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- import Cartesian3 from "../Core/Cartesian3.js";
- import Check from "../Core/Check.js";
- import clone from "../Core/clone.js";
- import combine from "../Core/combine.js";
- import defaultValue from "../Core/defaultValue.js";
- import defer from "../Core/defer.js";
- import defined from "../Core/defined.js";
- import destroyObject from "../Core/destroyObject.js";
- import DeveloperError from "../Core/DeveloperError.js";
- import CesiumMath from "../Core/Math.js";
- import HilbertOrder from "../Core/HilbertOrder.js";
- import Matrix3 from "../Core/Matrix3.js";
- import Rectangle from "../Core/Rectangle.js";
- import S2Cell from "../Core/S2Cell.js";
- import ImplicitSubtree from "./ImplicitSubtree.js";
- import hasExtension from "./hasExtension.js";
- import MetadataSemantic from "./MetadataSemantic.js";
- import parseBoundingVolumeSemantics from "./parseBoundingVolumeSemantics.js";
- /**
- * A specialized {@link Cesium3DTileContent} that lazily evaluates an implicit
- * tileset. It is somewhat similar in operation to a
- * {@link Tileset3DTileContent} in that once the content is constructed, it
- * updates the tileset tree with more tiles. However, unlike external tilesets,
- * child subtrees are represented as additional placeholder nodes with
- * Implicit3DTileContent.
- * <p>
- * Implements the {@link Cesium3DTileContent} interface.
- * </p>
- *
- * @alias Implicit3DTileContent
- * @constructor
- *
- * @param {Cesium3DTileset} tileset The tileset this content belongs to
- * @param {Cesium3DTile} tile The tile this content belongs to.
- * @param {Resource} resource The resource for the tileset
- * @param {Object} [json] The JSON object containing the subtree. Mutually exclusive with arrayBuffer.
- * @param {ArrayBuffer} [arrayBuffer] The array buffer that stores the content payload. Mutually exclusive with json.
- * @param {Number} [byteOffset=0] The offset into the array buffer, if one was provided
- *
- * @exception {DeveloperError} One of json and arrayBuffer must be defined.
- *
- * @private
- * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
- */
- export default function Implicit3DTileContent(
- tileset,
- tile,
- resource,
- json,
- arrayBuffer,
- byteOffset
- ) {
- //>>includeStart('debug', pragmas.debug);
- Check.defined("tile.implicitTileset", tile.implicitTileset);
- Check.defined("tile.implicitCoordinates", tile.implicitCoordinates);
- if (defined(json) === defined(arrayBuffer)) {
- throw new DeveloperError("One of json and arrayBuffer must be defined.");
- }
- //>>includeEnd('debug');
- const implicitTileset = tile.implicitTileset;
- const implicitCoordinates = tile.implicitCoordinates;
- this._implicitTileset = implicitTileset;
- this._implicitCoordinates = implicitCoordinates;
- this._implicitSubtree = undefined;
- this._tileset = tileset;
- this._tile = tile;
- this._resource = resource;
- this._readyPromise = defer();
- this._metadata = undefined;
- this.featurePropertiesDirty = false;
- this._group = undefined;
- const templateValues = implicitCoordinates.getTemplateValues();
- const subtreeResource = implicitTileset.subtreeUriTemplate.getDerivedResource(
- {
- templateValues: templateValues,
- }
- );
- this._url = subtreeResource.getUrlComponent(true);
- initialize(this, json, arrayBuffer, byteOffset);
- }
- Object.defineProperties(Implicit3DTileContent.prototype, {
- featuresLength: {
- get: function () {
- return 0;
- },
- },
- pointsLength: {
- get: function () {
- return 0;
- },
- },
- trianglesLength: {
- get: function () {
- return 0;
- },
- },
- geometryByteLength: {
- get: function () {
- return 0;
- },
- },
- texturesByteLength: {
- get: function () {
- return 0;
- },
- },
- batchTableByteLength: {
- get: function () {
- return 0;
- },
- },
- innerContents: {
- get: function () {
- return undefined;
- },
- },
- readyPromise: {
- get: function () {
- return this._readyPromise.promise;
- },
- },
- tileset: {
- get: function () {
- return this._tileset;
- },
- },
- tile: {
- get: function () {
- return this._tile;
- },
- },
- url: {
- get: function () {
- return this._url;
- },
- },
- /**
- * Part of the {@link Cesium3DTileContent} interface. <code>Implicit3DTileContent</code>
- * always returns <code>undefined</code>. Only transcoded tiles have content metadata.
- * @memberof Implicit3DTileContent.prototype
- * @private
- */
- metadata: {
- get: function () {
- return undefined;
- },
- set: function () {
- //>>includeStart('debug', pragmas.debug);
- throw new DeveloperError("Implicit3DTileContent cannot have metadata");
- //>>includeEnd('debug');
- },
- },
- batchTable: {
- get: function () {
- return undefined;
- },
- },
- group: {
- get: function () {
- return this._group;
- },
- set: function (value) {
- this._group = value;
- },
- },
- });
- /**
- * Initialize the implicit content by parsing the subtree resource and setting
- * up a promise chain to expand the immediate subtree.
