| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071 | <!doctype html><html><head>  <meta charset="utf-8">  <title>videojs-contrib-media-sources Demo</title>  <link href="/node_modules/video.js/dist/video-js.css" rel="stylesheet">  <style>    p {      background-color: #ddd;      border: thin solid #333;      padding: 8px;    }  </style></head><body>  <p>The video below is generated by passing in the bytes of an FLV directly into video.js with    <a href="https://dvcs.w3.org/hg/html-media/raw-file/tip/media-source/media-source.html">Media Source Extensions</a>.    Load this page up through a web server to see it in action.  </p>  <video id='videojs-contrib-media-sources-player' class="video-js vjs-default-skin" controls></video>  <ul>    <li><a href="/test/">Run unit tests in browser.</a></li>    <li><a href="/docs/api/">Read generated docs.</a></li>  </ul>  <script src="/node_modules/video.js/dist/video.js"></script>  <script src="/dist/videojs-contrib-media-sources.js"></script>  <script>    (function(window, videojs) {      var req = new XMLHttpRequest();      var player = window.player = videojs('videojs-contrib-media-sources-player');      // the flash-based media sources implementation only supports FLV video data      // use XMLHttpRequest to get the raw byte array of an example FLV      req.open('GET', 'barsandtone.flv', true);      req.responseType = 'arraybuffer';      req.onload = function(event) {        // create a new media source to hold the data buffers        var mediaSource = new videojs.MediaSource();        // wrap the arraybuffer in a view so we can easily work with the        // individual bytes        var bytes = new Uint8Array(req.response);        var url;        // when a media source is assigned to a video element the `sourceopen`        // event fires        mediaSource.addEventListener('sourceopen', function(e) {          // construct the video data buffer and set the appropriate MIME type          var sourceBuffer = mediaSource.addSourceBuffer('video/flv; codecs="vp6,aac"');          // start feeding bytes to the buffer          // the video element that is reading from the associated media buffer is          // ready to start playing now          sourceBuffer.appendBuffer(bytes, video);        }, false);        // to assign a media source to a video element, you have to create a URL for it        url = videojs.URL.createObjectURL(mediaSource);        // assign the media source URL to video.js        player.src({          src: url,          type: 'video/flv'        });      };      req.send(null);    }(window, window.videojs));  </script></body></html>
 |