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- import AttributeCompression from "../../Core/AttributeCompression.js";
- import Cartesian3 from "../../Core/Cartesian3.js";
- import Color from "../../Core/Color.js";
- import Check from "../../Core/Check.js";
- import ComponentDatatype from "../../Core/ComponentDatatype.js";
- import defaultValue from "../../Core/defaultValue.js";
- import defer from "../../Core/defer.js";
- import defined from "../../Core/defined.js";
- import Matrix4 from "../../Core/Matrix4.js";
- import PrimitiveType from "../../Core/PrimitiveType.js";
- import MersenneTwister from "../../ThirdParty/mersenne-twister.js";
- import Buffer from "../../Renderer/Buffer.js";
- import BufferUsage from "../../Renderer/BufferUsage.js";
- import AlphaMode from "../AlphaMode.js";
- import AttributeType from "../AttributeType.js";
- import Axis from "../Axis.js";
- import parseBatchTable from "../parseBatchTable.js";
- import DracoLoader from "../DracoLoader.js";
- import StructuralMetadata from "../StructuralMetadata.js";
- import ResourceLoader from "../ResourceLoader.js";
- import MetadataClass from "../MetadataClass.js";
- import ModelComponents from "../ModelComponents.js";
- import PntsParser from "../PntsParser.js";
- import PropertyTable from "../PropertyTable.js";
- import ResourceLoaderState from "../ResourceLoaderState.js";
- import VertexAttributeSemantic from "../VertexAttributeSemantic.js";
- const Components = ModelComponents.Components;
- const Scene = ModelComponents.Scene;
- const Node = ModelComponents.Node;
- const Primitive = ModelComponents.Primitive;
- const Attribute = ModelComponents.Attribute;
- const Quantization = ModelComponents.Quantization;
- const FeatureIdAttribute = ModelComponents.FeatureIdAttribute;
- const Material = ModelComponents.Material;
- const MetallicRoughness = ModelComponents.MetallicRoughness;
- /**
- * Loads a .pnts point cloud and transcodes it into a {@link ModelComponents}
- *
- * @alias PntsLoader
- * @constructor
- * @augments ResourceLoader
- * @private
- *
- * @param {Object} options An object containing the following properties
- * @param {ArrayBuffer} options.arrayBuffer The array buffer of the pnts contents
- * @param {Number} [options.byteOffset] The byte offset to the beginning of the pnts contents in the array buffer
- */
- export default function PntsLoader(options) {
- options = defaultValue(options, defaultValue.EMPTY_OBJECT);
- const arrayBuffer = options.arrayBuffer;
- const byteOffset = defaultValue(options.byteOffset, 0);
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.object("options.arrayBuffer", arrayBuffer);
- //>>includeEnd('debug');
- this._arrayBuffer = arrayBuffer;
- this._byteOffset = byteOffset;
- this._parsedContent = undefined;
- this._decodePromise = undefined;
- this._decodedAttributes = undefined;
- this._promise = defer();
- this._state = ResourceLoaderState.UNLOADED;
- this._buffers = [];
- // The batch table object contains a json and a binary component access using keys of the same name.
- this._components = undefined;
- this._transform = Matrix4.IDENTITY;
- }
- if (defined(Object.create)) {
- PntsLoader.prototype = Object.create(ResourceLoader.prototype);
- PntsLoader.prototype.constructor = PntsLoader;
- }
- Object.defineProperties(PntsLoader.prototype, {
- /**
- * A promise that resolves to the resource when the resource is ready.
- *
- * @memberof PntsLoader.prototype
- *
- * @type {Promise.<PntsLoader>}
- * @readonly
- * @private
- */
- promise: {
- get: function () {
- return this._promise.promise;
- },
- },
- /**
- * The cache key of the resource
- *
- * @memberof PntsLoader.prototype
- *
- * @type {String}
- * @readonly
- * @private
- */
- cacheKey: {
- get: function () {
- return undefined;
- },
- },
- /**
- * The loaded components.
- *
- * @memberof PntsLoader.prototype
- *
- * @type {ModelComponents.Components}
- * @readonly
- * @private
- */
- components: {
- get: function () {
- return this._components;
- },
- },
- /**
- * A world-space transform to apply to the primitives.
- * See {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification/TileFormats/PointCloud#global-semantics}
- *
- * @memberof PntsLoader.prototype
- *
- * @type {Matrix4}
- * @readonly
- * @private
- */
- transform: {
- get: function () {
- return this._transform;
- },
- },
- });
- /**
- * Loads the resource.
