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- import BoundingSphere from "../Core/BoundingSphere.js";
- import Cartesian3 from "../Core/Cartesian3.js";
- import Cartesian4 from "../Core/Cartesian4.js";
- import Check from "../Core/Check.js";
- import clone from "../Core/clone.js";
- import Color from "../Core/Color.js";
- import combine from "../Core/combine.js";
- import ComponentDatatype from "../Core/ComponentDatatype.js";
- import defaultValue from "../Core/defaultValue.js";
- import defer from "../Core/defer.js";
- import defined from "../Core/defined.js";
- import destroyObject from "../Core/destroyObject.js";
- import CesiumMath from "../Core/Math.js";
- import Matrix4 from "../Core/Matrix4.js";
- import oneTimeWarning from "../Core/oneTimeWarning.js";
- import OrthographicFrustum from "../Core/OrthographicFrustum.js";
- import PrimitiveType from "../Core/PrimitiveType.js";
- import RuntimeError from "../Core/RuntimeError.js";
- import Transforms from "../Core/Transforms.js";
- import Buffer from "../Renderer/Buffer.js";
- import BufferUsage from "../Renderer/BufferUsage.js";
- import DrawCommand from "../Renderer/DrawCommand.js";
- import Pass from "../Renderer/Pass.js";
- import RenderState from "../Renderer/RenderState.js";
- import ShaderProgram from "../Renderer/ShaderProgram.js";
- import VertexArray from "../Renderer/VertexArray.js";
- import MersenneTwister from "../ThirdParty/mersenne-twister.js";
- import BlendingState from "./BlendingState.js";
- import Cesium3DTileBatchTable from "./Cesium3DTileBatchTable.js";
- import DracoLoader from "./DracoLoader.js";
- import getClipAndStyleCode from "./getClipAndStyleCode.js";
- import getClippingFunction from "./getClippingFunction.js";
- import PntsParser from "./PntsParser.js";
- import SceneMode from "./SceneMode.js";
- import ShadowMode from "./ShadowMode.js";
- import SplitDirection from "./SplitDirection.js";
- import Splitter from "./Splitter.js";
- import StencilConstants from "./StencilConstants.js";
- const DecodingState = {
- NEEDS_DECODE: 0,
- DECODING: 1,
- READY: 2,
- FAILED: 3,
- };
- /**
- * Represents the contents of a
- * {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification/TileFormats/PointCloud|Point Cloud}
- * tile. Used internally by {@link PointCloud3DTileContent} and {@link TimeDynamicPointCloud}.
- *
- * @alias PointCloud
- * @constructor
- *
- * @see PointCloud3DTileContent
- * @see TimeDynamicPointCloud
- *
- * @private
- */
- function PointCloud(options) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.object("options", options);
- Check.typeOf.object("options.arrayBuffer", options.arrayBuffer);
- //>>includeEnd('debug');
- // Hold onto the payload until the render resources are created
- this._parsedContent = undefined;
- this._drawCommand = undefined;
- this._isTranslucent = false;
- this._styleTranslucent = false;
- this._constantColor = Color.clone(Color.DARKGRAY);
- this._highlightColor = Color.clone(Color.WHITE);
- this._pointSize = 1.0;
- this._rtcCenter = undefined;
- this._quantizedVolumeScale = undefined;
- this._quantizedVolumeOffset = undefined;
- // These values are used to regenerate the shader when the style changes
- this._styleableShaderAttributes = undefined;
- this._isQuantized = false;
- this._isOctEncoded16P = false;
- this._isRGB565 = false;
- this._hasColors = false;
- this._hasNormals = false;
- this._hasBatchIds = false;
- // Draco
- this._decodingState = DecodingState.READY;
- this._dequantizeInShader = true;
- this._isQuantizedDraco = false;
- this._isOctEncodedDraco = false;
- this._quantizedRange = 0.0;
- this._octEncodedRange = 0.0;
- // Use per-point normals to hide back-facing points.
- this.backFaceCulling = false;
- this._backFaceCulling = false;
- // Whether to enable normal shading
- this.normalShading = true;
- this._normalShading = true;
- this._opaqueRenderState = undefined;
- this._translucentRenderState = undefined;
- this._mode = undefined;
- this._ready = false;
- this._readyPromise = defer();
- this._pointsLength = 0;
- this._geometryByteLength = 0;
- this._vertexShaderLoaded = options.vertexShaderLoaded;
- this._fragmentShaderLoaded = options.fragmentShaderLoaded;
- this._uniformMapLoaded = options.uniformMapLoaded;
- this._batchTableLoaded = options.batchTableLoaded;
- this._pickIdLoaded = options.pickIdLoaded;
- this._opaquePass = defaultValue(options.opaquePass, Pass.OPAQUE);
- this._cull = defaultValue(options.cull, true);
- this.style = undefined;
- this._style = undefined;
- this.styleDirty = false;
- this.modelMatrix = Matrix4.clone(Matrix4.IDENTITY);
- this._modelMatrix = Matrix4.clone(Matrix4.IDENTITY);
- this.time = 0.0; // For styling
- this.shadows = ShadowMode.ENABLED;
- this._boundingSphere = undefined;
- this.clippingPlanes = undefined;
- this.isClipped = false;
- this.clippingPlanesDirty = false;
- // If defined, use this matrix to position the clipping planes instead of the modelMatrix.
- // This is so that when point clouds are part of a tileset they all get clipped relative
- // to the root tile.
- this.clippingPlanesOriginMatrix = undefined;
- this.attenuation = false;
- this._attenuation = false;
- // Options for geometric error based attenuation
- this.geometricError = 0.0;
- this.geometricErrorScale = 1.0;
- this.maximumAttenuation = this._pointSize;
- /**
- * The {@link SplitDirection} to apply to this point cloud.
