToMap = [tin, points]
for (var i = 0; i < tin.features.length; i++) {
var properties = tin.features[i].properties;
properties.fill = '#' + properties.a + properties.b + properties.c;
}
Returns FeatureCollection<Polygon> TIN output
This module is part of the Turfjs project, an open source module collection dedicated to geographic algorithms. It is maintained in the Turfjs/turf repository, where you can create PRs and issues.
Install this module individually:
$ npm install @turf/tin
Or install the Turf module that includes it as a function:
$ npm install @turf/turf