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- import defined from "./defined.js";
- /**
- * Describes a compressed texture and contains a compressed texture buffer.
- * @alias CompressedTextureBuffer
- * @constructor
- *
- * @param {PixelFormat} internalFormat The pixel format of the compressed texture.
- * @param {PixelDatatype} pixelDatatype The pixel datatype of the compressed texture.
- * @param {number} width The width of the texture.
- * @param {number} height The height of the texture.
- * @param {Uint8Array} buffer The compressed texture buffer.
- */
- function CompressedTextureBuffer(
- internalFormat,
- pixelDatatype,
- width,
- height,
- buffer
- ) {
- this._format = internalFormat;
- this._datatype = pixelDatatype;
- this._width = width;
- this._height = height;
- this._buffer = buffer;
- }
- Object.defineProperties(CompressedTextureBuffer.prototype, {
- /**
- * The format of the compressed texture.
- * @type {PixelFormat}
- * @readonly
- * @memberof CompressedTextureBuffer.prototype
- */
- internalFormat: {
- get: function () {
- return this._format;
- },
- },
- /**
- * The datatype of the compressed texture.
- * @type {PixelDatatype}
- * @readonly
- * @memberof CompressedTextureBuffer.prototype
- */
- pixelDatatype: {
- get: function () {
- return this._datatype;
- },
- },
- /**
- * The width of the texture.
- * @type {number}
- * @readonly
- * @memberof CompressedTextureBuffer.prototype
- */
- width: {
- get: function () {
- return this._width;
- },
- },
- /**
- * The height of the texture.
- * @type {number}
- * @readonly
- * @memberof CompressedTextureBuffer.prototype
- */
- height: {
- get: function () {
- return this._height;
- },
- },
- /**
- * The compressed texture buffer.
- * @type {Uint8Array}
- * @readonly
- * @memberof CompressedTextureBuffer.prototype
- */
- bufferView: {
- get: function () {
- return this._buffer;
- },
- },
- });
- /**
- * Creates a shallow clone of a compressed texture buffer.
- *
- * @param {CompressedTextureBuffer} object The compressed texture buffer to be cloned.
- * @return {CompressedTextureBuffer} A shallow clone of the compressed texture buffer.
- */
- CompressedTextureBuffer.clone = function (object) {
- if (!defined(object)) {
- return undefined;
- }
- return new CompressedTextureBuffer(
- object._format,
- object._datatype,
- object._width,
- object._height,
- object._buffer
- );
- };
- /**
- * Creates a shallow clone of this compressed texture buffer.
- *
- * @return {CompressedTextureBuffer} A shallow clone of the compressed texture buffer.
- */
- CompressedTextureBuffer.prototype.clone = function () {
- return CompressedTextureBuffer.clone(this);
- };
- export default CompressedTextureBuffer;
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