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- /**
- * Cesium - https://github.com/CesiumGS/cesium
- *
- * Copyright 2011-2020 Cesium Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * Columbus View (Pat. Pend.)
- *
- * Portions licensed separately.
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
- */
- define(['./arrayRemoveDuplicates-1a15bd09', './BoundingRectangle-4293898d', './Transforms-f0a54c7b', './Matrix2-d35cf4b5', './RuntimeError-8952249c', './ComponentDatatype-9e86ac8f', './CoplanarPolygonGeometryLibrary-73c52789', './defaultValue-81eec7ed', './GeometryAttribute-eeb38987', './GeometryAttributes-32b29525', './GeometryInstance-d60d0ef4', './GeometryPipeline-55e02a41', './IndexDatatype-bed3935d', './PolygonGeometryLibrary-6e68e6b6', './PolygonPipeline-a3c0d57c', './VertexFormat-7df34ea5', './_commonjsHelpers-3aae1032-26891ab7', './combine-3c023bda', './WebGLConstants-508b9636', './OrientedBoundingBox-0b41570b', './EllipsoidTangentPlane-2abe082d', './AxisAlignedBoundingBox-7b93960a', './IntersectionTests-a25e058d', './Plane-24f22488', './AttributeCompression-d0b97a83', './EncodedCartesian3-530d5328', './ArcType-fc72c06c', './EllipsoidRhumbLine-d049f903'], (function (arrayRemoveDuplicates, BoundingRectangle, Transforms, Matrix2, RuntimeError, ComponentDatatype, CoplanarPolygonGeometryLibrary, defaultValue, GeometryAttribute, GeometryAttributes, GeometryInstance, GeometryPipeline, IndexDatatype, PolygonGeometryLibrary, PolygonPipeline, VertexFormat, _commonjsHelpers3aae1032, combine, WebGLConstants, OrientedBoundingBox, EllipsoidTangentPlane, AxisAlignedBoundingBox, IntersectionTests, Plane, AttributeCompression, EncodedCartesian3, ArcType, EllipsoidRhumbLine) { 'use strict';
- const scratchPosition = new Matrix2.Cartesian3();
- const scratchBR = new BoundingRectangle.BoundingRectangle();
- const stScratch = new Matrix2.Cartesian2();
- const textureCoordinatesOrigin = new Matrix2.Cartesian2();
- const scratchNormal = new Matrix2.Cartesian3();
- const scratchTangent = new Matrix2.Cartesian3();
- const scratchBitangent = new Matrix2.Cartesian3();
- const centerScratch = new Matrix2.Cartesian3();
- const axis1Scratch = new Matrix2.Cartesian3();
- const axis2Scratch = new Matrix2.Cartesian3();
- const quaternionScratch = new Transforms.Quaternion();
- const textureMatrixScratch = new Matrix2.Matrix3();
- const tangentRotationScratch = new Matrix2.Matrix3();
- const surfaceNormalScratch = new Matrix2.Cartesian3();
- function createGeometryFromPolygon(
- polygon,
- vertexFormat,
- boundingRectangle,
- stRotation,
- projectPointTo2D,
- normal,
- tangent,
- bitangent
- ) {
- const positions = polygon.positions;
- let indices = PolygonPipeline.PolygonPipeline.triangulate(polygon.positions2D, polygon.holes);
- /* If polygon is completely unrenderable, just use the first three vertices */
- if (indices.length < 3) {
- indices = [0, 1, 2];
- }
- const newIndices = IndexDatatype.IndexDatatype.createTypedArray(
- positions.length,
- indices.length
- );
- newIndices.set(indices);
- let textureMatrix = textureMatrixScratch;
- if (stRotation !== 0.0) {
- let rotation = Transforms.Quaternion.fromAxisAngle(
- normal,
- stRotation,
- quaternionScratch
- );
- textureMatrix = Matrix2.Matrix3.fromQuaternion(rotation, textureMatrix);
- if (vertexFormat.tangent || vertexFormat.bitangent) {
- rotation = Transforms.Quaternion.fromAxisAngle(
- normal,
- -stRotation,
- quaternionScratch
- );
- const tangentRotation = Matrix2.Matrix3.fromQuaternion(
- rotation,
- tangentRotationScratch
- );
- tangent = Matrix2.Cartesian3.normalize(
