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- import Check from "./Check.js";
- import defined from "./defined.js";
- import DeveloperError from "./DeveloperError.js";
- /**
- * Morton Order (aka Z-Order Curve) helper functions.
- * @see {@link https://en.wikipedia.org/wiki/Z-order_curve}
- *
- * @namespace MortonOrder
- * @private
- */
- const MortonOrder = {};
- /**
- * Inserts one 0 bit of spacing between a number's bits. This is the opposite of removeOneSpacing.
- *
- * Example:
- * input: 6
- * input (binary): 110
- * output (binary): 10100
- * ^ ^ (added)
- * output: 20
- *
- * @private
- * @param {Number} v A 16-bit unsigned integer.
- * @returns {Number} A 32-bit unsigned integer.
- * @see {@link https://fgiesen.wordpress.com/2009/12/13/decoding-morton-codes/}
- * @private
- */
- function insertOneSpacing(v) {
- v = (v ^ (v << 8)) & 0x00ff00ff;
- v = (v ^ (v << 4)) & 0x0f0f0f0f;
- v = (v ^ (v << 2)) & 0x33333333;
- v = (v ^ (v << 1)) & 0x55555555;
- return v;
- }
- /**
- * Inserts two 0 bits of spacing between a number's bits. This is the opposite of removeTwoSpacing.
- *
- * Example:
- * input: 6
- * input (binary): 110
- * output (binary): 1001000
- * ^^ ^^ (added)
- * output: 72
- *
- * @private
- * @param {Number} v A 10-bit unsigned integer.
- * @returns {Number} A 30-bit unsigned integer.
- * @see {@link https://fgiesen.wordpress.com/2009/12/13/decoding-morton-codes/}
- */
- function insertTwoSpacing(v) {
- v = (v ^ (v << 16)) & 0x030000ff;
- v = (v ^ (v << 8)) & 0x0300f00f;
- v = (v ^ (v << 4)) & 0x030c30c3;
- v = (v ^ (v << 2)) & 0x09249249;
- return v;
- }
- /**
- * Removes one bit of spacing between bits. This is the opposite of insertOneSpacing.
- *
- * Example:
- * input: 20
- * input (binary): 10100
- * ^ ^ (removed)
- * output (binary): 110
- * output: 6
- *
- * @private
- * @param {Number} v A 32-bit unsigned integer.
- * @returns {Number} A 16-bit unsigned integer.
- * @see {@link https://fgiesen.wordpress.com/2009/12/13/decoding-morton-codes/}
- */
- function removeOneSpacing(v) {
- v &= 0x55555555;
- v = (v ^ (v >> 1)) & 0x33333333;
- v = (v ^ (v >> 2)) & 0x0f0f0f0f;
- v = (v ^ (v >> 4)) & 0x00ff00ff;
- v = (v ^ (v >> 8)) & 0x0000ffff;
- return v;
- }
- /**
- * Removes two bits of spacing between bits. This is the opposite of insertTwoSpacing.
- *
- * Example:
- * input: 72
- * input (binary): 1001000
- * ^^ ^^ (removed)
- * output (binary): 110
- * output: 6
- *
- * @private
- * @param {Number} v A 30-bit unsigned integer.
- * @returns {Number} A 10-bit unsigned integer.
- * @see {@link https://fgiesen.wordpress.com/2009/12/13/decoding-morton-codes/}
- */
- function removeTwoSpacing(v) {
- v &= 0x09249249;
- v = (v ^ (v >> 2)) & 0x030c30c3;
- v = (v ^ (v >> 4)) & 0x0300f00f;
- v = (v ^ (v >> 8)) & 0xff0000ff;
- v = (v ^ (v >> 16)) & 0x000003ff;
- return v;
- }
- /**
- * Computes the Morton index from 2D coordinates. This is equivalent to interleaving their bits.
- * The inputs must be 16-bit unsigned integers (resulting in 32-bit Morton index) due to 32-bit bitwise operator limitation in JavaScript.
- *
- * @param {Number} x The X coordinate in the range [0, (2^16)-1].
