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- import Check from "../Core/Check.js";
- import defaultValue from "../Core/defaultValue.js";
- import defined from "../Core/defined.js";
- import DeveloperError from "../Core/DeveloperError.js";
- import PixelFormat from "../Core/PixelFormat.js";
- import PixelDatatype from "./PixelDatatype.js";
- /**
- * @private
- */
- function CubeMapFace(
- context,
- texture,
- textureTarget,
- targetFace,
- internalFormat,
- pixelFormat,
- pixelDatatype,
- size,
- preMultiplyAlpha,
- flipY,
- initialized
- ) {
- this._context = context;
- this._texture = texture;
- this._textureTarget = textureTarget;
- this._targetFace = targetFace;
- this._pixelDatatype = pixelDatatype;
- this._internalFormat = internalFormat;
- this._pixelFormat = pixelFormat;
- this._size = size;
- this._preMultiplyAlpha = preMultiplyAlpha;
- this._flipY = flipY;
- this._initialized = initialized;
- }
- Object.defineProperties(CubeMapFace.prototype, {
- pixelFormat: {
- get: function () {
- return this._pixelFormat;
- },
- },
- pixelDatatype: {
- get: function () {
- return this._pixelDatatype;
- },
- },
- _target: {
- get: function () {
- return this._targetFace;
- },
- },
- });
- /**
- * Copies texels from the source to the cubemap's face.
- * @param {Object} options Object with the following properties:
- * @param {Object} options.source The source {@link ImageData}, {@link HTMLImageElement}, {@link HTMLCanvasElement}, {@link HTMLVideoElement},
- * or an object with a width, height, and arrayBufferView properties.
- * @param {Number} [options.xOffset=0] An offset in the x direction in the cubemap where copying begins.
- * @param {Number} [options.yOffset=0] An offset in the y direction in the cubemap where copying begins.
- * @param {Boolean} [options.skipColorSpaceConversion=false] If true, any custom gamma or color profiles in the texture will be ignored.
- * @exception {DeveloperError} xOffset must be greater than or equal to zero.
- * @exception {DeveloperError} yOffset must be greater than or equal to zero.
- * @exception {DeveloperError} xOffset + source.width must be less than or equal to width.
- * @exception {DeveloperError} yOffset + source.height must be less than or equal to height.
- * @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called.
- *
- * @example
- * // Create a cubemap with 1x1 faces, and make the +x face red.
- * const cubeMap = new CubeMap({
- * context : context
- * width : 1,
- * height : 1
- * });
- * cubeMap.positiveX.copyFrom({
- * source: {
- * width : 1,
- * height : 1,
- * arrayBufferView : new Uint8Array([255, 0, 0, 255])
- * }
- * });
- */
- CubeMapFace.prototype.copyFrom = function (options) {
- //>>includeStart('debug', pragmas.debug);
- Check.defined("options", options);
- //>>includeEnd('debug');
- const xOffset = defaultValue(options.xOffset, 0);
- const yOffset = defaultValue(options.yOffset, 0);
- //>>includeStart('debug', pragmas.debug);
- Check.defined("options.source", options.source);
- Check.typeOf.number.greaterThanOrEquals("xOffset", xOffset, 0);
- Check.typeOf.number.greaterThanOrEquals("yOffset", yOffset, 0);
- if (xOffset + options.source.width > this._size) {
- throw new DeveloperError(
- "xOffset + options.source.width must be less than or equal to width."
- );
- }
- if (yOffset + options.source.height > this._size) {
- throw new DeveloperError(
- "yOffset + options.source.height must be less than or equal to height."
- );
- }
- //>>includeEnd('debug');
- const source = options.source;
- const gl = this._context._gl;
- const target = this._textureTarget;
- const targetFace = this._targetFace;
- gl.activeTexture(gl.TEXTURE0);
- gl.bindTexture(target, this._texture);
- const width = source.width;
- const height = source.height;
- let arrayBufferView = source.arrayBufferView;
- const size = this._size;
- const pixelFormat = this._pixelFormat;
- const internalFormat = this._internalFormat;
- const pixelDatatype = this._pixelDatatype;
- const preMultiplyAlpha = this._preMultiplyAlpha;
- const flipY = this._flipY;
- const skipColorSpaceConversion = defaultValue(
- options.skipColorSpaceConversion,
- false
- );
- let unpackAlignment = 4;
- if (defined(arrayBufferView)) {
- unpackAlignment = PixelFormat.alignmentInBytes(
- pixelFormat,
- pixelDatatype,
- width
- );
- }
- gl.pixelStorei(gl.UNPACK_ALIGNMENT, unpackAlignment);
- if (skipColorSpaceConversion) {
- gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);
- } else {
- gl.pixelStorei(
- gl.UNPACK_COLORSPACE_CONVERSION_WEBGL,
- gl.BROWSER_DEFAULT_WEBGL
- );
- }
- let uploaded = false;
- if (!this._initialized) {
- if (xOffset === 0 && yOffset === 0 && width === size && height === size) {
- // initialize the entire texture
- if (defined(arrayBufferView)) {
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
- if (flipY) {
- arrayBufferView = PixelFormat.flipY(
- arrayBufferView,
- pixelFormat,
- pixelDatatype,
- size,
- size
- );
- }
- gl.texImage2D(
- targetFace,
- 0,
- internalFormat,
- size,
- size,
- 0,
- pixelFormat,
- PixelDatatype.toWebGLConstant(pixelDatatype, this._context),
- arrayBufferView
- );
- } else {
- // Only valid for DOM-Element uploads