- *
- * @type {SplitDirection}
- * @default {@link SplitDirection.NONE}
- */
- this.splitDirection = defaultValue(
- options.splitDirection,
- SplitDirection.NONE
- );
- this._splittingEnabled = false;
- initialize(this, options);
- }
- Object.defineProperties(PointCloud.prototype, {
- pointsLength: {
- get: function () {
- return this._pointsLength;
- },
- },
- geometryByteLength: {
- get: function () {
- return this._geometryByteLength;
- },
- },
- ready: {
- get: function () {
- return this._ready;
- },
- },
- readyPromise: {
- get: function () {
- return this._readyPromise.promise;
- },
- },
- color: {
- get: function () {
- return Color.clone(this._highlightColor);
- },
- set: function (value) {
- this._highlightColor = Color.clone(value, this._highlightColor);
- },
- },
- boundingSphere: {
- get: function () {
- if (defined(this._drawCommand)) {
- return this._drawCommand.boundingVolume;
- }
- return undefined;
- },
- set: function (value) {
- this._boundingSphere = BoundingSphere.clone(value, this._boundingSphere);
- },
- },
- });
- function initialize(pointCloud, options) {
- const parsedContent = PntsParser.parse(
- options.arrayBuffer,
- options.byteOffset
- );
- pointCloud._parsedContent = parsedContent;
- pointCloud._rtcCenter = parsedContent.rtcCenter;
- pointCloud._hasNormals = parsedContent.hasNormals;
- pointCloud._hasColors = parsedContent.hasColors;
- pointCloud._hasBatchIds = parsedContent.hasBatchIds;
- pointCloud._isTranslucent = parsedContent.isTranslucent;
- // If points are not batched and there are per-point properties, use the
- // properties as metadata for styling purposes.
- if (!parsedContent.hasBatchIds && defined(parsedContent.batchTableBinary)) {
- parsedContent.styleableProperties = Cesium3DTileBatchTable.getBinaryProperties(
- parsedContent.pointsLength,
- parsedContent.batchTableJson,
- parsedContent.batchTableBinary
- );
- }
- if (defined(parsedContent.draco)) {
- const draco = parsedContent.draco;
- pointCloud._decodingState = DecodingState.NEEDS_DECODE;
- draco.dequantizeInShader = pointCloud._dequantizeInShader;
- }
- const positions = parsedContent.positions;
- if (defined(positions)) {
- pointCloud._isQuantized = positions.isQuantized;
- pointCloud._quantizedVolumeScale = positions.quantizedVolumeScale;
- pointCloud._quantizedVolumeOffset = positions.quantizedVolumeOffset;
- pointCloud._quantizedRange = positions.quantizedRange;
- }
- const normals = parsedContent.normals;
- if (defined(normals)) {
- pointCloud._isOctEncoded16P = normals.octEncoded;
- }
- const colors = parsedContent.colors;
- if (defined(colors)) {
- if (defined(colors.constantColor)) {
- pointCloud._constantColor = Color.clone(
- colors.constantColor,
- pointCloud._constantColor
- );
- // Constant colors are handled as a uniform rather than a vertex
- // attribute.
- pointCloud._hasColors = false;
- }
- pointCloud._isRGB565 = colors.isRGB565;
- }
- // PntsParser parses BATCH_ID as _FEATURE_ID_0 for EXT_mesh_features.
- // These properties aren't used but rename them to BATCH_ID to avoid
- // confusion when debugging.
- const batchIds = parsedContent.batchIds;
- if (defined(parsedContent.batchIds)) {
- batchIds.name = "BATCH_ID";
- batchIds.semantic = "BATCH_ID";
- batchIds.setIndex = undefined;
- }
- if (parsedContent.hasBatchIds) {
- pointCloud._batchTableLoaded(
- parsedContent.batchLength,
- parsedContent.batchTableJson,
- parsedContent.batchTableBinary
- );
- }
- pointCloud._pointsLength = parsedContent.pointsLength;
- }
- const scratchMin = new Cartesian3();
- const scratchMax = new Cartesian3();
- const scratchPosition = new Cartesian3();
- // Use MersenneTwister directly to avoid interfering with CesiumMath.nextRandomNumber()
- // See https://github.com/CesiumGS/cesium/issues/9730
- let randomNumberGenerator;
- let randomValues;
- function getRandomValues(samplesLength) {
- // Use same random values across all runs
- if (!defined(randomValues)) {
- // Use MersenneTwister directly to avoid interfering with CesiumMath.nextRandomNumber()
- // See https://github.com/CesiumGS/cesium/issues/9730
- randomNumberGenerator = new MersenneTwister(0);
- randomValues = new Array(samplesLength);
- for (let i = 0; i < samplesLength; ++i) {
- randomValues[i] = randomNumberGenerator.random();
- }
- }
- return randomValues;
- }
- function computeApproximateBoundingSphereFromPositions(positions) {
- const maximumSamplesLength = 20;
- const pointsLength = positions.length / 3;
- const samplesLength = Math.min(pointsLength, maximumSamplesLength);
- const randomValues = getRandomValues(maximumSamplesLength);
- const maxValue = Number.MAX_VALUE;
- const minValue = -Number.MAX_VALUE;
- const min = Cartesian3.fromElements(maxValue, maxValue, maxValue, scratchMin);
- const max = Cartesian3.fromElements(minValue, minValue, minValue, scratchMax);
- for (let i = 0; i < samplesLength; ++i) {
- const index = Math.floor(randomValues[i] * pointsLength);
- const position = Cartesian3.unpack(positions, index * 3, scratchPosition);
- Cartesian3.minimumByComponent(min, position, min);
- Cartesian3.maximumByComponent(max, position, max);
- }
- const boundingSphere = BoundingSphere.fromCornerPoints(min, max);
- boundingSphere.radius += CesiumMath.EPSILON2; // To avoid radius of zero
- return boundingSphere;
- }
- function prepareVertexAttribute(typedArray, name) {
- // WebGL does not support UNSIGNED_INT, INT, or DOUBLE vertex attributes. Convert these to FLOAT.
