| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114 | import defined from "./defined.js";/** * Describes a compressed texture and contains a compressed texture buffer. * @alias CompressedTextureBuffer * @constructor * * @param {PixelFormat} internalFormat The pixel format of the compressed texture. * @param {PixelDatatype} pixelDatatype The pixel datatype of the compressed texture. * @param {number} width The width of the texture. * @param {number} height The height of the texture. * @param {Uint8Array} buffer The compressed texture buffer. */function CompressedTextureBuffer(  internalFormat,  pixelDatatype,  width,  height,  buffer) {  this._format = internalFormat;  this._datatype = pixelDatatype;  this._width = width;  this._height = height;  this._buffer = buffer;}Object.defineProperties(CompressedTextureBuffer.prototype, {  /**   * The format of the compressed texture.   * @type {PixelFormat}   * @readonly   * @memberof CompressedTextureBuffer.prototype   */  internalFormat: {    get: function () {      return this._format;    },  },  /**   * The datatype of the compressed texture.   * @type {PixelDatatype}   * @readonly   * @memberof CompressedTextureBuffer.prototype   */  pixelDatatype: {    get: function () {      return this._datatype;    },  },  /**   * The width of the texture.   * @type {number}   * @readonly   * @memberof CompressedTextureBuffer.prototype   */  width: {    get: function () {      return this._width;    },  },  /**   * The height of the texture.   * @type {number}   * @readonly   * @memberof CompressedTextureBuffer.prototype   */  height: {    get: function () {      return this._height;    },  },  /**   * The compressed texture buffer.   * @type {Uint8Array}   * @readonly   * @memberof CompressedTextureBuffer.prototype   */  bufferView: {    get: function () {      return this._buffer;    },  },});/** * Creates a shallow clone of a compressed texture buffer. * * @param {CompressedTextureBuffer} object The compressed texture buffer to be cloned. * @return {CompressedTextureBuffer} A shallow clone of the compressed texture buffer. */CompressedTextureBuffer.clone = function (object) {  if (!defined(object)) {    return undefined;  }  return new CompressedTextureBuffer(    object._format,    object._datatype,    object._width,    object._height,    object._buffer  );};/** * Creates a shallow clone of this compressed texture buffer. * * @return {CompressedTextureBuffer} A shallow clone of the compressed texture buffer. */CompressedTextureBuffer.prototype.clone = function () {  return CompressedTextureBuffer.clone(this);};export default CompressedTextureBuffer;
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