- Matrix2.Matrix3.multiplyByVector(tangentRotation, tangent, tangent),
- tangent
- );
- if (vertexFormat.bitangent) {
- bitangent = Matrix2.Cartesian3.normalize(
- Matrix2.Cartesian3.cross(normal, tangent, bitangent),
- bitangent
- );
- }
- }
- } else {
- textureMatrix = Matrix2.Matrix3.clone(Matrix2.Matrix3.IDENTITY, textureMatrix);
- }
- const stOrigin = textureCoordinatesOrigin;
- if (vertexFormat.st) {
- stOrigin.x = boundingRectangle.x;
- stOrigin.y = boundingRectangle.y;
- }
- const length = positions.length;
- const size = length * 3;
- const flatPositions = new Float64Array(size);
- const normals = vertexFormat.normal ? new Float32Array(size) : undefined;
- const tangents = vertexFormat.tangent ? new Float32Array(size) : undefined;
- const bitangents = vertexFormat.bitangent
- ? new Float32Array(size)
- : undefined;
- const textureCoordinates = vertexFormat.st
- ? new Float32Array(length * 2)
- : undefined;
- let positionIndex = 0;
- let normalIndex = 0;
- let bitangentIndex = 0;
- let tangentIndex = 0;
- let stIndex = 0;
- for (let i = 0; i < length; i++) {
- const position = positions[i];
- flatPositions[positionIndex++] = position.x;
- flatPositions[positionIndex++] = position.y;
- flatPositions[positionIndex++] = position.z;
- if (vertexFormat.st) {
- const p = Matrix2.Matrix3.multiplyByVector(
- textureMatrix,
- position,
- scratchPosition
- );
- const st = projectPointTo2D(p, stScratch);
- Matrix2.Cartesian2.subtract(st, stOrigin, st);
- const stx = ComponentDatatype.CesiumMath.clamp(st.x / boundingRectangle.width, 0, 1);
- const sty = ComponentDatatype.CesiumMath.clamp(st.y / boundingRectangle.height, 0, 1);
- textureCoordinates[stIndex++] = stx;
- textureCoordinates[stIndex++] = sty;
- }
- if (vertexFormat.normal) {
- normals[normalIndex++] = normal.x;
- normals[normalIndex++] = normal.y;
- normals[normalIndex++] = normal.z;
- }
- if (vertexFormat.tangent) {
- tangents[tangentIndex++] = tangent.x;
- tangents[tangentIndex++] = tangent.y;
- tangents[tangentIndex++] = tangent.z;
- }
- if (vertexFormat.bitangent) {
- bitangents[bitangentIndex++] = bitangent.x;
- bitangents[bitangentIndex++] = bitangent.y;
- bitangents[bitangentIndex++] = bitangent.z;
- }
- }
- const attributes = new GeometryAttributes.GeometryAttributes();
- if (vertexFormat.position) {
- attributes.position = new GeometryAttribute.GeometryAttribute({
- componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
- componentsPerAttribute: 3,
- values: flatPositions,
- });
- }
- if (vertexFormat.normal) {
- attributes.normal = new GeometryAttribute.GeometryAttribute({
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
- componentsPerAttribute: 3,
- values: normals,
- });
- }
- if (vertexFormat.tangent) {
- attributes.tangent = new GeometryAttribute.GeometryAttribute({
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
- componentsPerAttribute: 3,
- values: tangents,
- });
- }
- if (vertexFormat.bitangent) {
- attributes.bitangent = new GeometryAttribute.GeometryAttribute({
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
- componentsPerAttribute: 3,
- values: bitangents,
- });
- }
- if (vertexFormat.st) {
- attributes.st = new GeometryAttribute.GeometryAttribute({
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
- componentsPerAttribute: 2,
- values: textureCoordinates,
- });
- }
- return new GeometryAttribute.Geometry({
- attributes: attributes,
- indices: newIndices,
- primitiveType: GeometryAttribute.PrimitiveType.TRIANGLES,
- });
- }
- /**
- * A description of a polygon composed of arbitrary coplanar positions.
