| 123456789101112131415161718192021222324252627282930313233343536373839 | /** * Constants used by {@link Clock#tick} to determine behavior * when {@link Clock#startTime} or {@link Clock#stopTime} is reached. * * @enum {Number} * * @see Clock * @see ClockStep */const ClockRange = {  /**   * {@link Clock#tick} will always advances the clock in its current direction.   *   * @type {Number}   * @constant   */  UNBOUNDED: 0,  /**   * When {@link Clock#startTime} or {@link Clock#stopTime} is reached,   * {@link Clock#tick} will not advance {@link Clock#currentTime} any further.   *   * @type {Number}   * @constant   */  CLAMPED: 1,  /**   * When {@link Clock#stopTime} is reached, {@link Clock#tick} will advance   * {@link Clock#currentTime} to the opposite end of the interval.  When   * time is moving backwards, {@link Clock#tick} will not advance past   * {@link Clock#startTime}   *   * @type {Number}   * @constant   */  LOOP_STOP: 2,};export default Object.freeze(ClockRange);
 |