- * @param {Number} y The Y coordinate in the range [0, (2^16)-1].
- * @returns {Number} The Morton index.
- * @private
- */
- MortonOrder.encode2D = function (x, y) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.number("x", x);
- Check.typeOf.number("y", y);
- if (x < 0 || x > 65535 || y < 0 || y > 65535) {
- throw new DeveloperError("inputs must be 16-bit unsigned integers");
- }
- //>>includeEnd('debug');
- // Note: JavaScript bitwise operations return signed 32-bit integers, so the
- // final result needs to be reintepreted as an unsigned integer using >>> 0.
- // This is not needed for encode3D because the result is guaranteed to be at most
- // 30 bits and thus will always be interpreted as an unsigned value.
- return (insertOneSpacing(x) | (insertOneSpacing(y) << 1)) >>> 0;
- };
- /**
- * Computes the 2D coordinates from a Morton index. This is equivalent to deinterleaving their bits.
- * The input must be a 32-bit unsigned integer (resulting in 16 bits per coordinate) due to 32-bit bitwise operator limitation in JavaScript.
- *
- * @param {Number} mortonIndex The Morton index in the range [0, (2^32)-1].
- * @param {Number[]} [result] The array onto which to store the result.
- * @returns {Number[]} An array containing the 2D coordinates correspoding to the Morton index.
- * @private
- */
- MortonOrder.decode2D = function (mortonIndex, result) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.number("mortonIndex", mortonIndex);
- if (mortonIndex < 0 || mortonIndex > 4294967295) {
- throw new DeveloperError("input must be a 32-bit unsigned integer");
- }
- //>>includeEnd('debug');
- if (!defined(result)) {
- result = new Array(2);
- }
- result[0] = removeOneSpacing(mortonIndex);
- result[1] = removeOneSpacing(mortonIndex >> 1);
- return result;
- };
- /**
- * Computes the Morton index from 3D coordinates. This is equivalent to interleaving their bits.
- * The inputs must be 10-bit unsigned integers (resulting in 30-bit Morton index) due to 32-bit bitwise operator limitation in JavaScript.
- *
- * @param {Number} x The X coordinate in the range [0, (2^10)-1].
- * @param {Number} y The Y coordinate in the range [0, (2^10)-1].
- * @param {Number} z The Z coordinate in the range [0, (2^10)-1].
- * @returns {Number} The Morton index.
- * @private
- */
- MortonOrder.encode3D = function (x, y, z) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.number("x", x);
- Check.typeOf.number("y", y);
- Check.typeOf.number("z", z);
- if (x < 0 || x > 1023 || y < 0 || y > 1023 || z < 0 || z > 1023) {
- throw new DeveloperError("inputs must be 10-bit unsigned integers");
- }
- //>>includeEnd('debug');
- return (
- insertTwoSpacing(x) |
- (insertTwoSpacing(y) << 1) |
- (insertTwoSpacing(z) << 2)
- );
- };
- /**
- * Computes the 3D coordinates from a Morton index. This is equivalent to deinterleaving their bits.
- * The input must be a 30-bit unsigned integer (resulting in 10 bits per coordinate) due to 32-bit bitwise operator limitation in JavaScript.
- *
- * @param {Number} mortonIndex The Morton index in the range [0, (2^30)-1].
- * @param {Number[]} [result] The array onto which to store the result.
- * @returns {Number[]} An array containing the 3D coordinates corresponding to the Morton index.
- * @private
- */
- MortonOrder.decode3D = function (mortonIndex, result) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.number("mortonIndex", mortonIndex);
- if (mortonIndex < 0 || mortonIndex > 1073741823) {
- throw new DeveloperError("input must be a 30-bit unsigned integer");
- }
- //>>includeEnd('debug');
- if (!defined(result)) {
- result = new Array(3);
- }
- result[0] = removeTwoSpacing(mortonIndex);
- result[1] = removeTwoSpacing(mortonIndex >> 1);
- result[2] = removeTwoSpacing(mortonIndex >> 2);
- return result;
- };
- export default MortonOrder;
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