- *
- * @param {Implicit3DTileContent} content The implicit content
- * @param {Object} [json] The JSON containing the subtree. Mutually exclusive with arrayBuffer.
- * @param {ArrayBuffer} [arrayBuffer] The ArrayBuffer containing a subtree binary. Mutually exclusive with json.
- * @param {Number} [byteOffset=0] The byte offset into the arrayBuffer
- * @private
- */
- function initialize(content, json, arrayBuffer, byteOffset) {
- byteOffset = defaultValue(byteOffset, 0);
- let uint8Array;
- if (defined(arrayBuffer)) {
- uint8Array = new Uint8Array(arrayBuffer, byteOffset);
- }
- const subtree = new ImplicitSubtree(
- content._resource,
- json,
- uint8Array,
- content._implicitTileset,
- content._implicitCoordinates
- );
- content._implicitSubtree = subtree;
- subtree.readyPromise
- .then(function () {
- expandSubtree(content, subtree);
- content._readyPromise.resolve();
- })
- .catch(function (error) {
- content._readyPromise.reject(error);
- });
- }
- /**
- * Expand a single subtree placeholder tile. This transcodes the subtree into
- * a tree of {@link Cesium3DTile}. The root of this tree is stored in
- * the placeholder tile's children array. This method also creates placeholder
- * tiles for the child subtrees to be lazily expanded as needed.
- *
- * @param {Implicit3DTileContent} content The content
- * @param {ImplicitSubtree} subtree The parsed subtree
- * @private
- */
- function expandSubtree(content, subtree) {
- const placeholderTile = content._tile;
- // Parse the tiles inside this immediate subtree
- const childIndex = content._implicitCoordinates.childIndex;
- const results = transcodeSubtreeTiles(
- content,
- subtree,
- placeholderTile,
- childIndex
- );
- // Link the new subtree to the existing placeholder tile.
- placeholderTile.children.push(results.rootTile);
- // for each child subtree, make new placeholder tiles
- const childSubtrees = listChildSubtrees(content, subtree, results.bottomRow);
- for (let i = 0; i < childSubtrees.length; i++) {
- const subtreeLocator = childSubtrees[i];
- const leafTile = subtreeLocator.tile;
- const implicitChildTile = makePlaceholderChildSubtree(
- content,
- leafTile,
- subtreeLocator.childIndex
- );
- leafTile.children.push(implicitChildTile);
- }
- }
- /**
- * A pair of (tile, childIndex) used for finding child subtrees.
- *
- * @typedef {Object} ChildSubtreeLocator
- * @property {Cesium3DTile} tile One of the tiles in the bottommost row of the subtree.
- * @property {Number} childIndex The morton index of the child tile relative to its parent
- * @private
- */
- /**
- * Determine what child subtrees exist and return a list of information
- *
- * @param {Implicit3DTileContent} content The implicit content
- * @param {ImplicitSubtree} subtree The subtree for looking up availability
- * @param {Array<Cesium3DTile|undefined>} bottomRow The bottom row of tiles in a transcoded subtree
- * @returns {ChildSubtreeLocator[]} A list of identifiers for the child subtrees.
- * @private
- */
- function listChildSubtrees(content, subtree, bottomRow) {
- const results = [];
- const branchingFactor = content._implicitTileset.branchingFactor;
- for (let i = 0; i < bottomRow.length; i++) {
- const leafTile = bottomRow[i];
- if (!defined(leafTile)) {
- continue;
- }
- for (let j = 0; j < branchingFactor; j++) {
- const index = i * branchingFactor + j;
- if (subtree.childSubtreeIsAvailableAtIndex(index)) {
- results.push({
- tile: leafTile,
- childIndex: j,
- });
- }
- }
- }
- return results;
- }
- /**
- * Results of transcodeSubtreeTiles, containing the root tile of the
- * subtree and the bottom row of nodes for further processing.
- *
- * @typedef {Object} TranscodedSubtree
- * @property {Cesium3DTile} rootTile The transcoded root tile of the subtree
- * @property {Array<Cesium3DTile|undefined>} bottomRow The bottom row of transcoded tiles. This is helpful for processing child subtrees
- * @private
- */
- /**
- * Transcode the implicitly-defined tiles within this subtree and generate
- * explicit {@link Cesium3DTile} objects. This function only transcode tiles,
- * child subtrees are handled separately.
