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- import Color from "../Core/Color.js";
- import combine from "../Core/combine.js";
- import defaultValue from "../Core/defaultValue.js";
- import defined from "../Core/defined.js";
- import destroyObject from "../Core/destroyObject.js";
- import DeveloperError from "../Core/DeveloperError.js";
- import CesiumMath from "../Core/Math.js";
- import Pass from "../Renderer/Pass.js";
- import Cesium3DTileBatchTable from "./Cesium3DTileBatchTable.js";
- import Cesium3DTileFeature from "./Cesium3DTileFeature.js";
- import Cesium3DTileRefine from "./Cesium3DTileRefine.js";
- import PointCloud from "./PointCloud.js";
- import PointCloudShading from "./PointCloudShading.js";
- import SceneMode from "./SceneMode.js";
- /**
- * Represents the contents of a
- * {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification/TileFormats/PointCloud|Point Cloud}
- * tile in a {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification|3D Tiles} tileset.
- * <p>
- * Implements the {@link Cesium3DTileContent} interface.
- * </p>
- *
- * @alias PointCloud3DTileContent
- * @constructor
- *
- * @private
- */
- function PointCloud3DTileContent(
- tileset,
- tile,
- resource,
- arrayBuffer,
- byteOffset
- ) {
- this._tileset = tileset;
- this._tile = tile;
- this._resource = resource;
- this._metadata = undefined;
- this._pickId = undefined; // Only defined when batchTable is undefined
- this._batchTable = undefined; // Used when feature table contains BATCH_ID semantic
- this._styleDirty = false;
- this._features = undefined;
- this.featurePropertiesDirty = false;
- this._group = undefined;
- this._pointCloud = new PointCloud({
- arrayBuffer: arrayBuffer,
- byteOffset: byteOffset,
- cull: false,
- opaquePass: Pass.CESIUM_3D_TILE,
- vertexShaderLoaded: getVertexShaderLoaded(this),
- fragmentShaderLoaded: getFragmentShaderLoaded(this),
- uniformMapLoaded: getUniformMapLoaded(this),
- batchTableLoaded: getBatchTableLoaded(this),
- pickIdLoaded: getPickIdLoaded(this),
- });
- }
- Object.defineProperties(PointCloud3DTileContent.prototype, {
- featuresLength: {
- get: function () {
- if (defined(this._batchTable)) {
- return this._batchTable.featuresLength;
- }
- return 0;
- },
- },
- pointsLength: {
- get: function () {
- return this._pointCloud.pointsLength;
- },
- },
- trianglesLength: {
- get: function () {
- return 0;
- },
- },
- geometryByteLength: {
- get: function () {
- return this._pointCloud.geometryByteLength;
- },
- },
- texturesByteLength: {
- get: function () {
- return 0;
- },
- },
- batchTableByteLength: {
- get: function () {
- if (defined(this._batchTable)) {
- return this._batchTable.memorySizeInBytes;
- }
- return 0;
- },
- },
- innerContents: {
- get: function () {
- return undefined;
- },
- },
- readyPromise: {
- get: function () {
- return this._pointCloud.readyPromise;
- },
- },
- tileset: {
- get: function () {
- return this._tileset;
- },
- },
- tile: {
- get: function () {
- return this._tile;
- },
- },
- url: {
- get: function () {
- return this._resource.getUrlComponent(true);
- },
- },
- metadata: {
- get: function () {
- return this._metadata;
- },
- set: function (value) {
- this._metadata = value;
- },
- },
- batchTable: {
- get: function () {
- return this._batchTable;
- },
- },
- group: {
- get: function () {
- return this._group;
- },
- set: function (value) {
- this._group = value;
- },
- },
- });
- function getVertexShaderLoaded(content) {
- return function (vs) {
- if (defined(content._batchTable)) {
- return content._batchTable.getVertexShaderCallback(
- false,
- "a_batchId",
- undefined
- )(vs);
- }
- return vs;
- };
- }
- function getFragmentShaderLoaded(content) {
- return function (fs) {
- if (defined(content._batchTable)) {
- return content._batchTable.getFragmentShaderCallback(
- false,
- undefined,
- false
- )(fs);
- }
- return `uniform vec4 czm_pickColor;\n${fs}`;
- };
- }
- function getUniformMapLoaded(content) {
- return function (uniformMap) {
- if (defined(content._batchTable)) {
- return content._batchTable.getUniformMapCallback()(uniformMap);
- }
- return combine(uniformMap, {
- czm_pickColor: function () {
- return content._pickId.color;
- },
- });
- };
- }
- function getBatchTableLoaded(content) {
- return function (batchLength, batchTableJson, batchTableBinary) {
- content._batchTable = new Cesium3DTileBatchTable(
- content,
- batchLength,
- batchTableJson,
- batchTableBinary
- );
- };
- }
- function getPickIdLoaded(content) {
- return function () {
- return defined(content._batchTable)
- ? content._batchTable.getPickId()
- : "czm_pickColor";
- };
- }
- function getGeometricError(content) {
- const pointCloudShading = content._tileset.pointCloudShading;
- const sphereVolume = content._tile.contentBoundingVolume.boundingSphere.volume();
- const baseResolutionApproximation = CesiumMath.cbrt(
- sphereVolume / content.pointsLength
- );
- let geometricError = content._tile.geometricError;
- if (geometricError === 0) {
- if (
- defined(pointCloudShading) &&
- defined(pointCloudShading.baseResolution)
- ) {
- geometricError = pointCloudShading.baseResolution;
- } else {
- geometricError = baseResolutionApproximation;
- }
- }
- return geometricError;
- }
- function createFeatures(content) {
- const featuresLength = content.featuresLength;
- if (!defined(content._features) && featuresLength > 0) {
- const features = new Array(featuresLength);
- for (let i = 0; i < featuresLength; ++i) {
- features[i] = new Cesium3DTileFeature(content, i);
- }
- content._features = features;
- }
- }
- PointCloud3DTileContent.prototype.hasProperty = function (batchId, name) {
- if (defined(this._batchTable)) {
- return this._batchTable.hasProperty(batchId, name);
- }
- return false;
- };
- /**
- * Part of the {@link Cesium3DTileContent} interface.
