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- define(['./Matrix3-41c58dde', './combine-d9581036', './AttributeCompression-f9f6c717', './Math-0a2ac845', './IndexDatatype-2643aa47', './Matrix2-e1298525', './createTaskProcessorWorker', './Check-6ede7e26', './defaultValue-fe22d8c0', './ComponentDatatype-cf1fa08e', './WebGLConstants-0b1ce7ba', './RuntimeError-ef395448'], (function (Matrix3, combine, AttributeCompression, Math, IndexDatatype, Matrix2, createTaskProcessorWorker, Check, defaultValue, ComponentDatatype, WebGLConstants, RuntimeError) { 'use strict';
- const maxShort = 32767;
- const scratchBVCartographic = new Matrix3.Cartographic();
- const scratchEncodedPosition = new Matrix3.Cartesian3();
- function decodeVectorPolylinePositions(
- positions,
- rectangle,
- minimumHeight,
- maximumHeight,
- ellipsoid
- ) {
- const positionsLength = positions.length / 3;
- const uBuffer = positions.subarray(0, positionsLength);
- const vBuffer = positions.subarray(positionsLength, 2 * positionsLength);
- const heightBuffer = positions.subarray(
- 2 * positionsLength,
- 3 * positionsLength
- );
- AttributeCompression.AttributeCompression.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);
- const decoded = new Float64Array(positions.length);
- for (let i = 0; i < positionsLength; ++i) {
- const u = uBuffer[i];
- const v = vBuffer[i];
- const h = heightBuffer[i];
- const lon = Math.CesiumMath.lerp(rectangle.west, rectangle.east, u / maxShort);
- const lat = Math.CesiumMath.lerp(rectangle.south, rectangle.north, v / maxShort);
- const alt = Math.CesiumMath.lerp(minimumHeight, maximumHeight, h / maxShort);
- const cartographic = Matrix3.Cartographic.fromRadians(
- lon,
- lat,
- alt,
- scratchBVCartographic
- );
- const decodedPosition = ellipsoid.cartographicToCartesian(
- cartographic,
- scratchEncodedPosition
- );
- Matrix3.Cartesian3.pack(decodedPosition, decoded, i * 3);
- }
- return decoded;
- }
- const scratchRectangle = new Matrix2.Rectangle();
- const scratchEllipsoid = new Matrix3.Ellipsoid();
- const scratchCenter = new Matrix3.Cartesian3();
- const scratchMinMaxHeights = {
- min: undefined,
- max: undefined,
- };
- function unpackBuffer(packedBuffer) {
- packedBuffer = new Float64Array(packedBuffer);
- let offset = 0;
- scratchMinMaxHeights.min = packedBuffer[offset++];
- scratchMinMaxHeights.max = packedBuffer[offset++];
- Matrix2.Rectangle.unpack(packedBuffer, offset, scratchRectangle);
- offset += Matrix2.Rectangle.packedLength;
- Matrix3.Ellipsoid.unpack(packedBuffer, offset, scratchEllipsoid);
- offset += Matrix3.Ellipsoid.packedLength;
- Matrix3.Cartesian3.unpack(packedBuffer, offset, scratchCenter);
- }
- function getPositionOffsets(counts) {
- const countsLength = counts.length;
- const positionOffsets = new Uint32Array(countsLength + 1);
- let offset = 0;
- for (let i = 0; i < countsLength; ++i) {
- positionOffsets[i] = offset;
- offset += counts[i];
- }
- positionOffsets[countsLength] = offset;
- return positionOffsets;
- }
- const scratchP0 = new Matrix3.Cartesian3();
- const scratchP1 = new Matrix3.Cartesian3();
- const scratchPrev = new Matrix3.Cartesian3();
- const scratchCur = new Matrix3.Cartesian3();
- const scratchNext = new Matrix3.Cartesian3();
- function createVectorTilePolylines(parameters, transferableObjects) {
- const encodedPositions = new Uint16Array(parameters.positions);
- const widths = new Uint16Array(parameters.widths);
- const counts = new Uint32Array(parameters.counts);
- const batchIds = new Uint16Array(parameters.batchIds);
- unpackBuffer(parameters.packedBuffer);
- const rectangle = scratchRectangle;
- const ellipsoid = scratchEllipsoid;
- const center = scratchCenter;
- const minimumHeight = scratchMinMaxHeights.min;
- const maximumHeight = scratchMinMaxHeights.max;
- const positions = decodeVectorPolylinePositions(
- encodedPositions,
- rectangle,
- minimumHeight,
