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- import AssociativeArray from "../Core/AssociativeArray.js";
- import Cartesian3 from "../Core/Cartesian3.js";
- import Color from "../Core/Color.js";
- import ColorGeometryInstanceAttribute from "../Core/ColorGeometryInstanceAttribute.js";
- import defined from "../Core/defined.js";
- import DistanceDisplayCondition from "../Core/DistanceDisplayCondition.js";
- import DistanceDisplayConditionGeometryInstanceAttribute from "../Core/DistanceDisplayConditionGeometryInstanceAttribute.js";
- import OffsetGeometryInstanceAttribute from "../Core/OffsetGeometryInstanceAttribute.js";
- import ShowGeometryInstanceAttribute from "../Core/ShowGeometryInstanceAttribute.js";
- import Primitive from "../Scene/Primitive.js";
- import BoundingSphereState from "./BoundingSphereState.js";
- import ColorMaterialProperty from "./ColorMaterialProperty.js";
- import MaterialProperty from "./MaterialProperty.js";
- import Property from "./Property.js";
- const distanceDisplayConditionScratch = new DistanceDisplayCondition();
- const defaultDistanceDisplayCondition = new DistanceDisplayCondition();
- const defaultOffset = Cartesian3.ZERO;
- const offsetScratch = new Cartesian3();
- function Batch(
- primitives,
- appearanceType,
- materialProperty,
- depthFailAppearanceType,
- depthFailMaterialProperty,
- closed,
- shadows
- ) {
- this.primitives = primitives;
- this.appearanceType = appearanceType;
- this.materialProperty = materialProperty;
- this.depthFailAppearanceType = depthFailAppearanceType;
- this.depthFailMaterialProperty = depthFailMaterialProperty;
- this.closed = closed;
- this.shadows = shadows;
- this.updaters = new AssociativeArray();
- this.createPrimitive = true;
- this.primitive = undefined;
- this.oldPrimitive = undefined;
- this.geometry = new AssociativeArray();
- this.material = undefined;
- this.depthFailMaterial = undefined;
- this.updatersWithAttributes = new AssociativeArray();
- this.attributes = new AssociativeArray();
- this.invalidated = false;
- this.removeMaterialSubscription = materialProperty.definitionChanged.addEventListener(
- Batch.prototype.onMaterialChanged,
- this
- );
- this.subscriptions = new AssociativeArray();
- this.showsUpdated = new AssociativeArray();
- }
- Batch.prototype.onMaterialChanged = function () {
- this.invalidated = true;
- };
- Batch.prototype.isMaterial = function (updater) {
- const material = this.materialProperty;
- const updaterMaterial = updater.fillMaterialProperty;
- const depthFailMaterial = this.depthFailMaterialProperty;
- const updaterDepthFailMaterial = updater.depthFailMaterialProperty;
- if (
- updaterMaterial === material &&
- updaterDepthFailMaterial === depthFailMaterial
- ) {
- return true;
- }
- let equals = defined(material) && material.equals(updaterMaterial);
- equals =
- ((!defined(depthFailMaterial) && !defined(updaterDepthFailMaterial)) ||
- (defined(depthFailMaterial) &&
- depthFailMaterial.equals(updaterDepthFailMaterial))) &&
- equals;
- return equals;
- };
- Batch.prototype.add = function (time, updater) {
- const id = updater.id;
- this.updaters.set(id, updater);
- this.geometry.set(id, updater.createFillGeometryInstance(time));
- if (
- !updater.hasConstantFill ||
- !updater.fillMaterialProperty.isConstant ||
- !Property.isConstant(updater.distanceDisplayConditionProperty) ||
- !Property.isConstant(updater.terrainOffsetProperty)
- ) {
- this.updatersWithAttributes.set(id, updater);
- } else {
- const that = this;
- this.subscriptions.set(
- id,
- updater.entity.definitionChanged.addEventListener(function (
- entity,
- propertyName,
- newValue,
- oldValue
- ) {
- if (propertyName === "isShowing") {
- that.showsUpdated.set(updater.id, updater);
- }
- })
- );
- }
- this.createPrimitive = true;
- };
- Batch.prototype.remove = function (updater) {
- const id = updater.id;
- this.createPrimitive = this.geometry.remove(id) || this.createPrimitive;
- if (this.updaters.remove(id)) {
- this.updatersWithAttributes.remove(id);
- const unsubscribe = this.subscriptions.get(id);
- if (defined(unsubscribe)) {
- unsubscribe();
- this.subscriptions.remove(id);
- this.showsUpdated.remove(id);
- }
- return true;
- }
- return false;
- };
- const colorScratch = new Color();
- Batch.prototype.update = function (time) {
- let isUpdated = true;
- let primitive = this.primitive;
- const primitives = this.primitives;
- const geometries = this.geometry.values;
- let i;
- if (this.createPrimitive) {
- const geometriesLength = geometries.length;
- if (geometriesLength > 0) {