- *
- * In this context a feature refers to a group of points that share the same BATCH_ID.
- * For example all the points that represent a door in a house point cloud would be a feature.
- *
- * Features are backed by a batch table and can be colored, shown/hidden, picked, etc like features
- * in b3dm and i3dm.
- *
- * When the BATCH_ID semantic is omitted and the point cloud stores per-point properties, they
- * are not accessible by getFeature. They are only used for dynamic styling.
- */
- PointCloud3DTileContent.prototype.getFeature = function (batchId) {
- if (!defined(this._batchTable)) {
- return undefined;
- }
- const featuresLength = this.featuresLength;
- //>>includeStart('debug', pragmas.debug);
- if (!defined(batchId) || batchId < 0 || batchId >= featuresLength) {
- throw new DeveloperError(
- `batchId is required and between zero and featuresLength - 1 (${
- featuresLength - 1
- }).`
- );
- }
- //>>includeEnd('debug');
- createFeatures(this);
- return this._features[batchId];
- };
- PointCloud3DTileContent.prototype.applyDebugSettings = function (
- enabled,
- color
- ) {
- this._pointCloud.color = enabled ? color : Color.WHITE;
- };
- PointCloud3DTileContent.prototype.applyStyle = function (style) {
- if (defined(this._batchTable)) {
- this._batchTable.applyStyle(style);
- } else {
- this._styleDirty = true;
- }
- };
- const defaultShading = new PointCloudShading();
- PointCloud3DTileContent.prototype.update = function (tileset, frameState) {
- const pointCloud = this._pointCloud;
- const pointCloudShading = defaultValue(
- tileset.pointCloudShading,
- defaultShading
- );
- const tile = this._tile;
- const batchTable = this._batchTable;
- const mode = frameState.mode;
- const clippingPlanes = tileset.clippingPlanes;
- if (!defined(this._pickId) && !defined(batchTable)) {
- this._pickId = frameState.context.createPickId({
- primitive: tileset,
- content: this,
- });
- }
- if (defined(batchTable)) {
- batchTable.update(tileset, frameState);
- }
- let boundingSphere;
- if (defined(tile._contentBoundingVolume)) {
- boundingSphere =
- mode === SceneMode.SCENE3D
- ? tile._contentBoundingVolume.boundingSphere
- : tile._contentBoundingVolume2D.boundingSphere;
- } else {
- boundingSphere =
- mode === SceneMode.SCENE3D
- ? tile._boundingVolume.boundingSphere
- : tile._boundingVolume2D.boundingSphere;
- }
- const styleDirty = this._styleDirty;
- this._styleDirty = false;
- pointCloud.clippingPlanesOriginMatrix = tileset.clippingPlanesOriginMatrix;
- pointCloud.style = defined(batchTable) ? undefined : tileset.style;
- pointCloud.styleDirty = styleDirty;
- pointCloud.modelMatrix = tile.computedTransform;
- pointCloud.time = tileset.timeSinceLoad;
- pointCloud.shadows = tileset.shadows;
- pointCloud.boundingSphere = boundingSphere;
- pointCloud.clippingPlanes = clippingPlanes;
- pointCloud.isClipped =
- defined(clippingPlanes) && clippingPlanes.enabled && tile._isClipped;
- pointCloud.clippingPlanesDirty = tile.clippingPlanesDirty;
- pointCloud.attenuation = pointCloudShading.attenuation;
- pointCloud.backFaceCulling = pointCloudShading.backFaceCulling;
- pointCloud.normalShading = pointCloudShading.normalShading;
- pointCloud.geometricError = getGeometricError(this);
- pointCloud.geometricErrorScale = pointCloudShading.geometricErrorScale;
- pointCloud.splitDirection = tileset.splitDirection;
- if (
- defined(pointCloudShading) &&
- defined(pointCloudShading.maximumAttenuation)
- ) {
- pointCloud.maximumAttenuation = pointCloudShading.maximumAttenuation;
- } else if (tile.refine === Cesium3DTileRefine.ADD) {
- pointCloud.maximumAttenuation = 5.0;
- } else {
- pointCloud.maximumAttenuation = tileset.maximumScreenSpaceError;
- }
- pointCloud.update(frameState);
- };
- PointCloud3DTileContent.prototype.isDestroyed = function () {
- return false;
- };
- PointCloud3DTileContent.prototype.destroy = function () {
- this._pickId = this._pickId && this._pickId.destroy();
- this._pointCloud = this._pointCloud && this._pointCloud.destroy();
- this._batchTable = this._batchTable && this._batchTable.destroy();
- return destroyObject(this);
- };
- export default PointCloud3DTileContent;
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