- *
- * @param {Implicit3DTileContent} content The implicit content
- * @param {ImplicitSubtree} subtree The subtree to get availability information
- * @param {Cesium3DTile} placeholderTile The placeholder tile, used for constructing the subtree root tile
- * @param {Number} childIndex The Morton index of the root tile relative to parentOfRootTile
- * @returns {TranscodedSubtree} The newly created subtree of tiles
- * @private
- */
- function transcodeSubtreeTiles(content, subtree, placeholderTile, childIndex) {
- const rootBitIndex = 0;
- const rootParentIsPlaceholder = true;
- const rootTile = deriveChildTile(
- content,
- subtree,
- placeholderTile,
- childIndex,
- rootBitIndex,
- rootParentIsPlaceholder
- );
- // Sliding window over the levels of the tree.
- // Each row is branchingFactor * length of previous row
- // Tiles within a row are ordered by Morton index.
- let parentRow = [rootTile];
- let currentRow = [];
- const implicitTileset = content._implicitTileset;
- for (let level = 1; level < implicitTileset.subtreeLevels; level++) {
- const levelOffset = subtree.getLevelOffset(level);
- const numberOfChildren = implicitTileset.branchingFactor * parentRow.length;
- for (
- let childMortonIndex = 0;
- childMortonIndex < numberOfChildren;
- childMortonIndex++
- ) {
- const childBitIndex = levelOffset + childMortonIndex;
- if (!subtree.tileIsAvailableAtIndex(childBitIndex)) {
- currentRow.push(undefined);
- continue;
- }
- const parentMortonIndex = subtree.getParentMortonIndex(childMortonIndex);
- const parentTile = parentRow[parentMortonIndex];
- const childChildIndex =
- childMortonIndex % implicitTileset.branchingFactor;
- const childTile = deriveChildTile(
- content,
- subtree,
- parentTile,
- childChildIndex,
- childBitIndex
- );
- parentTile.children.push(childTile);
- currentRow.push(childTile);
- }
- parentRow = currentRow;
- currentRow = [];
- }
- return {
- rootTile: rootTile,
- // At the end of the last loop, bottomRow was moved to parentRow
- bottomRow: parentRow,
- };
- }
- function getGeometricError(tileMetadata, implicitTileset, implicitCoordinates) {
- const semantic = MetadataSemantic.TILE_GEOMETRIC_ERROR;
- if (defined(tileMetadata) && tileMetadata.hasPropertyBySemantic(semantic)) {
- return tileMetadata.getPropertyBySemantic(semantic);
- }
- return (
- implicitTileset.geometricError / Math.pow(2, implicitCoordinates.level)
- );
- }
- /**
- * Given a parent tile and information about which child to create, derive
- * the properties of the child tile implicitly.
- * <p>
- * This creates a real tile for rendering, not a placeholder tile like some of
- * the other methods of ImplicitTileset.
- * </p>
- *
- * @param {Implicit3DTileContent} implicitContent The implicit content
- * @param {ImplicitSubtree} subtree The subtree the child tile belongs to
- * @param {Cesium3DTile} parentTile The parent of the new child tile
- * @param {Number} childIndex The morton index of the child tile relative to its parent
- * @param {Number} childBitIndex The index of the child tile within the tile's availability information.
- * @param {Boolean} [parentIsPlaceholderTile=false] True if parentTile is a placeholder tile. This is true for the root of each subtree.
- * @returns {Cesium3DTile} The new child tile.
- * @private
- */
- function deriveChildTile(
- implicitContent,
- subtree,
- parentTile,
- childIndex,
- childBitIndex,
- parentIsPlaceholderTile
- ) {
- const implicitTileset = implicitContent._implicitTileset;
- let implicitCoordinates;
- if (defaultValue(parentIsPlaceholderTile, false)) {
- implicitCoordinates = parentTile.implicitCoordinates;
- } else {
- implicitCoordinates = parentTile.implicitCoordinates.getChildCoordinates(
- childIndex
- );
- }
- // Parse metadata and bounding volume semantics at the beginning
- // as the bounding volumes are needed below.
- let tileMetadata;
- let tileBounds;
- let contentBounds;
- if (defined(subtree.tilePropertyTableJson)) {
- tileMetadata = subtree.getTileMetadataView(implicitCoordinates);
- const boundingVolumeSemantics = parseBoundingVolumeSemantics(tileMetadata);
- tileBounds = boundingVolumeSemantics.tile;
- contentBounds = boundingVolumeSemantics.content;
- }
- // Content is not loaded at this point, so this flag is set for future reference.
