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- import BoundingRectangle from "../Core/BoundingRectangle.js";
- import Color from "../Core/Color.js";
- import defined from "../Core/defined.js";
- import destroyObject from "../Core/destroyObject.js";
- import ClearCommand from "../Renderer/ClearCommand.js";
- import FramebufferManager from "../Renderer/FramebufferManager.js";
- import PixelDatatype from "../Renderer/PixelDatatype.js";
- import RenderState from "../Renderer/RenderState.js";
- import PassThroughDepth from "../Shaders/PostProcessStages/PassThroughDepth.js";
- /**
- * @private
- */
- function GlobeTranslucencyFramebuffer() {
- this._framebuffer = new FramebufferManager({
- depthStencil: true,
- supportsDepthTexture: true,
- });
- this._packedDepthFramebuffer = new FramebufferManager();
- this._renderState = undefined;
- this._packedDepthCommand = undefined;
- this._clearCommand = undefined;
- this._viewport = new BoundingRectangle();
- this._useScissorTest = false;
- this._scissorRectangle = undefined;
- this._useHdr = undefined;
- }
- Object.defineProperties(GlobeTranslucencyFramebuffer.prototype, {
- // Exposed for testing
- classificationTexture: {
- get: function () {
- return this._framebuffer.getColorTexture();
- },
- },
- classificationFramebuffer: {
- get: function () {
- return this._framebuffer.framebuffer;
- },
- },
- // Exposed for testing
- packedDepthFramebuffer: {
- get: function () {
- return this._packedDepthFramebuffer.framebuffer;
- },
- },
- depthStencilTexture: {
- get: function () {
- return this._framebuffer.getDepthStencilTexture();
- },
- },
- // Exposed for testing
- depthStencilRenderbuffer: {
- get: function () {
- return this._framebuffer.getDepthStencilRenderbuffer();
- },
- },
- packedDepthTexture: {
- get: function () {
- return this._packedDepthFramebuffer.getColorTexture();
- },
- },
- });
- function destroyResources(globeTranslucency) {
- globeTranslucency._framebuffer.destroy();
- globeTranslucency._packedDepthFramebuffer.destroy();
- }
- function updateResources(globeTranslucency, context, width, height, hdr) {
- const pixelDatatype = hdr
- ? context.halfFloatingPointTexture
- ? PixelDatatype.HALF_FLOAT
- : PixelDatatype.FLOAT
- : PixelDatatype.UNSIGNED_BYTE;
- globeTranslucency._framebuffer.update(
- context,
- width,
- height,
- 1,
- pixelDatatype
- );
- globeTranslucency._packedDepthFramebuffer.update(context, width, height);
- }
- function updateCommands(globeTranslucency, context, width, height, passState) {
- globeTranslucency._viewport.width = width;
- globeTranslucency._viewport.height = height;
- const useScissorTest = !BoundingRectangle.equals(
- globeTranslucency._viewport,
- passState.viewport
- );
- let updateScissor = useScissorTest !== globeTranslucency._useScissorTest;
- globeTranslucency._useScissorTest = useScissorTest;
- if (
- !BoundingRectangle.equals(
- globeTranslucency._scissorRectangle,
- passState.viewport
- )
- ) {
- globeTranslucency._scissorRectangle = BoundingRectangle.clone(
- passState.viewport,
- globeTranslucency._scissorRectangle
- );
- updateScissor = true;
- }
- if (
- !defined(globeTranslucency._renderState) ||
- !BoundingRectangle.equals(
- globeTranslucency._viewport,
- globeTranslucency._renderState.viewport
- ) ||
- updateScissor
- ) {
- globeTranslucency._renderState = RenderState.fromCache({
- viewport: globeTranslucency._viewport,
- scissorTest: {
- enabled: globeTranslucency._useScissorTest,
- rectangle: globeTranslucency._scissorRectangle,
- },
- });
- }
- if (!defined(globeTranslucency._packedDepthCommand)) {
- globeTranslucency._packedDepthCommand = context.createViewportQuadCommand(
- PassThroughDepth,
- {
- uniformMap: {
- u_depthTexture: function () {
- return globeTranslucency.depthStencilTexture;
- },
- },
- owner: globeTranslucency,
- }
- );
- }
- if (!defined(globeTranslucency._clearCommand)) {
- globeTranslucency._clearCommand = new ClearCommand({
- color: new Color(0.0, 0.0, 0.0, 0.0),
- depth: 1.0,
- stencil: 0.0,
- owner: globeTranslucency,
- });
- }
- globeTranslucency._packedDepthCommand.framebuffer =
- globeTranslucency._packedDepthFramebuffer.framebuffer;
- globeTranslucency._packedDepthCommand.renderState =
- globeTranslucency._renderState;
- globeTranslucency._clearCommand.framebuffer =
- globeTranslucency.classificationFramebuffer;
- globeTranslucency._clearCommand.renderState = globeTranslucency._renderState;
- }
- GlobeTranslucencyFramebuffer.prototype.updateAndClear = function (
- hdr,
- viewport,
- context,
- passState
- ) {
- const width = viewport.width;
- const height = viewport.height;
- updateResources(this, context, width, height, hdr);
- updateCommands(this, context, width, height, passState);
- this._useHdr = hdr;
- };
- GlobeTranslucencyFramebuffer.prototype.clearClassification = function (
- context,
- passState
- ) {
- this._clearCommand.execute(context, passState);
- };
- GlobeTranslucencyFramebuffer.prototype.packDepth = function (
- context,
- passState
- ) {
- this._packedDepthCommand.execute(context, passState);
- return this.packedDepthTexture;
- };
- GlobeTranslucencyFramebuffer.prototype.isDestroyed = function () {
- return false;
- };
- GlobeTranslucencyFramebuffer.prototype.destroy = function () {
- destroyResources(this);
- return destroyObject(this);
- };
- export default GlobeTranslucencyFramebuffer;
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