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- //This file is automatically rebuilt by the Cesium build process.
- export default "#ifdef GL_EXT_frag_depth\n\
- #extension GL_EXT_frag_depth : enable\n\
- #endif\n\
- \n\
- #ifdef VECTOR_TILE\n\
- uniform vec4 u_highlightColor;\n\
- #endif\n\
- \n\
- void main(void)\n\
- {\n\
- #ifdef VECTOR_TILE\n\
- gl_FragColor = czm_gammaCorrect(u_highlightColor);\n\
- #else\n\
- gl_FragColor = vec4(1.0);\n\
- #endif\n\
- czm_writeDepthClamp();\n\
- }\n\
- ";
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