- const contentPropertyTableJsons = subtree.contentPropertyTableJsons;
- const length = contentPropertyTableJsons.length;
- let hasImplicitContentMetadata = false;
- for (let i = 0; i < length; i++) {
- if (subtree.contentIsAvailableAtCoordinates(implicitCoordinates, i)) {
- hasImplicitContentMetadata = true;
- break;
- }
- }
- const boundingVolume = getTileBoundingVolume(
- implicitTileset,
- implicitCoordinates,
- childIndex,
- parentIsPlaceholderTile,
- parentTile,
- tileBounds
- );
- const contentJsons = [];
- for (let i = 0; i < implicitTileset.contentCount; i++) {
- if (!subtree.contentIsAvailableAtIndex(childBitIndex, i)) {
- continue;
- }
- const childContentTemplate = implicitTileset.contentUriTemplates[i];
- const childContentUri = childContentTemplate.getDerivedResource({
- templateValues: implicitCoordinates.getTemplateValues(),
- }).url;
- const contentJson = {
- uri: childContentUri,
- };
- const contentBoundingVolume = getContentBoundingVolume(
- boundingVolume,
- contentBounds
- );
- if (defined(contentBoundingVolume)) {
- contentJson.boundingVolume = contentBoundingVolume;
- }
- // combine() is used to pass through any additional properties the
- // user specified such as extras or extensions
- contentJsons.push(combine(contentJson, implicitTileset.contentHeaders[i]));
- }
- const childGeometricError = getGeometricError(
- tileMetadata,
- implicitTileset,
- implicitCoordinates
- );
- const tileJson = {
- boundingVolume: boundingVolume,
- geometricError: childGeometricError,
- refine: implicitTileset.refine,
- contents: contentJsons,
- };
- // combine() is used to pass through any additional properties the
- // user specified such as extras or extensions.
- const deep = true;
- const rootHeader = clone(implicitTileset.tileHeader, deep);
- delete rootHeader.boundingVolume;
- delete rootHeader.transform;
- const combinedTileJson = combine(tileJson, rootHeader, deep);
- const childTile = makeTile(
- implicitContent,
- implicitTileset.baseResource,
- combinedTileJson,
- parentTile
- );
- childTile.implicitCoordinates = implicitCoordinates;
- childTile.implicitSubtree = subtree;
- childTile.metadata = tileMetadata;
- childTile.hasImplicitContentMetadata = hasImplicitContentMetadata;
- return childTile;
- }
- /**
- * Checks whether the bounding volume's heights can be updated.
- * Returns true if the minimumHeight/maximumHeight parameter
- * is defined and the bounding volume is a region or S2 cell.
- *
- * @param {Object} [boundingVolume] The bounding volume
- * @param {Object} [tileBounds] The tile bounds
- * @param {Number} [tileBounds.minimumHeight] The minimum height
- * @param {Number} [tileBounds.maximumHeight] The maximum height
- * @returns {Boolean} Whether the bounding volume's heights can be updated
- * @private
- */
- function canUpdateHeights(boundingVolume, tileBounds) {
- return (
- defined(boundingVolume) &&
- defined(tileBounds) &&
- (defined(tileBounds.minimumHeight) || defined(tileBounds.maximumHeight)) &&
- (hasExtension(boundingVolume, "3DTILES_bounding_volume_S2") ||
- defined(boundingVolume.region))
- );
- }
- /**
- * Update the minimum and maximum height of the bounding volume.
- * This is typically used to tighten a bounding volume using the
- * <code>TILE_MINIMUM_HEIGHT</code> and <code>TILE_MAXIMUM_HEIGHT</code>
- * semantics. Heights are only updated if the respective
- * minimumHeight/maximumHeight parameter is defined and the
- * bounding volume is a region or S2 cell.
- *
- * @param {Object} boundingVolume The bounding volume
- * @param {Object} [tileBounds] The tile bounds
- * @param {Number} [tileBounds.minimumHeight] The new minimum height
- * @param {Number} [tileBounds.maximumHeight] The new maximum height
- * @private
- */
- function updateHeights(boundingVolume, tileBounds) {
- if (!defined(tileBounds)) {
- return;
- }
- if (hasExtension(boundingVolume, "3DTILES_bounding_volume_S2")) {
- updateS2CellHeights(
- boundingVolume.extensions["3DTILES_bounding_volume_S2"],
- tileBounds.minimumHeight,
- tileBounds.maximumHeight
- );
- } else if (defined(boundingVolume.region)) {
- updateRegionHeights(
- boundingVolume.region,
- tileBounds.minimumHeight,
- tileBounds.maximumHeight
- );
- }
- }
- /**
- * For a bounding region, update the minimum and maximum height. This
- * is typically used to tighten a bounding volume using the
- * <code>TILE_MINIMUM_HEIGHT</code> and <code>TILE_MAXIMUM_HEIGHT</code>
- * semantics. Heights are only updated if the respective
- * minimumHeight/maximumHeight parameter is defined.
- *
- * @param {Array} region A 6-element array describing the bounding region
- * @param {Number} [minimumHeight] The new minimum height
- * @param {Number} [maximumHeight] The new maximum height
- * @private
- */
- function updateRegionHeights(region, minimumHeight, maximumHeight) {
- if (defined(minimumHeight)) {
- region[4] = minimumHeight;
- }
- if (defined(maximumHeight)) {
- region[5] = maximumHeight;
- }
- }
- /**
- * For a bounding S2 cell, update the minimum and maximum height. This
- * is typically used to tighten a bounding volume using the
- * <code>TILE_MINIMUM_HEIGHT</code> and <code>TILE_MAXIMUM_HEIGHT</code>
- * semantics. Heights are only updated if the respective
- * minimumHeight/maximumHeight parameter is defined.