- const componentDatatype = ComponentDatatype.fromTypedArray(typedArray);
- if (
- componentDatatype === ComponentDatatype.INT ||
- componentDatatype === ComponentDatatype.UNSIGNED_INT ||
- componentDatatype === ComponentDatatype.DOUBLE
- ) {
- oneTimeWarning(
- "Cast pnts property to floats",
- `Point cloud property "${name}" will be casted to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.`
- );
- return new Float32Array(typedArray);
- }
- return typedArray;
- }
- const scratchPointSizeAndTimeAndGeometricErrorAndDepthMultiplier = new Cartesian4();
- const scratchQuantizedVolumeScaleAndOctEncodedRange = new Cartesian4();
- const scratchColor = new Color();
- const positionLocation = 0;
- const colorLocation = 1;
- const normalLocation = 2;
- const batchIdLocation = 3;
- const numberOfAttributes = 4;
- const scratchClippingPlanesMatrix = new Matrix4();
- const scratchInverseTransposeClippingPlanesMatrix = new Matrix4();
- function createResources(pointCloud, frameState) {
- const context = frameState.context;
- const parsedContent = pointCloud._parsedContent;
- const pointsLength = pointCloud._pointsLength;
- const positions = parsedContent.positions;
- const colors = parsedContent.colors;
- const normals = parsedContent.normals;
- let batchIds = parsedContent.batchIds;
- const styleableProperties = parsedContent.styleableProperties;
- const hasStyleableProperties = defined(styleableProperties);
- const isQuantized = pointCloud._isQuantized;
- const isQuantizedDraco = pointCloud._isQuantizedDraco;
- const isOctEncoded16P = pointCloud._isOctEncoded16P;
- const isOctEncodedDraco = pointCloud._isOctEncodedDraco;
- const quantizedRange = pointCloud._quantizedRange;
- const octEncodedRange = pointCloud._octEncodedRange;
- const isRGB565 = pointCloud._isRGB565;
- const isTranslucent = pointCloud._isTranslucent;
- const hasColors = pointCloud._hasColors;
- const hasNormals = pointCloud._hasNormals;
- const hasBatchIds = pointCloud._hasBatchIds;
- let componentsPerAttribute;
- let componentDatatype;
- const styleableVertexAttributes = [];
- const styleableShaderAttributes = {};
- pointCloud._styleableShaderAttributes = styleableShaderAttributes;
- if (hasStyleableProperties) {
- let attributeLocation = numberOfAttributes;
- for (const name in styleableProperties) {
- if (styleableProperties.hasOwnProperty(name)) {
- const property = styleableProperties[name];
- const typedArray = prepareVertexAttribute(property.typedArray, name);
- componentsPerAttribute = property.componentCount;
- componentDatatype = ComponentDatatype.fromTypedArray(typedArray);
- const vertexBuffer = Buffer.createVertexBuffer({
- context: context,
- typedArray: typedArray,
- usage: BufferUsage.STATIC_DRAW,
- });
- pointCloud._geometryByteLength += vertexBuffer.sizeInBytes;
- const vertexAttribute = {
- index: attributeLocation,
- vertexBuffer: vertexBuffer,
- componentsPerAttribute: componentsPerAttribute,
- componentDatatype: componentDatatype,
- normalize: false,
- offsetInBytes: 0,
- strideInBytes: 0,
- };
- styleableVertexAttributes.push(vertexAttribute);
- styleableShaderAttributes[name] = {
- location: attributeLocation,
- componentCount: componentsPerAttribute,
- };
- ++attributeLocation;
- }
- }
- }
- const positionsVertexBuffer = Buffer.createVertexBuffer({
- context: context,
- typedArray: positions.typedArray,
- usage: BufferUsage.STATIC_DRAW,
- });
- pointCloud._geometryByteLength += positionsVertexBuffer.sizeInBytes;
- let colorsVertexBuffer;
- if (hasColors) {
- colorsVertexBuffer = Buffer.createVertexBuffer({
- context: context,
- typedArray: colors.typedArray,
- usage: BufferUsage.STATIC_DRAW,
- });
- pointCloud._geometryByteLength += colorsVertexBuffer.sizeInBytes;
- }
- let normalsVertexBuffer;
- if (hasNormals) {
- normalsVertexBuffer = Buffer.createVertexBuffer({
- context: context,
- typedArray: normals.typedArray,
- usage: BufferUsage.STATIC_DRAW,
- });
- pointCloud._geometryByteLength += normalsVertexBuffer.sizeInBytes;
- }
- let batchIdsVertexBuffer;
- if (hasBatchIds) {
- batchIds = prepareVertexAttribute(batchIds, "batchIds");
- batchIdsVertexBuffer = Buffer.createVertexBuffer({
- context: context,
- typedArray: batchIds.typedArray,
- usage: BufferUsage.STATIC_DRAW,
- });
- pointCloud._geometryByteLength += batchIdsVertexBuffer.sizeInBytes;
- }
- let attributes = [];
- if (isQuantized) {
- componentDatatype = ComponentDatatype.UNSIGNED_SHORT;
- } else if (isQuantizedDraco) {
- componentDatatype =
- quantizedRange <= 255
- ? ComponentDatatype.UNSIGNED_BYTE
- : ComponentDatatype.UNSIGNED_SHORT;
- } else {
- componentDatatype = ComponentDatatype.FLOAT;
- }
- attributes.push({
- index: positionLocation,
- vertexBuffer: positionsVertexBuffer,
- componentsPerAttribute: 3,
- componentDatatype: componentDatatype,
- normalize: false,
- offsetInBytes: 0,
- strideInBytes: 0,
