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							- var __spreadArrays = (this && this.__spreadArrays) || function () {
 
-     for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;
 
-     for (var r = Array(s), k = 0, i = 0; i < il; i++)
 
-         for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)
 
-             r[k] = a[j];
 
-     return r;
 
- };
 
- import { featureCollection, isNumber, isObject, lineString, point, polygon, } from "@turf/helpers";
 
- /**
 
-  * Returns a random position within a {@link bounding box}.
 
-  *
 
-  * @name randomPosition
 
-  * @param {Array<number>} [bbox=[-180, -90, 180, 90]] a bounding box inside of which positions are placed.
 
-  * @returns {Array<number>} Position [longitude, latitude]
 
-  * @example
 
-  * var position = turf.randomPosition([-180, -90, 180, 90])
 
-  * // => position
 
-  */
 
- export function randomPosition(bbox) {
 
-     if (Array.isArray(bbox)) {
 
-         return coordInBBox(bbox);
 
-     }
 
-     if (bbox && bbox.bbox) {
 
-         return coordInBBox(bbox.bbox);
 
-     }
 
-     return [lon(), lat()];
 
- }
 
- /**
 
-  * Returns a random {@link point}.
 
-  *
 
-  * @name randomPoint
 
-  * @param {number} [count=1] how many geometries will be generated
 
-  * @param {Object} [options={}] Optional parameters
 
-  * @param {Array<number>} [options.bbox=[-180, -90, 180, 90]] a bounding box inside of which geometries are placed.
 
-  * @returns {FeatureCollection<Point>} GeoJSON FeatureCollection of points
 
-  * @example
 
-  * var points = turf.randomPoint(25, {bbox: [-180, -90, 180, 90]})
 
-  * // => points
 
-  */
 
- export function randomPoint(count, options) {
 
-     if (options === void 0) { options = {}; }
 
-     if (count === undefined || count === null) {
 
-         count = 1;
 
-     }
 
-     var features = [];
 
-     for (var i = 0; i < count; i++) {
 
-         features.push(point(randomPosition(options.bbox)));
 
-     }
 
-     return featureCollection(features);
 
- }
 
- /**
 
-  * Returns a random {@link polygon}.
 
-  *
 
-  * @name randomPolygon
 
-  * @param {number} [count=1] how many geometries will be generated
 
-  * @param {Object} [options={}] Optional parameters
 
-  * @param {Array<number>} [options.bbox=[-180, -90, 180, 90]] a bounding box inside of which geometries are placed.
 
-  * @param {number} [options.num_vertices=10] is how many coordinates each LineString will contain.
 
-  * @param {number} [options.max_radial_length=10] is the maximum number of decimal degrees latitude or longitude that a
 
-  * vertex can reach out of the center of the Polygon.
 
-  * @returns {FeatureCollection<Polygon>} GeoJSON FeatureCollection of polygons
 
-  * @example
 
-  * var polygons = turf.randomPolygon(25, {bbox: [-180, -90, 180, 90]})
 
-  * // => polygons
 
-  */
 
- export function randomPolygon(count, options) {
 
-     if (options === void 0) { options = {}; }
 
-     // Default param
 
-     if (count === undefined || count === null) {
 
-         count = 1;
 
-     }
 
-     if (!isNumber(options.num_vertices) || options.num_vertices === undefined) {
 
-         options.num_vertices = 10;
 
-     }
 
-     if (!isNumber(options.max_radial_length) ||
 
-         options.max_radial_length === undefined) {
 
-         options.max_radial_length = 10;
 
-     }
 
-     var features = [];
 
-     var _loop_1 = function (i) {
 
-         var vertices = [];
 
-         var circleOffsets = __spreadArrays(Array(options.num_vertices + 1)).map(Math.random);
 
-         // Sum Offsets
 
-         circleOffsets.forEach(function (cur, index, arr) {
 
-             arr[index] = index > 0 ? cur + arr[index - 1] : cur;
 
-         });
 
-         // scaleOffsets
 
-         circleOffsets.forEach(function (cur) {
 
-             cur = (cur * 2 * Math.PI) / circleOffsets[circleOffsets.length - 1];
 
-             var radialScaler = Math.random();
 