- *
- * @param {Object} s2CellVolume An object describing the S2 cell
- * @param {Number} [minimumHeight] The new minimum height
- * @param {Number} [maximumHeight] The new maximum height
- * @private
- */
- function updateS2CellHeights(s2CellVolume, minimumHeight, maximumHeight) {
- if (defined(minimumHeight)) {
- s2CellVolume.minimumHeight = minimumHeight;
- }
- if (defined(maximumHeight)) {
- s2CellVolume.maximumHeight = maximumHeight;
- }
- }
- /**
- * Gets the tile's bounding volume, which may be specified via
- * metadata semantics such as TILE_BOUNDING_BOX or implicitly
- * derived from the implicit root tile's bounding volume.
- * <p>
- * Priority of bounding volume types:
- * <ol>
- * <li>Explicit min/max height
- * <ol>
- * <li>With explicit region</li>
- * <li>With implicit S2</li>
- * <li>With implicit region</li>
- * </ol>
- * </li>
- * <li>Explicit box</li>
- * <li>Explicit region</li>
- * <li>Explicit sphere</li>
- * <li>Implicit S2</li>
- * <li>Implicit box</li>
- * <li>Implicit region</li>
- * </ol>
- * </p>
- *
- * @param {ImplicitTileset} implicitTileset The implicit tileset struct which holds the root bounding volume
- * @param {ImplicitTileCoordinates} implicitCoordinates The coordinates of the child tile
- * @param {Number} childIndex The morton index of the child tile relative to its parent
- * @param {Boolean} parentIsPlaceholderTile True if parentTile is a placeholder tile. This is true for the root of each subtree.
- * @param {Cesium3DTile} parentTile The parent of the new child tile
- * @param {Object} [tileBounds] The tile bounds
- * @returns {Object} An object containing the JSON for a bounding volume
- * @private
- */
- function getTileBoundingVolume(
- implicitTileset,
- implicitCoordinates,
- childIndex,
- parentIsPlaceholderTile,
- parentTile,
- tileBounds
- ) {
- let boundingVolume;
- if (
- !defined(tileBounds) ||
- !defined(tileBounds.boundingVolume) ||
- (!canUpdateHeights(tileBounds.boundingVolume, tileBounds) &&
- canUpdateHeights(implicitTileset.boundingVolume, tileBounds))
- ) {
- boundingVolume = deriveBoundingVolume(
- implicitTileset,
- implicitCoordinates,
- childIndex,
- defaultValue(parentIsPlaceholderTile, false),
- parentTile
- );
- } else {
- boundingVolume = tileBounds.boundingVolume;
- }
- // The TILE_MINIMUM_HEIGHT and TILE_MAXIMUM_HEIGHT metadata semantics
- // can be used to tighten the bounding volume
- updateHeights(boundingVolume, tileBounds);
- return boundingVolume;
- }
- /**
- * Gets the content bounding volume, which may be specified via
- * metadata semantics such as CONTENT_BOUNDING_BOX.
- * <p>
- * Priority of bounding volume types:
- * <ol>
- * <li>Explicit min/max height
- * <ol>
- * <li>With explicit region</li>
- * <li>With tile bounding volume (S2 or region)</li>
- * </ol>
- * </li>
- * <li>Explicit box</li>
- * <li>Explicit region</li>
- * <li>Explicit sphere</li>
- * <li>Tile bounding volume (when content.boundingVolume is undefined)</li>
- * </ol>
- * </p>
- *
- * @param {Object} tileBoundingVolume An object containing the JSON for the tile's bounding volume
- * @param {Object} [contentBounds] The content bounds
- * @returns {Object|undefined} An object containing the JSON for a bounding volume, or <code>undefined</code> if there is no bounding volume
- * @private
- */
- function getContentBoundingVolume(tileBoundingVolume, contentBounds) {
- // content bounding volumes can only be specified via
- // metadata semantics such as CONTENT_BOUNDING_BOX
- let contentBoundingVolume;
- if (defined(contentBounds)) {
- contentBoundingVolume = contentBounds.boundingVolume;
- }
- // The CONTENT_MINIMUM_HEIGHT and CONTENT_MAXIMUM_HEIGHT metadata semantics
- // can be used to tighten the bounding volume
- if (canUpdateHeights(contentBoundingVolume, contentBounds)) {
- updateHeights(contentBoundingVolume, contentBounds);
- } else if (canUpdateHeights(tileBoundingVolume, contentBounds)) {
- contentBoundingVolume = clone(tileBoundingVolume, true);
- updateHeights(contentBoundingVolume, contentBounds);
- }
- return contentBoundingVolume;
- }
- /**
- * Given the coordinates of a tile, derive its bounding volume from the root.
- *
- * @param {ImplicitTileset} implicitTileset The implicit tileset struct which holds the root bounding volume
- * @param {ImplicitTileCoordinates} implicitCoordinates The coordinates of the child tile
- * @param {Number} childIndex The morton index of the child tile relative to its parent
- * @param {Boolean} parentIsPlaceholderTile True if parentTile is a placeholder tile. This is true for the root of each subtree.
