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- /**
- * Flags to enable experimental features in CesiumJS. Stability and performance
- * may not be optimal when these are enabled. Experimental features are subject
- * to change without Cesium's standard deprecation policy.
- * <p>
- * Experimental features must still uphold Cesium's quality standards. Here
- * are some guidelines:
- * </p>
- * <ul>
- * <li>Experimental features must have high unit test coverage like any other feature.</li>
- * <li>Experimental features are intended for large features where there is benefit of merging some of the code sooner (e.g. to avoid long-running staging branches)</li>
- * <li>Experimental flags should be short-lived. Make it clear in the PR what it would take to promote the feature to a regular feature.</li>
- * <li>To avoid cluttering the code, check the flag in as few places as possible. Ideally this would be a single place.</li>
- * </ul>
- *
- * @namespace
- * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
- */
- const ExperimentalFeatures = {
- /**
- * Toggles the usage of the ModelExperimental class.
- *
- * @type {Boolean}
- */
- enableModelExperimental: false,
- };
- export default ExperimentalFeatures;
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