-             vertices.push([
 
-                 radialScaler * (options.max_radial_length || 10) * Math.sin(cur),
 
-                 radialScaler * (options.max_radial_length || 10) * Math.cos(cur),
 
-             ]);
 
-         });
 
-         vertices[vertices.length - 1] = vertices[0]; // close the ring
 
-         // center the polygon around something
 
-         vertices = vertices.map(vertexToCoordinate(randomPosition(options.bbox)));
 
-         features.push(polygon([vertices]));
 
-     };
 
-     for (var i = 0; i < count; i++) {
 
-         _loop_1(i);
 
-     }
 
-     return featureCollection(features);
 
- }
 
- /**
 
-  * Returns a random {@link linestring}.
 
-  *
 
-  * @name randomLineString
 
-  * @param {number} [count=1] how many geometries will be generated
 
-  * @param {Object} [options={}] Optional parameters
 
-  * @param {Array<number>} [options.bbox=[-180, -90, 180, 90]] a bounding box inside of which geometries are placed.
 
-  * @param {number} [options.num_vertices=10] is how many coordinates each LineString will contain.
 
-  * @param {number} [options.max_length=0.0001] is the maximum number of decimal degrees that a
 
-  * vertex can be from its predecessor
 
-  * @param {number} [options.max_rotation=Math.PI / 8] is the maximum number of radians that a
 
-  * line segment can turn from the previous segment.
 
-  * @returns {FeatureCollection<LineString>} GeoJSON FeatureCollection of linestrings
 
-  * @example
 
-  * var lineStrings = turf.randomLineString(25, {bbox: [-180, -90, 180, 90]})
 
-  * // => lineStrings
 
-  */
 
- export function randomLineString(count, options) {
 
-     if (options === void 0) { options = {}; }
 
-     // Optional parameters
 
-     options = options || {};
 
-     if (!isObject(options)) {
 
-         throw new Error("options is invalid");
 
-     }
 
-     var bbox = options.bbox;
 
-     var num_vertices = options.num_vertices;
 
-     var max_length = options.max_length;
 
-     var max_rotation = options.max_rotation;
 
-     if (count === undefined || count === null) {
 
-         count = 1;
 
-     }
 
-     // Default parameters
 
-     if (!isNumber(num_vertices) ||
 
-         num_vertices === undefined ||
 
-         num_vertices < 2) {
 
-         num_vertices = 10;
 
-     }
 
-     if (!isNumber(max_length) || max_length === undefined) {
 
-         max_length = 0.0001;
 
-     }
 
-     if (!isNumber(max_rotation) || max_rotation === undefined) {
 
-         max_rotation = Math.PI / 8;
 
-     }
 
-     var features = [];
 
-     for (var i = 0; i < count; i++) {
 
-         var startingPoint = randomPosition(bbox);
 
-         var vertices = [startingPoint];
 
-         for (var j = 0; j < num_vertices - 1; j++) {
 
-             var priorAngle = j === 0
 
-                 ? Math.random() * 2 * Math.PI
 
-                 : Math.tan((vertices[j][1] - vertices[j - 1][1]) /
 
-                     (vertices[j][0] - vertices[j - 1][0]));
 
-             var angle = priorAngle + (Math.random() - 0.5) * max_rotation * 2;
 
-             var distance = Math.random() * max_length;
 
-             vertices.push([
 
-                 vertices[j][0] + distance * Math.cos(angle),
 
-                 vertices[j][1] + distance * Math.sin(angle),
 
-             ]);
 
-         }
 
-         features.push(lineString(vertices));
 
-     }
 
-     return featureCollection(features);
 
- }
 
- function vertexToCoordinate(hub) {
 
-     return function (cur) {
 
-         return [cur[0] + hub[0], cur[1] + hub[1]];
 
-     };
 
- }
 
- function rnd() {
 
-     return Math.random() - 0.5;
 
- }
 
- function lon() {
 
-     return rnd() * 360;
 
- }
 
- function lat() {
 
-     return rnd() * 180;
 
- }
 
- function coordInBBox(bbox) {
 
-     return [
 
-         Math.random() * (bbox[2] - bbox[0]) + bbox[0],
 
-         Math.random() * (bbox[3] - bbox[1]) + bbox[1],
 
-     ];
 
- }
 
 
  |