- * @private
- */
- PntsLoader.prototype.load = function () {
- this._parsedContent = PntsParser.parse(this._arrayBuffer, this._byteOffset);
- this._state = ResourceLoaderState.PROCESSING;
- };
- PntsLoader.prototype.process = function (frameState) {
- if (this._state === ResourceLoaderState.PROCESSING) {
- if (!defined(this._decodePromise)) {
- decodeDraco(this, frameState.context);
- }
- }
- };
- function decodeDraco(loader, context) {
- const parsedContent = loader._parsedContent;
- const draco = parsedContent.draco;
- let decodePromise;
- if (!defined(draco)) {
- // The draco extension wasn't present,
- decodePromise = Promise.resolve();
- } else {
- decodePromise = DracoLoader.decodePointCloud(draco, context);
- }
- if (!defined(decodePromise)) {
- // Could not schedule Draco decoding this frame.
- return;
- }
- loader._decodePromise = decodePromise;
- decodePromise
- .then(function (decodeDracoResult) {
- if (loader.isDestroyed()) {
- return;
- }
- if (defined(decodeDracoResult)) {
- processDracoAttributes(loader, draco, decodeDracoResult);
- }
- makeComponents(loader, context);
- loader._state = ResourceLoaderState.READY;
- loader._promise.resolve(loader);
- })
- .catch(function (error) {
- loader.unload();
- loader._state = ResourceLoaderState.FAILED;
- const errorMessage = "Failed to load Draco";
- loader._promise.reject(loader.getError(errorMessage, error));
- });
- }
- function processDracoAttributes(loader, draco, result) {
- loader._state = ResourceLoaderState.READY;
- const parsedContent = loader._parsedContent;
- let attribute;
- if (defined(result.POSITION)) {
- attribute = {
- name: "POSITION",
- semantic: VertexAttributeSemantic.POSITION,
- typedArray: result.POSITION.array,
- componentDatatype: ComponentDatatype.FLOAT,
- type: AttributeType.VEC3,
- isQuantized: false,
- };
- if (defined(result.POSITION.data.quantization)) {
- // Draco quantization range == quantized volume scale - size in meters of the quantized volume
- // Internal quantized range is the range of values of the quantized data, e.g. 255 for 8-bit, 1023 for 10-bit, etc
- const quantization = result.POSITION.data.quantization;
- const range = quantization.range;
- const quantizedVolumeScale = Cartesian3.fromElements(range, range, range);
- const quantizedVolumeOffset = Cartesian3.unpack(quantization.minValues);
- const quantizedRange = (1 << quantization.quantizationBits) - 1.0;
- attribute.isQuantized = true;
- attribute.quantizedRange = quantizedRange;
- attribute.quantizedVolumeOffset = quantizedVolumeOffset;
- attribute.quantizedVolumeScale = quantizedVolumeScale;
- attribute.quantizedComponentDatatype = ComponentDatatype.UNSIGNED_SHORT;
- attribute.quantizedType = AttributeType.VEC3;
- }
- parsedContent.positions = attribute;
- }
- if (defined(result.NORMAL)) {
- attribute = {
- name: "NORMAL",
- semantic: VertexAttributeSemantic.NORMAL,
- typedArray: result.NORMAL.array,
- componentDatatype: ComponentDatatype.FLOAT,
- type: AttributeType.VEC3,
- isQuantized: false,
- octEncoded: false,
- octEncodedZXY: false,
- };
- if (defined(result.NORMAL.data.quantization)) {
- const octEncodedRange =
- (1 << result.NORMAL.data.quantization.quantizationBits) - 1.0;
- attribute.quantizedRange = octEncodedRange;
- attribute.octEncoded = true;
- attribute.octEncodedZXY = true;
- attribute.quantizedComponentDatatype = ComponentDatatype.UNSIGNED_BYTE;
- attribute.quantizedType = AttributeType.VEC2;
- }
- parsedContent.normals = attribute;
- }
- if (defined(result.RGBA)) {
- parsedContent.colors = {
- name: "COLOR",
- semantic: VertexAttributeSemantic.COLOR,
- setIndex: 0,
- typedArray: result.RGBA.array,
- componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
- type: AttributeType.VEC4,
- normalized: true,
- isTranslucent: true,
- };
- } else if (defined(result.RGB)) {
- parsedContent.colors = {
- name: "COLOR",
- semantic: VertexAttributeSemantic.COLOR,
- setIndex: 0,
- typedArray: result.RGB.array,
- componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
- type: AttributeType.VEC3,
- normalized: true,
- isTranslucent: false,
- };
- }
- // Transcode Batch ID (3D Tiles 1.0) -> Feature ID (3D Tiles Next)
- if (defined(result.BATCH_ID)) {
- const batchIds = result.BATCH_ID.array;
- parsedContent.batchIds = {
- name: "_FEATURE_ID",
- semantic: VertexAttributeSemantic.FEATURE_ID,
- setIndex: 0,
- typedArray: batchIds,
- componentDatatype: ComponentDatatype.fromTypedArray(batchIds),
- type: AttributeType.SCALAR,
- };
- }
- let styleableProperties = parsedContent.styleableProperties;
- const batchTableProperties = draco.batchTableProperties;
- for (const name in batchTableProperties) {
- if (batchTableProperties.hasOwnProperty(name)) {
- const property = result[name];
- if (!defined(styleableProperties)) {
- styleableProperties = {};
- }
- styleableProperties[name] = {
- typedArray: property.array,
- componentCount: property.data.componentsPerAttribute,
- };
- }
- }
- parsedContent.styleableProperties = styleableProperties;
- }
- function makeAttribute(loader, attributeInfo, context) {
- let typedArray = attributeInfo.typedArray;
- let quantization;
- if (attributeInfo.octEncoded) {
- quantization = new Quantization();
- quantization.octEncoded = attributeInfo.octEncoded;
- quantization.octEncodedZXY = attributeInfo.octEncodedZXY;
- quantization.normalizationRange = attributeInfo.quantizedRange;
- quantization.type = attributeInfo.quantizedType;
- quantization.componentDatatype = attributeInfo.quantizedComponentDatatype;
- }
- if (attributeInfo.isQuantized) {
- quantization = new Quantization();
- const normalizationRange = attributeInfo.quantizedRange;
- quantization.normalizationRange = normalizationRange;
- // volume offset sometimes requires 64-bit precision so this is handled
- // in the components.transform matrix.