- * @param {Cesium3DTile} parentTile The parent of the new child tile
- * @returns {Object} An object containing the JSON for a bounding volume
- * @private
- */
- function deriveBoundingVolume(
- implicitTileset,
- implicitCoordinates,
- childIndex,
- parentIsPlaceholderTile,
- parentTile
- ) {
- const rootBoundingVolume = implicitTileset.boundingVolume;
- if (hasExtension(rootBoundingVolume, "3DTILES_bounding_volume_S2")) {
- return deriveBoundingVolumeS2(
- parentIsPlaceholderTile,
- parentTile,
- childIndex,
- implicitCoordinates.level,
- implicitCoordinates.x,
- implicitCoordinates.y,
- implicitCoordinates.z
- );
- }
- if (defined(rootBoundingVolume.region)) {
- const childRegion = deriveBoundingRegion(
- rootBoundingVolume.region,
- implicitCoordinates.level,
- implicitCoordinates.x,
- implicitCoordinates.y,
- implicitCoordinates.z
- );
- return {
- region: childRegion,
- };
- }
- const childBox = deriveBoundingBox(
- rootBoundingVolume.box,
- implicitCoordinates.level,
- implicitCoordinates.x,
- implicitCoordinates.y,
- implicitCoordinates.z
- );
- return {
- box: childBox,
- };
- }
- /**
- * Derive a bounding volume for a descendant tile (child, grandchild, etc.),
- * assuming a quadtree or octree implicit tiling scheme. The (level, x, y, [z])
- * coordinates are given to select the descendant tile and compute its position
- * and dimensions.
- * <p>
- * If z is present, octree subdivision is used. Otherwise, quadtree subdivision
- * is used. Quadtrees are always divided at the midpoint of the the horizontal
- * dimensions, i.e. (x, y), leaving the z axis unchanged.
- * </p>
- *
- * @param {Boolean} parentIsPlaceholderTile True if parentTile is a placeholder tile. This is true for the root of each subtree.
- * @param {Cesium3DTile} parentTile The parent of the new child tile
- * @param {Number} childIndex The morton index of the child tile relative to its parent
- * @param {Number} level The level of the descendant tile relative to the root implicit tile
- * @param {Number} x The x coordinate of the descendant tile
- * @param {Number} y The y coordinate of the descendant tile
- * @param {Number} [z] The z coordinate of the descendant tile (octree only)
- * @returns {Object} An object with the 3DTILES_bounding_volume_S2 extension.
- * @private
- */
- function deriveBoundingVolumeS2(
- parentIsPlaceholderTile,
- parentTile,
- childIndex,
- level,
- x,
- y,
- z
- ) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.bool("parentIsPlaceholderTile", parentIsPlaceholderTile);
- Check.typeOf.object("parentTile", parentTile);
- Check.typeOf.number("childIndex", childIndex);
- Check.typeOf.number("level", level);
- Check.typeOf.number("x", x);
- Check.typeOf.number("y", y);
- if (defined(z)) {
- Check.typeOf.number("z", z);
- }
- //>>includeEnd('debug');
- const boundingVolumeS2 = parentTile._boundingVolume;
- // Handle the placeholder tile case, where we just duplicate the placeholder's bounding volume.
- if (parentIsPlaceholderTile) {
- return {
- extensions: {
- "3DTILES_bounding_volume_S2": {
- token: S2Cell.getTokenFromId(boundingVolumeS2.s2Cell._cellId),
- minimumHeight: boundingVolumeS2.minimumHeight,
- maximumHeight: boundingVolumeS2.maximumHeight,
- },
- },
- };
- }
- // Extract the first 3 face bits from the 64-bit S2 cell ID.
- // eslint-disable-next-line no-undef
- const face = Number(parentTile._boundingVolume.s2Cell._cellId >> BigInt(61));
- // The Hilbert curve is rotated for the "odd" faces on the S2 Earthcube.
- // See http://s2geometry.io/devguide/img/s2cell_global.jpg
- const position =
- face % 2 === 0
- ? HilbertOrder.encode2D(level, x, y)
- : HilbertOrder.encode2D(level, y, x);
- // eslint-disable-next-line no-undef
- const cell = S2Cell.fromFacePositionLevel(face, BigInt(position), level);
- let minHeight, maxHeight;
- if (defined(z)) {
- const midpointHeight =
- (boundingVolumeS2.maximumHeight + boundingVolumeS2.minimumHeight) / 2;
- minHeight =
- childIndex < 4 ? boundingVolumeS2.minimumHeight : midpointHeight;
- maxHeight =
- childIndex < 4 ? midpointHeight : boundingVolumeS2.maximumHeight;
- } else {
- minHeight = boundingVolumeS2.minimumHeight;
- maxHeight = boundingVolumeS2.maximumHeight;
- }
- return {
- extensions: {
- "3DTILES_bounding_volume_S2": {
- token: S2Cell.getTokenFromId(cell._cellId),
- minimumHeight: minHeight,
- maximumHeight: maxHeight,
- },
- },
- };
- }
- const scratchScaleFactors = new Cartesian3();
- const scratchRootCenter = new Cartesian3();
- const scratchCenter = new Cartesian3();
- const scratchHalfAxes = new Matrix3();
- /**
- * Derive a bounding volume for a descendant tile (child, grandchild, etc.),
- * assuming a quadtree or octree implicit tiling scheme. The (level, x, y, [z])
- * coordinates are given to select the descendant tile and compute its position
- * and dimensions.
