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- /**
- * Computes distance from a point to a plane.
- *
- * @name czm_planeDistance
- * @glslFunction
- *
- * param {vec4} plane A Plane in Hessian Normal Form. See Plane.js
- * param {vec3} point A point in the same space as the plane.
- * returns {float} The distance from the point to the plane.
- */
- float czm_planeDistance(vec4 plane, vec3 point) {
- return (dot(plane.xyz, point) + plane.w);
- }
- /**
- * Computes distance from a point to a plane.
- *
- * @name czm_planeDistance
- * @glslFunction
- *
- * param {vec3} planeNormal Normal for a plane in Hessian Normal Form. See Plane.js
- * param {float} planeDistance Distance for a plane in Hessian Normal form. See Plane.js
- * param {vec3} point A point in the same space as the plane.
- * returns {float} The distance from the point to the plane.
- */
- float czm_planeDistance(vec3 planeNormal, float planeDistance, vec3 point) {
- return (dot(planeNormal, point) + planeDistance);
- }
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