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- /*! *****************************************************************************
- Copyright (c) Microsoft Corporation. All rights reserved.
- Licensed under the Apache License, Version 2.0 (the "License"); you may not use
- this file except in compliance with the License. You may obtain a copy of the
- License at http://www.apache.org/licenses/LICENSE-2.0
- THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
- WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
- MERCHANTABLITY OR NON-INFRINGEMENT.
- See the Apache Version 2.0 License for specific language governing permissions
- and limitations under the License.
- ***************************************************************************** */
- /// <reference no-default-lib="true"/>
- /////////////////////////////
- /// Worker Iterable APIs
- /////////////////////////////
- interface Cache {
- addAll(requests: Iterable<RequestInfo>): Promise<void>;
- }
- interface DOMStringList {
- [Symbol.iterator](): IterableIterator<string>;
- }
- interface FileList {
- [Symbol.iterator](): IterableIterator<File>;
- }
- interface FontFaceSet extends Set<FontFace> {
- }
- interface FormData {
- [Symbol.iterator](): IterableIterator<[string, FormDataEntryValue]>;
- /** Returns an array of key, value pairs for every entry in the list. */
- entries(): IterableIterator<[string, FormDataEntryValue]>;
- /** Returns a list of keys in the list. */
- keys(): IterableIterator<string>;
- /** Returns a list of values in the list. */
- values(): IterableIterator<FormDataEntryValue>;
- }
- interface Headers {
- [Symbol.iterator](): IterableIterator<[string, string]>;
- /** Returns an iterator allowing to go through all key/value pairs contained in this object. */
- entries(): IterableIterator<[string, string]>;
- /** Returns an iterator allowing to go through all keys of the key/value pairs contained in this object. */
- keys(): IterableIterator<string>;
- /** Returns an iterator allowing to go through all values of the key/value pairs contained in this object. */
- values(): IterableIterator<string>;
- }
- interface IDBDatabase {
- /** Returns a new transaction with the given mode ("readonly" or "readwrite") and scope which can be a single object store name or an array of names. */
- transaction(storeNames: string | Iterable<string>, mode?: IDBTransactionMode): IDBTransaction;
- }
- interface IDBObjectStore {
- /**
- * Creates a new index in store with the given name, keyPath and options and returns a new IDBIndex. If the keyPath and options define constraints that cannot be satisfied with the data already in store the upgrade transaction will abort with a "ConstraintError" DOMException.
- *
- * Throws an "InvalidStateError" DOMException if not called within an upgrade transaction.
- */
- createIndex(name: string, keyPath: string | Iterable<string>, options?: IDBIndexParameters): IDBIndex;
- }
- interface MessageEvent<T = any> {
- /** @deprecated */
- initMessageEvent(type: string, bubbles?: boolean, cancelable?: boolean, data?: any, origin?: string, lastEventId?: string, source?: MessageEventSource | null, ports?: Iterable<MessagePort>): void;
- }
- interface SubtleCrypto {
- deriveKey(algorithm: AlgorithmIdentifier | EcdhKeyDeriveParams | HkdfParams | Pbkdf2Params, baseKey: CryptoKey, derivedKeyType: AlgorithmIdentifier | AesDerivedKeyParams | HmacImportParams | HkdfParams | Pbkdf2Params, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;
- generateKey(algorithm: RsaHashedKeyGenParams | EcKeyGenParams, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKeyPair>;
- generateKey(algorithm: AesKeyGenParams | HmacKeyGenParams | Pbkdf2Params, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKey>;
- generateKey(algorithm: AlgorithmIdentifier, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKeyPair | CryptoKey>;
- importKey(format: "jwk", keyData: JsonWebKey, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKey>;
- importKey(format: Exclude<KeyFormat, "jwk">, keyData: BufferSource, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;
- unwrapKey(format: KeyFormat, wrappedKey: BufferSource, unwrappingKey: CryptoKey, unwrapAlgorithm: AlgorithmIdentifier | RsaOaepParams | AesCtrParams | AesCbcParams | AesGcmParams, unwrappedKeyAlgorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;
- }
- interface URLSearchParams {
- [Symbol.iterator](): IterableIterator<[string, string]>;
- /** Returns an array of key, value pairs for every entry in the search params. */
- entries(): IterableIterator<[string, string]>;
- /** Returns a list of keys in the search params. */
- keys(): IterableIterator<string>;
- /** Returns a list of values in the search params. */
- values(): IterableIterator<string>;
- }
- interface WEBGL_draw_buffers {
- drawBuffersWEBGL(buffers: Iterable<GLenum>): void;
- }
- interface WEBGL_multi_draw {
- multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: GLuint, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void;
- multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: GLuint, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, drawcount: GLsizei): void;
- multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLint>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void;
- multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLint>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, drawcount: GLsizei): void;
- }
- interface WebGL2RenderingContextBase {
- clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: GLuint): void;
- clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: GLuint): void;
- clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?: GLuint): void;
- drawBuffers(buffers: Iterable<GLenum>): void;
- getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable<GLuint>, pname: GLenum): any;
- getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null;
- invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void;
- invalidateSubFramebuffer(target: GLenum, attachments: Iterable<GLenum>, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void;
- transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): void;
- uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- vertexAttribI4iv(index: GLuint, values: Iterable<GLint>): void;
- vertexAttribI4uiv(index: GLuint, values: Iterable<GLuint>): void;
- }
- interface WebGL2RenderingContextOverloads {
- uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
- }
- interface WebGLRenderingContextBase {
- vertexAttrib1fv(index: GLuint, values: Iterable<GLfloat>): void;
- vertexAttrib2fv(index: GLuint, values: Iterable<GLfloat>): void;
- vertexAttrib3fv(index: GLuint, values: Iterable<GLfloat>): void;
- vertexAttrib4fv(index: GLuint, values: Iterable<GLfloat>): void;
- }
- interface WebGLRenderingContextOverloads {
- uniform1fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
- uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
- uniform2fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
- uniform2iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
- uniform3fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
- uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
- uniform4fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
- uniform4iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
- uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
- uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
- uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
- }
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