- /**
- * A built-in GLSL floating-point constant for <code>pi/4</code>.
- *
- * @alias czm_piOverFour
- * @glslConstant
- *
- * @see CesiumMath.PI_OVER_FOUR
- *
- * @example
- * // GLSL declaration
- * const float czm_piOverFour = ...;
- *
- * // Example
- * float pi = 4.0 * czm_piOverFour;
- */
- const float czm_piOverFour = 0.7853981633974483;
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