- quantization.quantizedVolumeOffset = Cartesian3.ZERO;
- const quantizedVolumeDimensions = attributeInfo.quantizedVolumeScale;
- quantization.quantizedVolumeDimensions = quantizedVolumeDimensions;
- quantization.quantizedVolumeStepSize = Cartesian3.divideByScalar(
- quantizedVolumeDimensions,
- normalizationRange,
- new Cartesian3()
- );
- quantization.componentDatatype = attributeInfo.quantizedComponentDatatype;
- quantization.type = attributeInfo.quantizedType;
- }
- const attribute = new Attribute();
- attribute.name = attributeInfo.name;
- attribute.semantic = attributeInfo.semantic;
- attribute.setIndex = attributeInfo.setIndex;
- attribute.componentDatatype = attributeInfo.componentDatatype;
- attribute.type = attributeInfo.type;
- attribute.normalized = defaultValue(attributeInfo.normalized, false);
- attribute.min = attributeInfo.min;
- attribute.max = attributeInfo.max;
- attribute.quantization = quantization;
- if (attributeInfo.isRGB565) {
- typedArray = AttributeCompression.decodeRGB565(typedArray);
- }
- if (defined(attributeInfo.constantColor)) {
- const packedColor = new Array(4);
- attribute.constant = Color.pack(attributeInfo.constantColor, packedColor);
- } else {
- const buffer = Buffer.createVertexBuffer({
- typedArray: typedArray,
- context: context,
- usage: BufferUsage.STATIC_DRAW,
- });
- buffer.vertexArrayDestroyable = false;
- loader._buffers.push(buffer);
- attribute.buffer = buffer;
- }
- return attribute;
- }
- let randomNumberGenerator;
- let randomValues;
- function getRandomValues(samplesLength) {
- // Use same random values across all runs
- if (!defined(randomValues)) {
- // Use MersenneTwister directly to avoid interfering with CesiumMath.nextRandomNumber()
- // See https://github.com/CesiumGS/cesium/issues/9730
- randomNumberGenerator = new MersenneTwister(0);
- randomValues = new Array(samplesLength);
- for (let i = 0; i < samplesLength; ++i) {
- randomValues[i] = randomNumberGenerator.random();
- }
- }
- return randomValues;
- }
- const scratchMin = new Cartesian3();
- const scratchMax = new Cartesian3();
- const scratchPosition = new Cartesian3();
- function computeApproximateExtrema(positions) {
- const positionsArray = positions.typedArray;
- const maximumSamplesLength = 20;
- const pointsLength = positionsArray.length / 3;
- const samplesLength = Math.min(pointsLength, maximumSamplesLength);
- const randomValues = getRandomValues(maximumSamplesLength);
- const maxValue = Number.MAX_VALUE;
- const minValue = -Number.MAX_VALUE;
- let min = Cartesian3.fromElements(maxValue, maxValue, maxValue, scratchMin);
- let max = Cartesian3.fromElements(minValue, minValue, minValue, scratchMax);
- let i;
- let index;
- let position;
- if (positions.isQuantized) {
- // The quantized volume offset is not used here since it will become part of
- // the model matrix.
- min = Cartesian3.ZERO;
- max = positions.quantizedVolumeScale;
- } else {
- for (i = 0; i < samplesLength; ++i) {
- index = Math.floor(randomValues[i] * pointsLength);
- position = Cartesian3.unpack(positionsArray, index * 3, scratchPosition);
- Cartesian3.minimumByComponent(min, position, min);
- Cartesian3.maximumByComponent(max, position, max);
- }
- }
- positions.min = Cartesian3.clone(min);
- positions.max = Cartesian3.clone(max);
- }
- // By default, point clouds are rendered as dark gray.