- if (defined(primitive)) {
- if (!defined(this.oldPrimitive)) {
- this.oldPrimitive = primitive;
- } else {
- primitives.remove(primitive);
- }
- }
- this.material = MaterialProperty.getValue(
- time,
- this.materialProperty,
- this.material
- );
- let depthFailAppearance;
- if (defined(this.depthFailMaterialProperty)) {
- this.depthFailMaterial = MaterialProperty.getValue(
- time,
- this.depthFailMaterialProperty,
- this.depthFailMaterial
- );
- depthFailAppearance = new this.depthFailAppearanceType({
- material: this.depthFailMaterial,
- translucent: this.depthFailMaterial.isTranslucent(),
- closed: this.closed,
- });
- }
- primitive = new Primitive({
- show: false,
- asynchronous: true,
- geometryInstances: geometries.slice(),
- appearance: new this.appearanceType({
- material: this.material,
- translucent: this.material.isTranslucent(),
- closed: this.closed,
- }),
- depthFailAppearance: depthFailAppearance,
- shadows: this.shadows,
- });
- primitives.add(primitive);
- isUpdated = false;
- } else {
- if (defined(primitive)) {
- primitives.remove(primitive);
- primitive = undefined;
- }
- const oldPrimitive = this.oldPrimitive;
- if (defined(oldPrimitive)) {
- primitives.remove(oldPrimitive);
- this.oldPrimitive = undefined;
- }
- }
- this.attributes.removeAll();
- this.primitive = primitive;
- this.createPrimitive = false;
- } else if (defined(primitive) && primitive.ready) {
- primitive.show = true;
- if (defined(this.oldPrimitive)) {
- primitives.remove(this.oldPrimitive);
- this.oldPrimitive = undefined;
- }
- this.material = MaterialProperty.getValue(
- time,
- this.materialProperty,
- this.material
- );
- this.primitive.appearance.material = this.material;
- if (
- defined(this.depthFailAppearanceType) &&
- !(this.depthFailMaterialProperty instanceof ColorMaterialProperty)
- ) {
- this.depthFailMaterial = MaterialProperty.getValue(
- time,
- this.depthFailMaterialProperty,
- this.depthFailMaterial
- );
- this.primitive.depthFailAppearance.material = this.depthFailMaterial;
- }
- const updatersWithAttributes = this.updatersWithAttributes.values;
- const length = updatersWithAttributes.length;
- for (i = 0; i < length; i++) {
- const updater = updatersWithAttributes[i];
- const entity = updater.entity;
- const instance = this.geometry.get(updater.id);
- let attributes = this.attributes.get(instance.id.id);
- if (!defined(attributes)) {
- attributes = primitive.getGeometryInstanceAttributes(instance.id);
- this.attributes.set(instance.id.id, attributes);
- }
- if (
- defined(this.depthFailAppearanceType) &&
- this.depthFailMaterialProperty instanceof ColorMaterialProperty &&
- !updater.depthFailMaterialProperty.isConstant
- ) {
- const depthFailColorProperty = updater.depthFailMaterialProperty.color;
- const depthFailColor = Property.getValueOrDefault(
- depthFailColorProperty,
- time,
- Color.WHITE,
- colorScratch
- );
- if (!Color.equals(attributes._lastDepthFailColor, depthFailColor)) {
- attributes._lastDepthFailColor = Color.clone(
- depthFailColor,
- attributes._lastDepthFailColor
- );
- attributes.depthFailColor = ColorGeometryInstanceAttribute.toValue(
- depthFailColor,
- attributes.depthFailColor
- );
- }
- }
- const show =
- entity.isShowing && (updater.hasConstantFill || updater.isFilled(time));
- const currentShow = attributes.show[0] === 1;
- if (show !== currentShow) {
- attributes.show = ShowGeometryInstanceAttribute.toValue(
- show,
- attributes.show
- );
- }
- const distanceDisplayConditionProperty =
- updater.distanceDisplayConditionProperty;
- if (!Property.isConstant(distanceDisplayConditionProperty)) {
- const distanceDisplayCondition = Property.getValueOrDefault(
- distanceDisplayConditionProperty,
- time,
- defaultDistanceDisplayCondition,
- distanceDisplayConditionScratch
- );
- if (
- !DistanceDisplayCondition.equals(
- distanceDisplayCondition,
- attributes._lastDistanceDisplayCondition
- )
- ) {
- attributes._lastDistanceDisplayCondition = DistanceDisplayCondition.clone(
- distanceDisplayCondition,
- attributes._lastDistanceDisplayCondition
- );
- attributes.distanceDisplayCondition = DistanceDisplayConditionGeometryInstanceAttribute.toValue(
- distanceDisplayCondition,
- attributes.distanceDisplayCondition
- );
- }
- }
- const offsetProperty = updater.terrainOffsetProperty;
- if (!Property.isConstant(offsetProperty)) {
- const offset = Property.getValueOrDefault(
- offsetProperty,
- time,
- defaultOffset,
- offsetScratch
- );
- if (!Cartesian3.equals(offset, attributes._lastOffset)) {
- attributes._lastOffset = Cartesian3.clone(