- });
- if (pointCloud._cull) {
- if (isQuantized || isQuantizedDraco) {
- pointCloud._boundingSphere = BoundingSphere.fromCornerPoints(
- Cartesian3.ZERO,
- pointCloud._quantizedVolumeScale
- );
- } else {
- pointCloud._boundingSphere = computeApproximateBoundingSphereFromPositions(
- positions.typedArray
- );
- }
- }
- if (hasColors) {
- if (isRGB565) {
- attributes.push({
- index: colorLocation,
- vertexBuffer: colorsVertexBuffer,
- componentsPerAttribute: 1,
- componentDatatype: ComponentDatatype.UNSIGNED_SHORT,
- normalize: false,
- offsetInBytes: 0,
- strideInBytes: 0,
- });
- } else {
- const colorComponentsPerAttribute = isTranslucent ? 4 : 3;
- attributes.push({
- index: colorLocation,
- vertexBuffer: colorsVertexBuffer,
- componentsPerAttribute: colorComponentsPerAttribute,
- componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
- normalize: true,
- offsetInBytes: 0,
- strideInBytes: 0,
- });
- }
- }
- if (hasNormals) {
- if (isOctEncoded16P) {
- componentsPerAttribute = 2;
- componentDatatype = ComponentDatatype.UNSIGNED_BYTE;
- } else if (isOctEncodedDraco) {
- componentsPerAttribute = 2;
- componentDatatype =
- octEncodedRange <= 255
- ? ComponentDatatype.UNSIGNED_BYTE
- : ComponentDatatype.UNSIGNED_SHORT;
- } else {
- componentsPerAttribute = 3;
- componentDatatype = ComponentDatatype.FLOAT;
- }
- attributes.push({
- index: normalLocation,
- vertexBuffer: normalsVertexBuffer,
- componentsPerAttribute: componentsPerAttribute,
- componentDatatype: componentDatatype,
- normalize: false,
- offsetInBytes: 0,
- strideInBytes: 0,
- });
- }
- if (hasBatchIds) {
- attributes.push({
- index: batchIdLocation,
- vertexBuffer: batchIdsVertexBuffer,
- componentsPerAttribute: 1,
- componentDatatype: ComponentDatatype.fromTypedArray(batchIds.typedArray),
- normalize: false,
- offsetInBytes: 0,
- strideInBytes: 0,
- });
- }
- if (hasStyleableProperties) {
- attributes = attributes.concat(styleableVertexAttributes);
- }
- const vertexArray = new VertexArray({
- context: context,
- attributes: attributes,
- });
- const opaqueRenderState = {
- depthTest: {
- enabled: true,
- },
- };
- const translucentRenderState = {
- depthTest: {
- enabled: true,
- },
- depthMask: false,
- blending: BlendingState.ALPHA_BLEND,
- };
- if (pointCloud._opaquePass === Pass.CESIUM_3D_TILE) {
- opaqueRenderState.stencilTest = StencilConstants.setCesium3DTileBit();
- opaqueRenderState.stencilMask = StencilConstants.CESIUM_3D_TILE_MASK;
- translucentRenderState.stencilTest = StencilConstants.setCesium3DTileBit();
- translucentRenderState.stencilMask = StencilConstants.CESIUM_3D_TILE_MASK;
- }
- pointCloud._opaqueRenderState = RenderState.fromCache(opaqueRenderState);
- pointCloud._translucentRenderState = RenderState.fromCache(
- translucentRenderState
- );
- pointCloud._drawCommand = new DrawCommand({
- boundingVolume: new BoundingSphere(),
- cull: pointCloud._cull,
- modelMatrix: new Matrix4(),
- primitiveType: PrimitiveType.POINTS,
- vertexArray: vertexArray,
- count: pointsLength,
- shaderProgram: undefined, // Updated in createShaders
- uniformMap: undefined, // Updated in createShaders
- renderState: isTranslucent
- ? pointCloud._translucentRenderState
- : pointCloud._opaqueRenderState,
- pass: isTranslucent ? Pass.TRANSLUCENT : pointCloud._opaquePass,
- owner: pointCloud,
- castShadows: false,
- receiveShadows: false,
- pickId: pointCloud._pickIdLoaded(),
- });
- }
- function createUniformMap(pointCloud, frameState) {
- const context = frameState.context;
- const isQuantized = pointCloud._isQuantized;
- const isQuantizedDraco = pointCloud._isQuantizedDraco;
- const isOctEncodedDraco = pointCloud._isOctEncodedDraco;
- let uniformMap = {
- u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier: function () {
- const scratch = scratchPointSizeAndTimeAndGeometricErrorAndDepthMultiplier;
- scratch.x = pointCloud._attenuation
- ? pointCloud.maximumAttenuation
- : pointCloud._pointSize;
- scratch.x *= frameState.pixelRatio;
- scratch.y = pointCloud.time;
- if (pointCloud._attenuation) {
- const frustum = frameState.camera.frustum;
- let depthMultiplier;
- // Attenuation is maximumAttenuation in 2D/ortho
- if (
- frameState.mode === SceneMode.SCENE2D ||
- frustum instanceof OrthographicFrustum
- ) {
- depthMultiplier = Number.POSITIVE_INFINITY;
- } else {
- depthMultiplier =
- context.drawingBufferHeight /
- frameState.camera.frustum.sseDenominator;
- }
- scratch.z = pointCloud.geometricError * pointCloud.geometricErrorScale;
- scratch.w = depthMultiplier;
- }
- return scratch;
- },
- u_highlightColor: function () {
- return pointCloud._highlightColor;
- },
- u_constantColor: function () {
- return pointCloud._constantColor;
- },
- u_clippingPlanes: function () {
- const clippingPlanes = pointCloud.clippingPlanes;
- const isClipped = pointCloud.isClipped;
