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- import {
- c,
- n,
- r as r2
- } from "./chunk-RWQH5X3O.js";
- import {
- r,
- t
- } from "./chunk-YXWMMD76.js";
- // node_modules/@arcgis/core/views/webgl/capabilities.js
- var n2;
- var a;
- function l(t2) {
- const e = n(t2);
- for (; e.length > 1; ) {
- const t3 = u(e.shift());
- if (t3.available)
- return t3;
- }
- return u(e.shift());
- }
- function u(t2) {
- switch (t2) {
- case r2.WEBGL1:
- return i();
- case r2.WEBGL2:
- return f();
- }
- }
- function i() {
- return n2 || (n2 = d()), n2;
- }
- function f() {
- return a || (a = x()), a;
- }
- var p = class {
- constructor() {
- this.available = false, this.majorPerformanceCaveat = false, this.maxTextureSize = 0, this.supportsVertexShaderSamplers = false, this.supportsHighPrecisionFragment = false, this.supportsElementIndexUint = false, this.supportsStandardDerivatives = false, this.supportsInstancedArrays = false, this.supportsTextureFloat = false, this.supportsTextureHalfFloat = false, this.supportsColorBufferFloat = false, this.supportsColorBufferFloatBlend = false, this.supportsColorBufferHalfFloat = false;
- }
- };
- var c2 = class extends p {
- constructor() {
- super(...arguments), this.type = r2.WEBGL1;
- }
- };
- var E = class extends p {
- constructor() {
- super(...arguments), this.type = r2.WEBGL2, this.supportsElementIndexUint = true, this.supportsStandardDerivatives = true, this.supportsInstancedArrays = true, this.supportsTextureFloat = true, this.supportsTextureHalfFloat = true;
- }
- };
- function _(r3, n3) {
- var _a;
- if (r3 === r2.WEBGL1 && "undefined" == typeof WebGLRenderingContext || r3 === r2.WEBGL2 && "undefined" == typeof WebGL2RenderingContext)
- return null;
- const a2 = document.createElement("canvas");
- if (!a2)
- return null;
- let l2 = c(a2, r3, { failIfMajorPerformanceCaveat: true });
- if (t(l2) && (l2 = c(a2, r3), r(l2) && (n3.majorPerformanceCaveat = true)), t(l2))
- return l2;
- if (r3 === r2.WEBGL1) {
- const t2 = (_a = l2.getParameter(l2.VERSION)) == null ? void 0 : _a.match(/^WebGL\s+([\d.]*)/);
- if (t2) {
- const e = parseFloat(t2[1]);
- n3.available = e >= 0.94;
- }
- } else
- n3.available = true;
- n3.maxTextureSize = l2.getParameter(l2.MAX_TEXTURE_SIZE), n3.supportsVertexShaderSamplers = l2.getParameter(l2.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
- const u2 = l2.getShaderPrecisionFormat(l2.FRAGMENT_SHADER, l2.HIGH_FLOAT);
- return u2 && (n3.supportsHighPrecisionFragment = u2.precision > 0), l2;
- }
- function d() {
- const e = new c2(), r3 = _(r2.WEBGL1, e);
- return t(r3) || (e.supportsElementIndexUint = null !== r3.getExtension("OES_element_index_uint"), e.supportsStandardDerivatives = null !== r3.getExtension("OES_standard_derivatives"), e.supportsInstancedArrays = null !== r3.getExtension("ANGLE_instanced_arrays"), e.supportsTextureFloat = null !== r3.getExtension("OES_texture_float"), e.supportsTextureHalfFloat = null !== r3.getExtension("OES_texture_half_float"), e.supportsColorBufferFloat = null !== r3.getExtension("WEBGL_color_buffer_float"), e.supportsColorBufferFloatBlend = null !== r3.getExtension("EXT_float_blend"), e.supportsColorBufferHalfFloat = null !== r3.getExtension("EXT_color_buffer_half_float")), e;
- }
- function x() {
- const e = new E(), r3 = _(r2.WEBGL2, e);
- return t(r3) || (e.supportsColorBufferFloat = null !== r3.getExtension("EXT_color_buffer_float"), e.supportsColorBufferFloatBlend = null !== r3.getExtension("EXT_float_blend"), e.supportsColorBufferHalfFloat = e.supportsColorBufferFloat || null !== r3.getExtension("EXT_color_buffer_half_float")), e;
- }
- export {
- l
- };
- //# sourceMappingURL=chunk-YFDOPEEZ.js.map
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