- offset,
- attributes._lastOffset
- );
- attributes.offset = OffsetGeometryInstanceAttribute.toValue(
- offset,
- attributes.offset
- );
- }
- }
- }
- this.updateShows(primitive);
- } else if (defined(primitive) && !primitive.ready) {
- isUpdated = false;
- }
- return isUpdated;
- };
- Batch.prototype.updateShows = function (primitive) {
- const showsUpdated = this.showsUpdated.values;
- const length = showsUpdated.length;
- for (let i = 0; i < length; i++) {
- const updater = showsUpdated[i];
- const entity = updater.entity;
- const instance = this.geometry.get(updater.id);
- let attributes = this.attributes.get(instance.id.id);
- if (!defined(attributes)) {
- attributes = primitive.getGeometryInstanceAttributes(instance.id);
- this.attributes.set(instance.id.id, attributes);
- }
- const show = entity.isShowing;
- const currentShow = attributes.show[0] === 1;
- if (show !== currentShow) {
- attributes.show = ShowGeometryInstanceAttribute.toValue(
- show,
- attributes.show
- );
- instance.attributes.show.value[0] = attributes.show[0];
- }
- }
- this.showsUpdated.removeAll();
- };
- Batch.prototype.contains = function (updater) {
- return this.updaters.contains(updater.id);
- };
- Batch.prototype.getBoundingSphere = function (updater, result) {
- const primitive = this.primitive;
- if (!primitive.ready) {
- return BoundingSphereState.PENDING;
- }
- const attributes = primitive.getGeometryInstanceAttributes(updater.entity);
- if (
- !defined(attributes) ||
- !defined(attributes.boundingSphere) ||
- (defined(attributes.show) && attributes.show[0] === 0)
- ) {
- return BoundingSphereState.FAILED;
- }
- attributes.boundingSphere.clone(result);
- return BoundingSphereState.DONE;
- };
- Batch.prototype.destroy = function () {
- const primitive = this.primitive;
- const primitives = this.primitives;
- if (defined(primitive)) {
- primitives.remove(primitive);
- }
- const oldPrimitive = this.oldPrimitive;
- if (defined(oldPrimitive)) {
- primitives.remove(oldPrimitive);
- }
- this.removeMaterialSubscription();
- };
- /**
- * @private
- */
- function StaticGeometryPerMaterialBatch(
- primitives,
- appearanceType,
- depthFailAppearanceType,
- closed,
- shadows
- ) {
- this._items = [];
- this._primitives = primitives;
- this._appearanceType = appearanceType;
- this._depthFailAppearanceType = depthFailAppearanceType;
- this._closed = closed;
- this._shadows = shadows;
- }
- StaticGeometryPerMaterialBatch.prototype.add = function (time, updater) {
- const items = this._items;
- const length = items.length;
- for (let i = 0; i < length; i++) {
- const item = items[i];
- if (item.isMaterial(updater)) {
- item.add(time, updater);
- return;
- }
- }
- const batch = new Batch(
- this._primitives,
- this._appearanceType,
- updater.fillMaterialProperty,
- this._depthFailAppearanceType,
- updater.depthFailMaterialProperty,
- this._closed,
- this._shadows
- );
- batch.add(time, updater);
- items.push(batch);
- };
- StaticGeometryPerMaterialBatch.prototype.remove = function (updater) {
- const items = this._items;
- const length = items.length;
- for (let i = length - 1; i >= 0; i--) {
- const item = items[i];
- if (item.remove(updater)) {
- if (item.updaters.length === 0) {
- items.splice(i, 1);
- item.destroy();
- }
- break;
- }
- }
- };
- StaticGeometryPerMaterialBatch.prototype.update = function (time) {
- let i;
- const items = this._items;
- const length = items.length;
- for (i = length - 1; i >= 0; i--) {
- const item = items[i];
- if (item.invalidated) {
- items.splice(i, 1);
- const updaters = item.updaters.values;
- const updatersLength = updaters.length;
- for (let h = 0; h < updatersLength; h++) {
- this.add(time, updaters[h]);
- }
- item.destroy();
- }
- }
- let isUpdated = true;
- for (i = 0; i < items.length; i++) {
- isUpdated = items[i].update(time) && isUpdated;
- }
- return isUpdated;
- };
- StaticGeometryPerMaterialBatch.prototype.getBoundingSphere = function (
- updater,
- result
- ) {
- const items = this._items;
- const length = items.length;
- for (let i = 0; i < length; i++) {
- const item = items[i];
- if (item.contains(updater)) {
- return item.getBoundingSphere(updater, result);
- }
- }
- return BoundingSphereState.FAILED;
- };
- StaticGeometryPerMaterialBatch.prototype.removeAllPrimitives = function () {
- const items = this._items;
- const length = items.length;
- for (let i = 0; i < length; i++) {
- items[i].destroy();
- }
- this._items.length = 0;
- };
- export default StaticGeometryPerMaterialBatch;
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