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, preMultiplyAlpha);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
- gl.texImage2D(
- targetFace,
- 0,
- internalFormat,
- pixelFormat,
- PixelDatatype.toWebGLConstant(pixelDatatype, this._context),
- source
- );
- }
- uploaded = true;
- } else {
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
- // initialize the entire texture to zero
- const bufferView = PixelFormat.createTypedArray(
- pixelFormat,
- pixelDatatype,
- size,
- size
- );
- gl.texImage2D(
- targetFace,
- 0,
- internalFormat,
- size,
- size,
- 0,
- pixelFormat,
- PixelDatatype.toWebGLConstant(pixelDatatype, this._context),
- bufferView
- );
- }
- this._initialized = true;
- }
- if (!uploaded) {
- if (defined(arrayBufferView)) {
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
- if (flipY) {
- arrayBufferView = PixelFormat.flipY(
- arrayBufferView,
- pixelFormat,
- pixelDatatype,
- width,
- height
- );
- }
- gl.texSubImage2D(
- targetFace,
- 0,
- xOffset,
- yOffset,
- width,
- height,
- pixelFormat,
- PixelDatatype.toWebGLConstant(pixelDatatype, this._context),
- arrayBufferView
- );
- } else {
- // Only valid for DOM-Element uploads
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, preMultiplyAlpha);
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
- // Source: ImageData, HTMLImageElement, HTMLCanvasElement, or HTMLVideoElement
- gl.texSubImage2D(
- targetFace,
- 0,
- xOffset,
- yOffset,
- pixelFormat,
- PixelDatatype.toWebGLConstant(pixelDatatype, this._context),
- source
- );
- }
- }
- gl.bindTexture(target, null);
- };
- /**
- * Copies texels from the framebuffer to the cubemap's face.
- *
- * @param {Number} [xOffset=0] An offset in the x direction in the cubemap where copying begins.
- * @param {Number} [yOffset=0] An offset in the y direction in the cubemap where copying begins.
- * @param {Number} [framebufferXOffset=0] An offset in the x direction in the framebuffer where copying begins from.
- * @param {Number} [framebufferYOffset=0] An offset in the y direction in the framebuffer where copying begins from.
- * @param {Number} [width=CubeMap's width] The width of the subimage to copy.
- * @param {Number} [height=CubeMap's height] The height of the subimage to copy.
- *
- * @exception {DeveloperError} Cannot call copyFromFramebuffer when the texture pixel data type is FLOAT.
- * @exception {DeveloperError} Cannot call copyFromFramebuffer when the texture pixel data type is HALF_FLOAT.
- * @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called.
- * @exception {DeveloperError} xOffset must be greater than or equal to zero.
- * @exception {DeveloperError} yOffset must be greater than or equal to zero.
- * @exception {DeveloperError} framebufferXOffset must be greater than or equal to zero.
- * @exception {DeveloperError} framebufferYOffset must be greater than or equal to zero.
- * @exception {DeveloperError} xOffset + source.width must be less than or equal to width.
- * @exception {DeveloperError} yOffset + source.height must be less than or equal to height.
- * @exception {DeveloperError} This CubeMap was destroyed, i.e., destroy() was called.
- *
- * @example
- * // Copy the framebuffer contents to the +x cube map face.
- * cubeMap.positiveX.copyFromFramebuffer();
- */
- CubeMapFace.prototype.copyFromFramebuffer = function (
- xOffset,
- yOffset,
- framebufferXOffset,
- framebufferYOffset,
- width,
- height
- ) {
- xOffset = defaultValue(xOffset, 0);
- yOffset = defaultValue(yOffset, 0);
- framebufferXOffset = defaultValue(framebufferXOffset, 0);
- framebufferYOffset = defaultValue(framebufferYOffset, 0);
- width = defaultValue(width, this._size);
- height = defaultValue(height, this._size);
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.number.greaterThanOrEquals("xOffset", xOffset, 0);
- Check.typeOf.number.greaterThanOrEquals("yOffset", yOffset, 0);
- Check.typeOf.number.greaterThanOrEquals(
- "framebufferXOffset",
- framebufferXOffset,
- 0
- );
- Check.typeOf.number.greaterThanOrEquals(
- "framebufferYOffset",
- framebufferYOffset,
- 0
- );
- if (xOffset + width > this._size) {
- throw new DeveloperError(
- "xOffset + source.width must be less than or equal to width."
- );
- }
- if (yOffset + height > this._size) {
- throw new DeveloperError(
- "yOffset + source.height must be less than or equal to height."
- );
- }
- if (this._pixelDatatype === PixelDatatype.FLOAT) {
- throw new DeveloperError(
- "Cannot call copyFromFramebuffer when the texture pixel data type is FLOAT."
- );
- }
- if (this._pixelDatatype === PixelDatatype.HALF_FLOAT) {
- throw new DeveloperError(
- "Cannot call copyFromFramebuffer when the texture pixel data type is HALF_FLOAT."
- );
- }
- //>>includeEnd('debug');
- const gl = this._context._gl;
- const target = this._textureTarget;
- gl.activeTexture(gl.TEXTURE0);
- gl.bindTexture(target, this._texture);
- gl.copyTexSubImage2D(
- this._targetFace,
- 0,
- xOffset,
- yOffset,
- framebufferXOffset,
- framebufferYOffset,
- width,
- height
- );
- gl.bindTexture(target, null);
- this._initialized = true;
- };
- export default CubeMapFace;
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