- *
- * @alias CoplanarPolygonGeometry
- * @constructor
- *
- * @param {Object} options Object with the following properties:
- * @param {PolygonHierarchy} options.polygonHierarchy A polygon hierarchy that can include holes.
- * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
- * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
- * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
- *
- * @example
- * const polygonGeometry = new Cesium.CoplanarPolygonGeometry({
- * polygonHierarchy: new Cesium.PolygonHierarchy(
- * Cesium.Cartesian3.fromDegreesArrayHeights([
- * -90.0, 30.0, 0.0,
- * -90.0, 30.0, 300000.0,
- * -80.0, 30.0, 300000.0,
- * -80.0, 30.0, 0.0
- * ]))
- * });
- *
- */
- function CoplanarPolygonGeometry(options) {
- options = defaultValue.defaultValue(options, defaultValue.defaultValue.EMPTY_OBJECT);
- const polygonHierarchy = options.polygonHierarchy;
- //>>includeStart('debug', pragmas.debug);
- RuntimeError.Check.defined("options.polygonHierarchy", polygonHierarchy);
- //>>includeEnd('debug');
- const vertexFormat = defaultValue.defaultValue(options.vertexFormat, VertexFormat.VertexFormat.DEFAULT);
- this._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat);
- this._polygonHierarchy = polygonHierarchy;
- this._stRotation = defaultValue.defaultValue(options.stRotation, 0.0);
- this._ellipsoid = Matrix2.Ellipsoid.clone(
- defaultValue.defaultValue(options.ellipsoid, Matrix2.Ellipsoid.WGS84)
- );
- this._workerName = "createCoplanarPolygonGeometry";
- /**
- * The number of elements used to pack the object into an array.
- * @type {Number}
- */
- this.packedLength =
- PolygonGeometryLibrary.PolygonGeometryLibrary.computeHierarchyPackedLength(polygonHierarchy) +
- VertexFormat.VertexFormat.packedLength +
- Matrix2.Ellipsoid.packedLength +
- 2;
- }
- /**
- * A description of a coplanar polygon from an array of positions.
- *
- * @param {Object} options Object with the following properties:
- * @param {Cartesian3[]} options.positions An array of positions that defined the corner points of the polygon.
- * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
- * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
- * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
- * @returns {CoplanarPolygonGeometry}
- *
- * @example
- * // create a polygon from points
- * const polygon = Cesium.CoplanarPolygonGeometry.fromPositions({
- * positions : Cesium.Cartesian3.fromDegreesArray([
- * -72.0, 40.0,
- * -70.0, 35.0,
- * -75.0, 30.0,
- * -70.0, 30.0,
- * -68.0, 40.0
- * ])
- * });
- * const geometry = Cesium.PolygonGeometry.createGeometry(polygon);
- *
- * @see PolygonGeometry#createGeometry
- */
- CoplanarPolygonGeometry.fromPositions = function (options) {
- options = defaultValue.defaultValue(options, defaultValue.defaultValue.EMPTY_OBJECT);
- //>>includeStart('debug', pragmas.debug);
- RuntimeError.Check.defined("options.positions", options.positions);
- //>>includeEnd('debug');
- const newOptions = {
- polygonHierarchy: {
- positions: options.positions,
- },
- vertexFormat: options.vertexFormat,
- stRotation: options.stRotation,
- ellipsoid: options.ellipsoid,
- };
- return new CoplanarPolygonGeometry(newOptions);
- };
- /**
- * Stores the provided instance into the provided array.
- *
- * @param {CoplanarPolygonGeometry} value The value to pack.
- * @param {Number[]} array The array to pack into.
- * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
- *
- * @returns {Number[]} The array that was packed into
- */
- CoplanarPolygonGeometry.pack = function (value, array, startingIndex) {
- //>>includeStart('debug', pragmas.debug);
- RuntimeError.Check.typeOf.object("value", value);
- RuntimeError.Check.defined("array", array);
- //>>includeEnd('debug');
- startingIndex = defaultValue.defaultValue(startingIndex, 0);
- startingIndex = PolygonGeometryLibrary.PolygonGeometryLibrary.packPolygonHierarchy(
- value._polygonHierarchy,
- array,
- startingIndex
- );
- Matrix2.Ellipsoid.pack(value._ellipsoid, array, startingIndex);
- startingIndex += Matrix2.Ellipsoid.packedLength;
- VertexFormat.VertexFormat.pack(value._vertexFormat, array, startingIndex);
- startingIndex += VertexFormat.VertexFormat.packedLength;
- array[startingIndex++] = value._stRotation;
- array[startingIndex] = value.packedLength;
- return array;
- };
- const scratchEllipsoid = Matrix2.Ellipsoid.clone(Matrix2.Ellipsoid.UNIT_SPHERE);
- const scratchVertexFormat = new VertexFormat.VertexFormat();
- const scratchOptions = {
- polygonHierarchy: {},
- };
- /**
- * Retrieves an instance from a packed array.
- *
- * @param {Number[]} array The packed array.
- * @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
- * @param {CoplanarPolygonGeometry} [result] The object into which to store the result.
- * @returns {CoplanarPolygonGeometry} The modified result parameter or a new CoplanarPolygonGeometry instance if one was not provided.
- */
- CoplanarPolygonGeometry.unpack = function (array, startingIndex, result) {
- //>>includeStart('debug', pragmas.debug);
- RuntimeError.Check.defined("array", array);
- //>>includeEnd('debug');
- startingIndex = defaultValue.defaultValue(startingIndex, 0);
- const polygonHierarchy = PolygonGeometryLibrary.PolygonGeometryLibrary.unpackPolygonHierarchy(
- array,
- startingIndex
- );
- startingIndex = polygonHierarchy.startingIndex;
- delete polygonHierarchy.startingIndex;
- const ellipsoid = Matrix2.Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);
- startingIndex += Matrix2.Ellipsoid.packedLength;
- const vertexFormat = VertexFormat.VertexFormat.unpack(
- array,
- startingIndex,
- scratchVertexFormat
- );
- startingIndex += VertexFormat.VertexFormat.packedLength;
- const stRotation = array[startingIndex++];
- const packedLength = array[startingIndex];
- if (!defaultValue.defined(result)) {
- result = new CoplanarPolygonGeometry(scratchOptions);
- }
- result._polygonHierarchy = polygonHierarchy;
- result._ellipsoid = Matrix2.Ellipsoid.clone(ellipsoid, result._ellipsoid);
- result._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat, result._vertexFormat);
- result._stRotation = stRotation;
- result.packedLength = packedLength;
- return result;
- };
- /**
- * Computes the geometric representation of an arbitrary coplanar polygon, including its vertices, indices, and a bounding sphere.
- *
- * @param {CoplanarPolygonGeometry} polygonGeometry A description of the polygon.
- * @returns {Geometry|undefined} The computed vertices and indices.