- maximumHeight,
- ellipsoid
- );
- const positionsLength = positions.length / 3;
- const size = positionsLength * 4 - 4;
- const curPositions = new Float32Array(size * 3);
- const prevPositions = new Float32Array(size * 3);
- const nextPositions = new Float32Array(size * 3);
- const expandAndWidth = new Float32Array(size * 2);
- const vertexBatchIds = new Uint16Array(size);
- let positionIndex = 0;
- let expandAndWidthIndex = 0;
- let batchIdIndex = 0;
- let i;
- let offset = 0;
- let length = counts.length;
- for (i = 0; i < length; ++i) {
- const count = counts[i];
- const width = widths[i];
- const batchId = batchIds[i];
- for (let j = 0; j < count; ++j) {
- let previous;
- if (j === 0) {
- const p0 = Matrix3.Cartesian3.unpack(positions, offset * 3, scratchP0);
- const p1 = Matrix3.Cartesian3.unpack(positions, (offset + 1) * 3, scratchP1);
- previous = Matrix3.Cartesian3.subtract(p0, p1, scratchPrev);
- Matrix3.Cartesian3.add(p0, previous, previous);
- } else {
- previous = Matrix3.Cartesian3.unpack(
- positions,
- (offset + j - 1) * 3,
- scratchPrev
- );
- }
- const current = Matrix3.Cartesian3.unpack(
- positions,
- (offset + j) * 3,
- scratchCur
- );
- let next;
- if (j === count - 1) {
- const p2 = Matrix3.Cartesian3.unpack(
- positions,
- (offset + count - 1) * 3,
- scratchP0
- );
- const p3 = Matrix3.Cartesian3.unpack(
- positions,
- (offset + count - 2) * 3,
- scratchP1
- );
- next = Matrix3.Cartesian3.subtract(p2, p3, scratchNext);
- Matrix3.Cartesian3.add(p2, next, next);
- } else {
- next = Matrix3.Cartesian3.unpack(positions, (offset + j + 1) * 3, scratchNext);
- }
- Matrix3.Cartesian3.subtract(previous, center, previous);
- Matrix3.Cartesian3.subtract(current, center, current);
- Matrix3.Cartesian3.subtract(next, center, next);
- const startK = j === 0 ? 2 : 0;
- const endK = j === count - 1 ? 2 : 4;
- for (let k = startK; k < endK; ++k) {
- Matrix3.Cartesian3.pack(current, curPositions, positionIndex);
- Matrix3.Cartesian3.pack(previous, prevPositions, positionIndex);
- Matrix3.Cartesian3.pack(next, nextPositions, positionIndex);
- positionIndex += 3;
- const direction = k - 2 < 0 ? -1.0 : 1.0;
- expandAndWidth[expandAndWidthIndex++] = 2 * (k % 2) - 1;
- expandAndWidth[expandAndWidthIndex++] = direction * width;
- vertexBatchIds[batchIdIndex++] = batchId;
- }
- }
- offset += count;
- }
- const indices = IndexDatatype.IndexDatatype.createTypedArray(size, positionsLength * 6 - 6);
- let index = 0;
- let indicesIndex = 0;
- length = positionsLength - 1;
- for (i = 0; i < length; ++i) {
- indices[indicesIndex++] = index;
- indices[indicesIndex++] = index + 2;
- indices[indicesIndex++] = index + 1;
- indices[indicesIndex++] = index + 1;
- indices[indicesIndex++] = index + 2;
- indices[indicesIndex++] = index + 3;
- index += 4;
- }
- transferableObjects.push(
- curPositions.buffer,
- prevPositions.buffer,
- nextPositions.buffer
- );
- transferableObjects.push(
- expandAndWidth.buffer,
- vertexBatchIds.buffer,
- indices.buffer
- );
- let results = {
- indexDatatype:
- indices.BYTES_PER_ELEMENT === 2
- ? IndexDatatype.IndexDatatype.UNSIGNED_SHORT
- : IndexDatatype.IndexDatatype.UNSIGNED_INT,
- currentPositions: curPositions.buffer,
- previousPositions: prevPositions.buffer,
- nextPositions: nextPositions.buffer,
- expandAndWidth: expandAndWidth.buffer,
- batchIds: vertexBatchIds.buffer,
- indices: indices.buffer,
- };
- if (parameters.keepDecodedPositions) {
- const positionOffsets = getPositionOffsets(counts);
- transferableObjects.push(positions.buffer, positionOffsets.buffer);
- results = combine.combine(results, {
- decodedPositions: positions.buffer,
- decodedPositionOffsets: positionOffsets.buffer,
- });
- }
- return results;
- }
- var createVectorTilePolylines$1 = createTaskProcessorWorker(createVectorTilePolylines);
- return createVectorTilePolylines$1;
- }));
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