- return isClipped ? clippingPlanes.texture : context.defaultTexture;
- },
- u_clippingPlanesEdgeStyle: function () {
- const clippingPlanes = pointCloud.clippingPlanes;
- if (!defined(clippingPlanes)) {
- return Color.TRANSPARENT;
- }
- const style = Color.clone(clippingPlanes.edgeColor, scratchColor);
- style.alpha = clippingPlanes.edgeWidth;
- return style;
- },
- u_clippingPlanesMatrix: function () {
- const clippingPlanes = pointCloud.clippingPlanes;
- if (!defined(clippingPlanes)) {
- return Matrix4.IDENTITY;
- }
- const clippingPlanesOriginMatrix = defaultValue(
- pointCloud.clippingPlanesOriginMatrix,
- pointCloud._modelMatrix
- );
- Matrix4.multiply(
- context.uniformState.view3D,
- clippingPlanesOriginMatrix,
- scratchClippingPlanesMatrix
- );
- const transform = Matrix4.multiply(
- scratchClippingPlanesMatrix,
- clippingPlanes.modelMatrix,
- scratchClippingPlanesMatrix
- );
- return Matrix4.inverseTranspose(
- transform,
- scratchInverseTransposeClippingPlanesMatrix
- );
- },
- };
- Splitter.addUniforms(pointCloud, uniformMap);
- if (isQuantized || isQuantizedDraco || isOctEncodedDraco) {
- uniformMap = combine(uniformMap, {
- u_quantizedVolumeScaleAndOctEncodedRange: function () {
- const scratch = scratchQuantizedVolumeScaleAndOctEncodedRange;
- if (defined(pointCloud._quantizedVolumeScale)) {
- const scale = Cartesian3.clone(
- pointCloud._quantizedVolumeScale,
- scratch
- );
- Cartesian3.divideByScalar(scale, pointCloud._quantizedRange, scratch);
- }
- scratch.w = pointCloud._octEncodedRange;
- return scratch;
- },
- });
- }
- if (defined(pointCloud._uniformMapLoaded)) {
- uniformMap = pointCloud._uniformMapLoaded(uniformMap);
- }
- pointCloud._drawCommand.uniformMap = uniformMap;
- }
- function getStyleablePropertyIds(source, propertyIds) {
- // Get all the property IDs used by this style
- const regex = /czm_3dtiles_property_(\d+)/g;
- let matches = regex.exec(source);
- while (matches !== null) {
- const id = parseInt(matches[1]);
- if (propertyIds.indexOf(id) === -1) {
- propertyIds.push(id);
- }
- matches = regex.exec(source);
- }
- }
- function getBuiltinPropertyNames(source, propertyNames) {
- // Get all the builtin property names used by this style, ignoring the function signature
- source = source.slice(source.indexOf("\n"));
- const regex = /czm_3dtiles_builtin_property_(\w+)/g;
- let matches = regex.exec(source);
- while (matches !== null) {
- const name = matches[1];
- if (propertyNames.indexOf(name) === -1) {
- propertyNames.push(name);
- }
- matches = regex.exec(source);
- }
- }
- function getVertexAttribute(vertexArray, index) {
- const numberOfAttributes = vertexArray.numberOfAttributes;
- for (let i = 0; i < numberOfAttributes; ++i) {
- const attribute = vertexArray.getAttribute(i);
- if (attribute.index === index) {
- return attribute;
- }
- }
- }
- const builtinVariableSubstitutionMap = {
- POSITION: "czm_3dtiles_builtin_property_POSITION",
- POSITION_ABSOLUTE: "czm_3dtiles_builtin_property_POSITION_ABSOLUTE",
- COLOR: "czm_3dtiles_builtin_property_COLOR",
- NORMAL: "czm_3dtiles_builtin_property_NORMAL",
- };
- function createShaders(pointCloud, frameState, style) {
- let i;
- let name;
- let attribute;
- const context = frameState.context;
- const hasStyle = defined(style);
- const isQuantized = pointCloud._isQuantized;
- const isQuantizedDraco = pointCloud._isQuantizedDraco;
- const isOctEncoded16P = pointCloud._isOctEncoded16P;
- const isOctEncodedDraco = pointCloud._isOctEncodedDraco;
- const isRGB565 = pointCloud._isRGB565;
- const isTranslucent = pointCloud._isTranslucent;
- const hasColors = pointCloud._hasColors;
- const hasNormals = pointCloud._hasNormals;
- const hasBatchIds = pointCloud._hasBatchIds;
- const backFaceCulling = pointCloud._backFaceCulling;
- const normalShading = pointCloud._normalShading;
- const vertexArray = pointCloud._drawCommand.vertexArray;
- const clippingPlanes = pointCloud.clippingPlanes;
- const attenuation = pointCloud._attenuation;
- let colorStyleFunction;
- let showStyleFunction;
- let pointSizeStyleFunction;
- let styleTranslucent = isTranslucent;
- const variableSubstitutionMap = clone(builtinVariableSubstitutionMap);
- const propertyIdToAttributeMap = {};
- const styleableShaderAttributes = pointCloud._styleableShaderAttributes;
- for (name in styleableShaderAttributes) {
- if (styleableShaderAttributes.hasOwnProperty(name)) {
- attribute = styleableShaderAttributes[name];
- variableSubstitutionMap[
- name
- ] = `czm_3dtiles_property_${attribute.location}`;
- propertyIdToAttributeMap[attribute.location] = attribute;
- }
- }
- if (hasStyle) {
- const shaderState = {
- translucent: false,
- };
- const parameterList =
- "(" +
- "vec3 czm_3dtiles_builtin_property_POSITION, " +
- "vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, " +
- "vec4 czm_3dtiles_builtin_property_COLOR, " +