- * <p>
- * If z is present, octree subdivision is used. Otherwise, quadtree subdivision
- * is used. Quadtrees are always divided at the midpoint of the the horizontal
- * dimensions, i.e. (x, y), leaving the z axis unchanged.
- * </p>
- * <p>
- * This computes the child volume directly from the root bounding volume rather
- * than recursively subdividing to minimize floating point error.
- * </p>
- *
- * @param {Number[]} rootBox An array of 12 numbers representing the bounding box of the root tile
- * @param {Number} level The level of the descendant tile relative to the root implicit tile
- * @param {Number} x The x coordinate of the descendant tile
- * @param {Number} y The y coordinate of the descendant tile
- * @param {Number} [z] The z coordinate of the descendant tile (octree only)
- * @returns {Number[]} An array of 12 numbers representing the bounding box of the descendant tile.
- * @private
- */
- function deriveBoundingBox(rootBox, level, x, y, z) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.object("rootBox", rootBox);
- Check.typeOf.number("level", level);
- Check.typeOf.number("x", x);
- Check.typeOf.number("y", y);
- if (defined(z)) {
- Check.typeOf.number("z", z);
- }
- //>>includeEnd('debug');
- if (level === 0) {
- return rootBox;
- }
- const rootCenter = Cartesian3.unpack(rootBox, 0, scratchRootCenter);
- const rootHalfAxes = Matrix3.unpack(rootBox, 3, scratchHalfAxes);
- const tileScale = Math.pow(2, -level);
- const modelSpaceX = -1 + (2 * x + 1) * tileScale;
- const modelSpaceY = -1 + (2 * y + 1) * tileScale;
- let modelSpaceZ = 0;
- const scaleFactors = Cartesian3.fromElements(
- tileScale,
- tileScale,
- 1,
- scratchScaleFactors
- );
- if (defined(z)) {
- modelSpaceZ = -1 + (2 * z + 1) * tileScale;
- scaleFactors.z = tileScale;
- }
- let center = Cartesian3.fromElements(
- modelSpaceX,
- modelSpaceY,
- modelSpaceZ,
- scratchCenter
- );
- center = Matrix3.multiplyByVector(rootHalfAxes, center, scratchCenter);
- center = Cartesian3.add(center, rootCenter, scratchCenter);
- let halfAxes = Matrix3.clone(rootHalfAxes);
- halfAxes = Matrix3.multiplyByScale(halfAxes, scaleFactors, halfAxes);
- const childBox = new Array(12);
- Cartesian3.pack(center, childBox);
- Matrix3.pack(halfAxes, childBox, 3);
- return childBox;
- }
- const scratchRectangle = new Rectangle();
- /**
- * Derive a bounding volume for a descendant tile (child, grandchild, etc.),
- * assuming a quadtree or octree implicit tiling scheme. The (level, x, y, [z])
- * coordinates are given to select the descendant tile and compute its position
- * and dimensions.
- * <p>
- * If z is present, octree subdivision is used. Otherwise, quadtree subdivision
- * is used. Quadtrees are always divided at the midpoint of the the horizontal
- * dimensions, i.e. (mid_longitude, mid_latitude), leaving the height values
- * unchanged.
- * </p>
- * <p>
- * This computes the child volume directly from the root bounding volume rather
- * than recursively subdividing to minimize floating point error.
- * </p>
- * @param {Number[]} rootRegion An array of 6 numbers representing the root implicit tile
- * @param {Number} level The level of the descendant tile relative to the root implicit tile
- * @param {Number} x The x coordinate of the descendant tile
- * @param {Number} y The x coordinate of the descendant tile
- * @param {Number} [z] The z coordinate of the descendant tile (octree only)
- * @returns {Number[]} An array of 6 numbers representing the bounding region of the descendant tile
- * @private
- */
- function deriveBoundingRegion(rootRegion, level, x, y, z) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.object("rootRegion", rootRegion);
- Check.typeOf.number("level", level);
- Check.typeOf.number("x", x);
- Check.typeOf.number("y", y);
- if (defined(z)) {
- Check.typeOf.number("z", z);
- }
- //>>includeEnd('debug');
- if (level === 0) {
- return rootRegion.slice();
- }
- const rectangle = Rectangle.unpack(rootRegion, 0, scratchRectangle);
- const rootMinimumHeight = rootRegion[4];
- const rootMaximumHeight = rootRegion[5];
- const tileScale = Math.pow(2, -level);
- const childWidth = tileScale * rectangle.width;
- const west = CesiumMath.negativePiToPi(rectangle.west + x * childWidth);
- const east = CesiumMath.negativePiToPi(west + childWidth);
- const childHeight = tileScale * rectangle.height;
- const south = CesiumMath.negativePiToPi(rectangle.south + y * childHeight);
- const north = CesiumMath.negativePiToPi(south + childHeight);
- // Height is only subdivided for octrees; It remains constant for quadtrees.
