inverseGamma.glsl 284 B

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  1. /**
  2. * Converts a color in linear space to RGB space.
  3. *
  4. * @name czm_inverseGamma
  5. * @glslFunction
  6. *
  7. * @param {vec3} color The color in linear space.
  8. * @returns {vec3} The color in RGB space.
  9. */
  10. vec3 czm_inverseGamma(vec3 color) {
  11. return pow(color, vec3(1.0 / czm_gamma));
  12. }