- "vec3 czm_3dtiles_builtin_property_NORMAL" +
- ")";
- colorStyleFunction = style.getColorShaderFunction(
- `getColorFromStyle${parameterList}`,
- variableSubstitutionMap,
- shaderState
- );
- showStyleFunction = style.getShowShaderFunction(
- `getShowFromStyle${parameterList}`,
- variableSubstitutionMap,
- shaderState
- );
- pointSizeStyleFunction = style.getPointSizeShaderFunction(
- `getPointSizeFromStyle${parameterList}`,
- variableSubstitutionMap,
- shaderState
- );
- if (defined(colorStyleFunction) && shaderState.translucent) {
- styleTranslucent = true;
- }
- }
- pointCloud._styleTranslucent = styleTranslucent;
- const hasColorStyle = defined(colorStyleFunction);
- const hasShowStyle = defined(showStyleFunction);
- const hasPointSizeStyle = defined(pointSizeStyleFunction);
- const hasClippedContent = pointCloud.isClipped;
- // Get the properties in use by the style
- const styleablePropertyIds = [];
- const builtinPropertyNames = [];
- if (hasColorStyle) {
- getStyleablePropertyIds(colorStyleFunction, styleablePropertyIds);
- getBuiltinPropertyNames(colorStyleFunction, builtinPropertyNames);
- }
- if (hasShowStyle) {
- getStyleablePropertyIds(showStyleFunction, styleablePropertyIds);
- getBuiltinPropertyNames(showStyleFunction, builtinPropertyNames);
- }
- if (hasPointSizeStyle) {
- getStyleablePropertyIds(pointSizeStyleFunction, styleablePropertyIds);
- getBuiltinPropertyNames(pointSizeStyleFunction, builtinPropertyNames);
- }
- const usesColorSemantic = builtinPropertyNames.indexOf("COLOR") >= 0;
- const usesNormalSemantic = builtinPropertyNames.indexOf("NORMAL") >= 0;
- if (usesNormalSemantic && !hasNormals) {
- throw new RuntimeError(
- "Style references the NORMAL semantic but the point cloud does not have normals"
- );
- }
- // Disable vertex attributes that aren't used in the style, enable attributes that are
- for (name in styleableShaderAttributes) {
- if (styleableShaderAttributes.hasOwnProperty(name)) {
- attribute = styleableShaderAttributes[name];
- const enabled = styleablePropertyIds.indexOf(attribute.location) >= 0;
- const vertexAttribute = getVertexAttribute(
- vertexArray,
- attribute.location
- );
- vertexAttribute.enabled = enabled;
- }
- }
- const usesColors = hasColors && (!hasColorStyle || usesColorSemantic);
- if (hasColors) {
- // Disable the color vertex attribute if the color style does not reference the color semantic
- const colorVertexAttribute = getVertexAttribute(vertexArray, colorLocation);
- colorVertexAttribute.enabled = usesColors;
- }
- const usesNormals =
- hasNormals && (normalShading || backFaceCulling || usesNormalSemantic);
- if (hasNormals) {
- // Disable the normal vertex attribute if normals are not used
- const normalVertexAttribute = getVertexAttribute(
- vertexArray,
- normalLocation
- );
- normalVertexAttribute.enabled = usesNormals;
- }
- const attributeLocations = {
- a_position: positionLocation,
- };
- if (usesColors) {
- attributeLocations.a_color = colorLocation;
- }
- if (usesNormals) {
- attributeLocations.a_normal = normalLocation;
- }
- if (hasBatchIds) {
- attributeLocations.a_batchId = batchIdLocation;
- }
- let attributeDeclarations = "";
- const length = styleablePropertyIds.length;
- for (i = 0; i < length; ++i) {
- const propertyId = styleablePropertyIds[i];
- attribute = propertyIdToAttributeMap[propertyId];
- const componentCount = attribute.componentCount;
- const attributeName = `czm_3dtiles_property_${propertyId}`;
- let attributeType;
- if (componentCount === 1) {
- attributeType = "float";
- } else {
- attributeType = `vec${componentCount}`;
- }
- attributeDeclarations += `attribute ${attributeType} ${attributeName}; \n`;
- attributeLocations[attributeName] = attribute.location;
- }
- createUniformMap(pointCloud, frameState);
- let vs =
- "attribute vec3 a_position; \n" +
- "varying vec4 v_color; \n" +
- "uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier; \n" +
- "uniform vec4 u_constantColor; \n" +
- "uniform vec4 u_highlightColor; \n";
- vs += "float u_pointSize; \n" + "float u_time; \n";
- if (attenuation) {
- vs += "float u_geometricError; \n" + "float u_depthMultiplier; \n";
- }
- vs += attributeDeclarations;
- if (usesColors) {
- if (isTranslucent) {
- vs += "attribute vec4 a_color; \n";
- } else if (isRGB565) {
- vs +=
- "attribute float a_color; \n" +
- "const float SHIFT_RIGHT_11 = 1.0 / 2048.0; \n" +
- "const float SHIFT_RIGHT_5 = 1.0 / 32.0; \n" +
- "const float SHIFT_LEFT_11 = 2048.0; \n" +
- "const float SHIFT_LEFT_5 = 32.0; \n" +
- "const float NORMALIZE_6 = 1.0 / 64.0; \n" +
- "const float NORMALIZE_5 = 1.0 / 32.0; \n";
- } else {
- vs += "attribute vec3 a_color; \n";
- }
- }
- if (usesNormals) {
- if (isOctEncoded16P || isOctEncodedDraco) {
- vs += "attribute vec2 a_normal; \n";
- } else {
- vs += "attribute vec3 a_normal; \n";
- }
- }
- if (hasBatchIds) {