- const defaultColorAttribute = {
- name: VertexAttributeSemantic.COLOR,
- semantic: VertexAttributeSemantic.COLOR,
- setIndex: 0,
- constantColor: Color.DARKGRAY,
- componentDatatype: ComponentDatatype.FLOAT,
- type: AttributeType.VEC4,
- isQuantized: false,
- isTranslucent: false,
- };
- function makeAttributes(loader, parsedContent, context) {
- const attributes = [];
- let attribute;
- const positions = parsedContent.positions;
- if (defined(positions)) {
- computeApproximateExtrema(positions);
- attribute = makeAttribute(loader, positions, context);
- attribute.count = parsedContent.pointsLength;
- attributes.push(attribute);
- }
- if (defined(parsedContent.normals)) {
- attribute = makeAttribute(loader, parsedContent.normals, context);
- attributes.push(attribute);
- }
- if (defined(parsedContent.colors)) {
- attribute = makeAttribute(loader, parsedContent.colors, context);
- attributes.push(attribute);
- } else {
- attribute = makeAttribute(loader, defaultColorAttribute, context);
- attributes.push(attribute);
- }
- if (defined(parsedContent.batchIds)) {
- attribute = makeAttribute(loader, parsedContent.batchIds, context);
- attributes.push(attribute);
- }
- return attributes;
- }
- function makeStructuralMetadata(parsedContent) {
- const batchLength = parsedContent.batchLength;
- const pointsLength = parsedContent.pointsLength;
- const batchTableBinary = parsedContent.batchTableBinary;
- if (defined(batchTableBinary)) {
- const count = defaultValue(batchLength, pointsLength);
- return parseBatchTable({
- count: count,
- batchTable: parsedContent.batchTableJson,
- binaryBody: batchTableBinary,
- });
- }
- // If batch table is not defined, create a property table without any properties.
- const emptyPropertyTable = new PropertyTable({
- name: MetadataClass.BATCH_TABLE_CLASS_NAME,
- count: pointsLength,
- });
- return new StructuralMetadata({
- schema: {},
- propertyTables: [emptyPropertyTable],
- });
- }
- function makeComponents(loader, context) {
- const parsedContent = loader._parsedContent;
- const metallicRoughness = new MetallicRoughness();
- metallicRoughness.metallicFactor = 0;
- metallicRoughness.roughnessFactor = 0.9;
- const material = new Material();
- material.metallicRoughness = metallicRoughness;
- const colors = parsedContent.colors;
- if (defined(colors) && colors.isTranslucent) {
- material.alphaMode = AlphaMode.BLEND;
- }
- // Render point clouds as unlit, unless normals are present, in which case
- // render as a PBR material.
- const isUnlit = !defined(parsedContent.normals);
- material.unlit = isUnlit;
- const primitive = new Primitive();
- primitive.attributes = makeAttributes(loader, parsedContent, context);
- primitive.primitiveType = PrimitiveType.POINTS;
- primitive.material = material;
- if (defined(parsedContent.batchIds)) {
- const featureIdAttribute = new FeatureIdAttribute();
- featureIdAttribute.propertyTableId = 0;
- featureIdAttribute.setIndex = 0;
- featureIdAttribute.positionalLabel = "featureId_0";
- primitive.featureIds.push(featureIdAttribute);
- }
- const node = new Node();
- node.index = 0;
- node.primitives = [primitive];
- const scene = new Scene();
- scene.nodes = [node];
- scene.upAxis = Axis.Z;
- scene.forwardAxis = Axis.X;
- const components = new Components();
- components.scene = scene;
- components.nodes = [node];
- components.structuralMetadata = makeStructuralMetadata(parsedContent);
- if (defined(parsedContent.rtcCenter)) {
- components.transform = Matrix4.multiplyByTranslation(
- components.transform,
- parsedContent.rtcCenter,
- components.transform
- );
- }
- const positions = parsedContent.positions;
- if (defined(positions) && positions.isQuantized) {
- // The volume offset is sometimes in ECEF, so this is applied here rather
- // than the dequantization shader to avoid jitter
- components.transform = Matrix4.multiplyByTranslation(
- components.transform,
- positions.quantizedVolumeOffset,
- components.transform
- );
- }
- loader._components = components;
- // Free the parsed content so we don't hold onto the large typed arrays.
- loader._parsedContent = undefined;
- }
- PntsLoader.prototype.unload = function () {
- const buffers = this._buffers;
- for (let i = 0; i < buffers.length; i++) {
- buffers[i].destroy();
- }
- buffers.length = 0;
- this._components = undefined;
- this._parsedContent = undefined;
- };
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