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- <!doctype html>
- <html>
- <head>
- <meta charset="utf-8">
- <title>videojs-contrib-media-sources Demo</title>
- <link href="/node_modules/video.js/dist/video-js.css" rel="stylesheet">
- <style>
- p {
- background-color: #ddd;
- border: thin solid #333;
- padding: 8px;
- }
- </style>
- </head>
- <body>
- <p>The video below is generated by passing in the bytes of an FLV directly into video.js with
- <a href="https://dvcs.w3.org/hg/html-media/raw-file/tip/media-source/media-source.html">Media Source Extensions</a>.
- Load this page up through a web server to see it in action.
- </p>
- <video id='videojs-contrib-media-sources-player' class="video-js vjs-default-skin" controls></video>
- <ul>
- <li><a href="/test/">Run unit tests in browser.</a></li>
- <li><a href="/docs/api/">Read generated docs.</a></li>
- </ul>
- <script src="/node_modules/video.js/dist/video.js"></script>
- <script src="/dist/videojs-contrib-media-sources.js"></script>
- <script>
- (function(window, videojs) {
- var req = new XMLHttpRequest();
- var player = window.player = videojs('videojs-contrib-media-sources-player');
- // the flash-based media sources implementation only supports FLV video data
- // use XMLHttpRequest to get the raw byte array of an example FLV
- req.open('GET', 'barsandtone.flv', true);
- req.responseType = 'arraybuffer';
- req.onload = function(event) {
- // create a new media source to hold the data buffers
- var mediaSource = new videojs.MediaSource();
- // wrap the arraybuffer in a view so we can easily work with the
- // individual bytes
- var bytes = new Uint8Array(req.response);
- var url;
- // when a media source is assigned to a video element the `sourceopen`
- // event fires
- mediaSource.addEventListener('sourceopen', function(e) {
- // construct the video data buffer and set the appropriate MIME type
- var sourceBuffer = mediaSource.addSourceBuffer('video/flv; codecs="vp6,aac"');
- // start feeding bytes to the buffer
- // the video element that is reading from the associated media buffer is
- // ready to start playing now
- sourceBuffer.appendBuffer(bytes, video);
- }, false);
- // to assign a media source to a video element, you have to create a URL for it
- url = videojs.URL.createObjectURL(mediaSource);
- // assign the media source URL to video.js
- player.src({
- src: url,
- type: 'video/flv'
- });
- };
- req.send(null);
- }(window, window.videojs));
- </script>
- </body>
- </html>
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