- vs += "attribute float a_batchId; \n";
- }
- if (isQuantized || isQuantizedDraco || isOctEncodedDraco) {
- vs += "uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange; \n";
- }
- if (hasColorStyle) {
- vs += colorStyleFunction;
- }
- if (hasShowStyle) {
- vs += showStyleFunction;
- }
- if (hasPointSizeStyle) {
- vs += pointSizeStyleFunction;
- }
- vs +=
- "void main() \n" +
- "{ \n" +
- " u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x; \n" +
- " u_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y; \n";
- if (attenuation) {
- vs +=
- " u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z; \n" +
- " u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w; \n";
- }
- if (usesColors) {
- if (isTranslucent) {
- vs += " vec4 color = a_color; \n";
- } else if (isRGB565) {
- vs +=
- " float compressed = a_color; \n" +
- " float r = floor(compressed * SHIFT_RIGHT_11); \n" +
- " compressed -= r * SHIFT_LEFT_11; \n" +
- " float g = floor(compressed * SHIFT_RIGHT_5); \n" +
- " compressed -= g * SHIFT_LEFT_5; \n" +
- " float b = compressed; \n" +
- " vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5); \n" +
- " vec4 color = vec4(rgb, 1.0); \n";
- } else {
- vs += " vec4 color = vec4(a_color, 1.0); \n";
- }
- } else {
- vs += " vec4 color = u_constantColor; \n";
- }
- if (isQuantized || isQuantizedDraco) {
- vs +=
- " vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz; \n";
- } else {
- vs += " vec3 position = a_position; \n";
- }
- vs +=
- " vec3 position_absolute = vec3(czm_model * vec4(position, 1.0)); \n";
- if (usesNormals) {
- if (isOctEncoded16P) {
- vs += " vec3 normal = czm_octDecode(a_normal); \n";
- } else if (isOctEncodedDraco) {
- // Draco oct-encoding decodes to zxy order
- vs +=
- " vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy; \n";
- } else {
- vs += " vec3 normal = a_normal; \n";
- }
- vs += " vec3 normalEC = czm_normal * normal; \n";
- } else {
- vs += " vec3 normal = vec3(1.0); \n";
- }
- if (hasColorStyle) {
- vs +=
- " color = getColorFromStyle(position, position_absolute, color, normal); \n";
- }
- if (hasShowStyle) {
- vs +=
- " float show = float(getShowFromStyle(position, position_absolute, color, normal)); \n";
- }
- if (hasPointSizeStyle) {
- vs +=
- " gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio; \n";
- } else if (attenuation) {
- vs +=
- " vec4 positionEC = czm_modelView * vec4(position, 1.0); \n" +
- " float depth = -positionEC.z; \n" +
- // compute SSE for this point
- " gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize); \n";
- } else {
- vs += " gl_PointSize = u_pointSize; \n";
- }
- vs += " color = color * u_highlightColor; \n";
- if (usesNormals && normalShading) {
- vs +=
- " float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC); \n" +
- " diffuseStrength = max(diffuseStrength, 0.4); \n" + // Apply some ambient lighting
- " color.xyz *= diffuseStrength * czm_lightColor; \n";
- }
- vs +=
- " v_color = color; \n" +
- " gl_Position = czm_modelViewProjection * vec4(position, 1.0); \n";
- if (usesNormals && backFaceCulling) {
- vs +=
- " float visible = step(-normalEC.z, 0.0); \n" +
- " gl_Position *= visible; \n" +
- " gl_PointSize *= visible; \n";
- }
- if (hasShowStyle) {
- vs +=
- " gl_Position.w *= float(show); \n" +
- " gl_PointSize *= float(show); \n";
- }
- vs += "} \n";
- let fs = "varying vec4 v_color; \n";
- if (hasClippedContent) {
- fs +=
- "uniform highp sampler2D u_clippingPlanes; \n" +
- "uniform mat4 u_clippingPlanesMatrix; \n" +
- "uniform vec4 u_clippingPlanesEdgeStyle; \n";
- fs += "\n";
- fs += getClippingFunction(clippingPlanes, context);
- fs += "\n";
- }
- fs +=
- "void main() \n" +
- "{ \n" +
- " gl_FragColor = czm_gammaCorrect(v_color); \n";
- if (hasClippedContent) {
- fs += getClipAndStyleCode(
- "u_clippingPlanes",
- "u_clippingPlanesMatrix",
- "u_clippingPlanesEdgeStyle"
- );
- }
- fs += "} \n";
- if (pointCloud.splitDirection !== SplitDirection.NONE) {
- fs = Splitter.modifyFragmentShader(fs);
- }
- if (defined(pointCloud._vertexShaderLoaded)) {
- vs = pointCloud._vertexShaderLoaded(vs);
- }
- if (defined(pointCloud._fragmentShaderLoaded)) {
- fs = pointCloud._fragmentShaderLoaded(fs);
- }
- const drawCommand = pointCloud._drawCommand;
- if (defined(drawCommand.shaderProgram)) {
- // Destroy the old shader
- drawCommand.shaderProgram.destroy();
- }
- drawCommand.shaderProgram = ShaderProgram.fromCache({
- context: context,
- vertexShaderSource: vs,
- fragmentShaderSource: fs,
- attributeLocations: attributeLocations,
- });
- try {
- // Check if the shader compiles correctly. If not there is likely a syntax error with the style.
- drawCommand.shaderProgram._bind();
- } catch (error) {
- // Rephrase the error.
- throw new RuntimeError(
- "Error generating style shader: this may be caused by a type mismatch, index out-of-bounds, or other syntax error."
