ResourceLoaderState.js 1.0 KB

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  1. /**
  2. * The {@link ResourceLoader} state.
  3. *
  4. * @private
  5. */
  6. const ResourceLoaderState = {
  7. /**
  8. * The resource has not yet been loaded.
  9. *
  10. * @type {number}
  11. * @constant
  12. * @private
  13. */
  14. UNLOADED: 0,
  15. /**
  16. * The resource is loading. In this state, external resources are fetched as needed.
  17. *
  18. * @type {number}
  19. * @constant
  20. * @private
  21. */
  22. LOADING: 1,
  23. /**
  24. * The resource has finished loading, but requires further processing.
  25. *
  26. * @type {number}
  27. * @constant
  28. * @private
  29. */
  30. LOADED: 2,
  31. /**
  32. * The resource is processing. GPU resources are allocated in this state as needed.
  33. *
  34. * @type {Number}
  35. * @constant
  36. * @private
  37. */
  38. PROCESSING: 3,
  39. /**
  40. * The resource has finished loading and processing; the results are ready to be used.
  41. *
  42. * @type {number}
  43. * @constant
  44. * @private
  45. */
  46. READY: 4,
  47. /**
  48. * The resource loading or processing has failed due to an error.
  49. *
  50. * @type {number}
  51. * @constant
  52. * @private
  53. */
  54. FAILED: 5,
  55. };
  56. export default Object.freeze(ResourceLoaderState);