- */
- CoplanarPolygonGeometry.createGeometry = function (polygonGeometry) {
- const vertexFormat = polygonGeometry._vertexFormat;
- const polygonHierarchy = polygonGeometry._polygonHierarchy;
- const stRotation = polygonGeometry._stRotation;
- let outerPositions = polygonHierarchy.positions;
- outerPositions = arrayRemoveDuplicates.arrayRemoveDuplicates(
- outerPositions,
- Matrix2.Cartesian3.equalsEpsilon,
- true
- );
- if (outerPositions.length < 3) {
- return;
- }
- let normal = scratchNormal;
- let tangent = scratchTangent;
- let bitangent = scratchBitangent;
- let axis1 = axis1Scratch;
- const axis2 = axis2Scratch;
- const validGeometry = CoplanarPolygonGeometryLibrary.CoplanarPolygonGeometryLibrary.computeProjectTo2DArguments(
- outerPositions,
- centerScratch,
- axis1,
- axis2
- );
- if (!validGeometry) {
- return undefined;
- }
- normal = Matrix2.Cartesian3.cross(axis1, axis2, normal);
- normal = Matrix2.Cartesian3.normalize(normal, normal);
- if (
- !Matrix2.Cartesian3.equalsEpsilon(
- centerScratch,
- Matrix2.Cartesian3.ZERO,
- ComponentDatatype.CesiumMath.EPSILON6
- )
- ) {
- const surfaceNormal = polygonGeometry._ellipsoid.geodeticSurfaceNormal(
- centerScratch,
- surfaceNormalScratch
- );
- if (Matrix2.Cartesian3.dot(normal, surfaceNormal) < 0) {
- normal = Matrix2.Cartesian3.negate(normal, normal);
- axis1 = Matrix2.Cartesian3.negate(axis1, axis1);
- }
- }
- const projectPoints = CoplanarPolygonGeometryLibrary.CoplanarPolygonGeometryLibrary.createProjectPointsTo2DFunction(
- centerScratch,
- axis1,
- axis2
- );
- const projectPoint = CoplanarPolygonGeometryLibrary.CoplanarPolygonGeometryLibrary.createProjectPointTo2DFunction(
- centerScratch,
- axis1,
- axis2
- );
- if (vertexFormat.tangent) {
- tangent = Matrix2.Cartesian3.clone(axis1, tangent);
- }
- if (vertexFormat.bitangent) {
- bitangent = Matrix2.Cartesian3.clone(axis2, bitangent);
- }
- const results = PolygonGeometryLibrary.PolygonGeometryLibrary.polygonsFromHierarchy(
- polygonHierarchy,
- projectPoints,
- false
- );
- const hierarchy = results.hierarchy;
- const polygons = results.polygons;
- if (hierarchy.length === 0) {
- return;
- }
- outerPositions = hierarchy[0].outerRing;
- const boundingSphere = Transforms.BoundingSphere.fromPoints(outerPositions);
- const boundingRectangle = PolygonGeometryLibrary.PolygonGeometryLibrary.computeBoundingRectangle(
- normal,
- projectPoint,
- outerPositions,
- stRotation,
- scratchBR
- );
- const geometries = [];
- for (let i = 0; i < polygons.length; i++) {
- const geometryInstance = new GeometryInstance.GeometryInstance({
- geometry: createGeometryFromPolygon(
- polygons[i],
- vertexFormat,
- boundingRectangle,
- stRotation,
- projectPoint,
- normal,
- tangent,
- bitangent
- ),
- });
- geometries.push(geometryInstance);
- }
- const geometry = GeometryPipeline.GeometryPipeline.combineInstances(geometries)[0];
- geometry.attributes.position.values = new Float64Array(
- geometry.attributes.position.values
- );
- geometry.indices = IndexDatatype.IndexDatatype.createTypedArray(
- geometry.attributes.position.values.length / 3,
- geometry.indices
- );
- const attributes = geometry.attributes;
- if (!vertexFormat.position) {
- delete attributes.position;
- }
- return new GeometryAttribute.Geometry({
- attributes: attributes,
- indices: geometry.indices,
- primitiveType: geometry.primitiveType,
- boundingSphere: boundingSphere,
- });
- };
- function createCoplanarPolygonGeometry(polygonGeometry, offset) {
- if (defaultValue.defined(offset)) {
- polygonGeometry = CoplanarPolygonGeometry.unpack(polygonGeometry, offset);
- }
- return CoplanarPolygonGeometry.createGeometry(polygonGeometry);
- }
- return createCoplanarPolygonGeometry;
- }));
- //# sourceMappingURL=createCoplanarPolygonGeometry.js.map
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