- );
- }
- }
- function decodeDraco(pointCloud, context) {
- if (pointCloud._decodingState === DecodingState.READY) {
- return false;
- }
- if (pointCloud._decodingState === DecodingState.NEEDS_DECODE) {
- const parsedContent = pointCloud._parsedContent;
- const draco = parsedContent.draco;
- const decodePromise = DracoLoader.decodePointCloud(draco, context);
- if (defined(decodePromise)) {
- pointCloud._decodingState = DecodingState.DECODING;
- decodePromise
- .then(function (result) {
- pointCloud._decodingState = DecodingState.READY;
- const decodedPositions = defined(result.POSITION)
- ? result.POSITION.array
- : undefined;
- const decodedRgb = defined(result.RGB) ? result.RGB.array : undefined;
- const decodedRgba = defined(result.RGBA)
- ? result.RGBA.array
- : undefined;
- const decodedNormals = defined(result.NORMAL)
- ? result.NORMAL.array
- : undefined;
- const decodedBatchIds = defined(result.BATCH_ID)
- ? result.BATCH_ID.array
- : undefined;
- const isQuantizedDraco =
- defined(decodedPositions) &&
- defined(result.POSITION.data.quantization);
- const isOctEncodedDraco =
- defined(decodedNormals) && defined(result.NORMAL.data.quantization);
- if (isQuantizedDraco) {
- // Draco quantization range == quantized volume scale - size in meters of the quantized volume
- // Internal quantized range is the range of values of the quantized data, e.g. 255 for 8-bit, 1023 for 10-bit, etc
- const quantization = result.POSITION.data.quantization;
- const range = quantization.range;
- pointCloud._quantizedVolumeScale = Cartesian3.fromElements(
- range,
- range,
- range
- );
- pointCloud._quantizedVolumeOffset = Cartesian3.unpack(
- quantization.minValues
- );
- pointCloud._quantizedRange =
- (1 << quantization.quantizationBits) - 1.0;
- pointCloud._isQuantizedDraco = true;
- }
- if (isOctEncodedDraco) {
- pointCloud._octEncodedRange =
- (1 << result.NORMAL.data.quantization.quantizationBits) - 1.0;
- pointCloud._isOctEncodedDraco = true;
- }
- let styleableProperties = parsedContent.styleableProperties;
- const batchTableProperties = draco.batchTableProperties;
- for (const name in batchTableProperties) {
- if (batchTableProperties.hasOwnProperty(name)) {
- const property = result[name];
- if (!defined(styleableProperties)) {
- styleableProperties = {};
- }
- styleableProperties[name] = {
- typedArray: property.array,
- componentCount: property.data.componentsPerAttribute,
- };
- }
- }
- if (defined(decodedPositions)) {
- parsedContent.positions = {
- typedArray: decodedPositions,
- };
- }
- const decodedColors = defaultValue(decodedRgba, decodedRgb);
- if (defined(decodedColors)) {
- parsedContent.colors = {
- typedArray: decodedColors,
- };
- }
- if (defined(decodedNormals)) {
- parsedContent.normals = {
- typedArray: decodedNormals,
- };
- }
- if (defined(decodedBatchIds)) {
- parsedContent.batchIds = {
- typedArray: decodedBatchIds,
- };
- }
- parsedContent.styleableProperties = styleableProperties;
- })
- .catch(function (error) {
- pointCloud._decodingState = DecodingState.FAILED;
- pointCloud._readyPromise.reject(error);
- });
- }
- }
- return true;
- }
- const scratchComputedTranslation = new Cartesian4();
- const scratchScale = new Cartesian3();
- PointCloud.prototype.update = function (frameState) {
- const context = frameState.context;
- const decoding = decodeDraco(this, context);
- if (decoding) {
- return;
- }
- let shadersDirty = false;
- let modelMatrixDirty = !Matrix4.equals(this._modelMatrix, this.modelMatrix);
- if (this._mode !== frameState.mode) {
- this._mode = frameState.mode;
- modelMatrixDirty = true;
- }
- if (!defined(this._drawCommand)) {
- createResources(this, frameState);
- modelMatrixDirty = true;
- shadersDirty = true;
- this._ready = true;
- this._readyPromise.resolve(this);
- this._parsedContent = undefined; // Unload
- }
- if (modelMatrixDirty) {
- Matrix4.clone(this.modelMatrix, this._modelMatrix);
- const modelMatrix = this._drawCommand.modelMatrix;
- Matrix4.clone(this._modelMatrix, modelMatrix);
- if (defined(this._rtcCenter)) {
- Matrix4.multiplyByTranslation(modelMatrix, this._rtcCenter, modelMatrix);
- }
- if (defined(this._quantizedVolumeOffset)) {
- Matrix4.multiplyByTranslation(
- modelMatrix,
- this._quantizedVolumeOffset,
- modelMatrix
- );
- }
- if (frameState.mode !== SceneMode.SCENE3D) {
- const projection = frameState.mapProjection;
- const translation = Matrix4.getColumn(
- modelMatrix,
- 3,
- scratchComputedTranslation
- );
- if (!Cartesian4.equals(translation, Cartesian4.UNIT_W)) {
- Transforms.basisTo2D(projection, modelMatrix, modelMatrix);
- }
- }
- const boundingSphere = this._drawCommand.boundingVolume;
- BoundingSphere.clone(this._boundingSphere, boundingSphere);
- if (this._cull) {
- const center = boundingSphere.center;
- Matrix4.multiplyByPoint(modelMatrix, center, center);
- const scale = Matrix4.getScale(modelMatrix, scratchScale);
- boundingSphere.radius *= Cartesian3.maximumComponent(scale);
- }
- }
- if (this.clippingPlanesDirty) {
- this.clippingPlanesDirty = false;
- shadersDirty = true;
- }
- if (this._attenuation !== this.attenuation) {
- this._attenuation = this.attenuation;
- shadersDirty = true;
- }
- if (this.backFaceCulling !== this._backFaceCulling) {
- this._backFaceCulling = this.backFaceCulling;
- shadersDirty = true;
- }
- if (this.normalShading !== this._normalShading) {
- this._normalShading = this.normalShading;
- shadersDirty = true;
- }
- if (this._style !== this.style || this.styleDirty) {
- this._style = this.style;
- this.styleDirty = false;
- shadersDirty = true;
- }
- const splittingEnabled = this.splitDirection !== SplitDirection.NONE;
- if (this._splittingEnabled !== splittingEnabled) {
- this._splittingEnabled = splittingEnabled;
- shadersDirty = true;
- }
- if (shadersDirty) {
- createShaders(this, frameState, this._style);
- }
- this._drawCommand.castShadows = ShadowMode.castShadows(this.shadows);
- this._drawCommand.receiveShadows = ShadowMode.receiveShadows(this.shadows);
- // Update the render state
- const isTranslucent =
- this._highlightColor.alpha < 1.0 ||
- this._constantColor.alpha < 1.0 ||
- this._styleTranslucent;
- this._drawCommand.renderState = isTranslucent
- ? this._translucentRenderState
- : this._opaqueRenderState;
- this._drawCommand.pass = isTranslucent ? Pass.TRANSLUCENT : this._opaquePass;
- const commandList = frameState.commandList;
- const passes = frameState.passes;
- if (passes.render || passes.pick) {
- commandList.push(this._drawCommand);
- }
- };
- PointCloud.prototype.isDestroyed = function () {
- return false;
- };
- PointCloud.prototype.destroy = function () {
- const command = this._drawCommand;
- if (defined(command)) {
- command.vertexArray = command.vertexArray && command.vertexArray.destroy();
- command.shaderProgram =
- command.shaderProgram && command.shaderProgram.destroy();
- }
- return destroyObject(this);
- };
- export default PointCloud;
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