modelVertexOutput.js 569 B

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  1. //This file is automatically rebuilt by the Cesium build process.
  2. export default "/**\n\
  3. * Struct for representing the output of a custom vertex shader.\n\
  4. * \n\
  5. * @name czm_modelVertexOutput\n\
  6. * @glslStruct\n\
  7. *\n\
  8. * @see {@link CustomShader}\n\
  9. * @see {@link Model}\n\
  10. *\n\
  11. * @property {vec3} positionMC The position of the vertex in model coordinates\n\
  12. * @property {float} pointSize A custom value for gl_PointSize. This is only used for point primitives. \n\
  13. */\n\
  14. struct czm_modelVertexOutput {\n\
  15. vec3 positionMC;\n\
  16. float pointSize;\n\
  17. };\n\
  18. ";