- let minimumHeight = rootMinimumHeight;
- let maximumHeight = rootMaximumHeight;
- if (defined(z)) {
- const childThickness = tileScale * (rootMaximumHeight - rootMinimumHeight);
- minimumHeight += z * childThickness;
- maximumHeight = minimumHeight + childThickness;
- }
- return [west, south, east, north, minimumHeight, maximumHeight];
- }
- /**
- * Create a placeholder 3D Tile whose content will be an Implicit3DTileContent
- * for lazy evaluation of a child subtree.
- *
- * @param {Implicit3DTileContent} content The content object.
- * @param {Cesium3DTile} parentTile The parent of the new child subtree.
- * @param {Number} childIndex The morton index of the child tile relative to its parent
- * @returns {Cesium3DTile} The new placeholder tile
- * @private
- */
- function makePlaceholderChildSubtree(content, parentTile, childIndex) {
- const implicitTileset = content._implicitTileset;
- const implicitCoordinates = parentTile.implicitCoordinates.getChildCoordinates(
- childIndex
- );
- const childBoundingVolume = deriveBoundingVolume(
- implicitTileset,
- implicitCoordinates,
- childIndex,
- false,
- parentTile
- );
- // Ignore tile metadata when computing geometric error for the placeholder tile
- // since the child subtree's metadata hasn't been loaded yet.
- // The actual geometric error will be computed in deriveChildTile.
- const childGeometricError = getGeometricError(
- undefined,
- implicitTileset,
- implicitCoordinates
- );
- const childContentUri = implicitTileset.subtreeUriTemplate.getDerivedResource(
- {
- templateValues: implicitCoordinates.getTemplateValues(),
- }
- ).url;
- const tileJson = {
- boundingVolume: childBoundingVolume,
- geometricError: childGeometricError,
- refine: implicitTileset.refine,
- contents: [
- {
- uri: childContentUri,
- },
- ],
- };
- const tile = makeTile(
- content,
- implicitTileset.baseResource,
- tileJson,
- parentTile
- );
- tile.implicitTileset = implicitTileset;
- tile.implicitCoordinates = implicitCoordinates;
- return tile;
- }
- /**
- * Make a {@link Cesium3DTile}. This uses the content's tile's constructor instead
- * of importing Cesium3DTile. This is to avoid a circular dependency between
- * this file and Cesium3DTile.js
- * @param {Implicit3DTileContent} content The implicit content
- * @param {Resource} baseResource The base resource for the tileset
- * @param {Object} tileJson The JSON header for the tile
- * @param {Cesium3DTile} parentTile The parent of the new tile
- * @returns {Cesium3DTile} The newly created tile.
- * @private
- */
- function makeTile(content, baseResource, tileJson, parentTile) {
- const Cesium3DTile = content._tile.constructor;
- return new Cesium3DTile(content._tileset, baseResource, tileJson, parentTile);
- }
- /**
- * Part of the {@link Cesium3DTileContent} interface. <code>Implicit3DTileContent</code>
- * always returns <code>false</code> since a tile of this type does not have any features.
- * @private
- */
- Implicit3DTileContent.prototype.hasProperty = function (batchId, name) {
- return false;
- };
- /**
- * Part of the {@link Cesium3DTileContent} interface. <code>Implicit3DTileContent</code>
- * always returns <code>undefined</code> since a tile of this type does not have any features.
- * @private
- */
- Implicit3DTileContent.prototype.getFeature = function (batchId) {
- return undefined;
- };
- Implicit3DTileContent.prototype.applyDebugSettings = function (
- enabled,
- color
- ) {};
- Implicit3DTileContent.prototype.applyStyle = function (style) {};
- Implicit3DTileContent.prototype.update = function (tileset, frameState) {};
- Implicit3DTileContent.prototype.isDestroyed = function () {
- return false;
- };
- Implicit3DTileContent.prototype.destroy = function () {
- this._implicitSubtree =
- this._implicitSubtree && this._implicitSubtree.destroy();
- return destroyObject(this);
- };
- // Exposed for testing
- Implicit3DTileContent._deriveBoundingBox = deriveBoundingBox;
- Implicit3DTileContent._deriveBoundingRegion = deriveBoundingRegion;
- Implicit3DTileContent._deriveBoundingVolumeS2 = deriveBoundingVolumeS2;
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